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authorPhilipp Sehmisch <tmw@crushnet.org>2009-10-27 21:11:13 +0100
committerPhilipp Sehmisch <tmw@crushnet.org>2009-10-27 21:11:13 +0100
commit9b4e9b55b5fbb11fc800dd341926d5981fc55e0b (patch)
tree39845013a5495de363c161df8e0c2f1392693f3a /graphics
parentd7dbcd128990bfa54537244d0c7899cded72c666 (diff)
parent77f803f190fb4cb86718d207cce45c1b1fa469ab (diff)
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Merge branch 'master' of git@gitorious.org:tmwdata/mainline
Diffstat (limited to 'graphics')
-rw-r--r--graphics/items/equipment/chest/valentine-dress.pngbin0 -> 1414 bytes
-rw-r--r--graphics/sprites/equipment/chest/valentine-dress.pngbin0 -> 85473 bytes
-rw-r--r--graphics/sprites/equipment/chest/valentine-dress.xml104
-rw-r--r--graphics/sprites/monsters/monster-duck.xml140
4 files changed, 174 insertions, 70 deletions
diff --git a/graphics/items/equipment/chest/valentine-dress.png b/graphics/items/equipment/chest/valentine-dress.png
new file mode 100644
index 00000000..8adc461c
--- /dev/null
+++ b/graphics/items/equipment/chest/valentine-dress.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/valentine-dress.png b/graphics/sprites/equipment/chest/valentine-dress.png
new file mode 100644
index 00000000..236c9223
--- /dev/null
+++ b/graphics/sprites/equipment/chest/valentine-dress.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/valentine-dress.xml b/graphics/sprites/equipment/chest/valentine-dress.xml
new file mode 100644
index 00000000..fc8b331a
--- /dev/null
+++ b/graphics/sprites/equipment/chest/valentine-dress.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/valentine-dress.png|R" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/monsters/monster-duck.xml b/graphics/sprites/monsters/monster-duck.xml
index baf2dcfb..dcb03026 100644
--- a/graphics/sprites/monsters/monster-duck.xml
+++ b/graphics/sprites/monsters/monster-duck.xml
@@ -1,70 +1,70 @@
-<?xml version="1.0"?>
-<sprite>
-
- <imageset name="base" src="graphics/sprites/monsters/monster-duck.png|W;M;R;G;C;B" width="24" height="26" />
-
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" />
- </animation>
- <animation direction="left">
- <frame index="10" />
- </animation>
- <animation direction="up">
- <frame index="20" />
- </animation>
- <animation direction="right">
- <frame index="30" />
- </animation>
- </action>
-
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="3" delay="75" />
- </animation>
- <animation direction="left">
- <sequence start="11" end="13" delay="75" />
- </animation>
- <animation direction="up">
- <sequence start="21" end="23" delay="75" />
- </animation>
- <animation direction="right">
- <sequence start="31" end="33" delay="75" />
- </animation>
- </action>
-
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="9" />
- </animation>
- <animation direction="left">
- <frame index="19" />
- </animation>
- <animation direction="up">
- <frame index="29" />
- </animation>
- <animation direction="right">
- <frame index="39" />
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="5" end="8" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="15" end="18" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="25" end="28" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="35" end="38" delay="75" />
- <end />
- </animation>
- </action>
-
-</sprite>
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-duck.png|W;M;R;G;C;B" width="24" height="26" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="10" />
+ </animation>
+ <animation direction="up">
+ <frame index="20" />
+ </animation>
+ <animation direction="right">
+ <frame index="30" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="3" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="13" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="23" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="33" delay="75" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" />
+ </animation>
+ <animation direction="left">
+ <frame index="19" />
+ </animation>
+ <animation direction="up">
+ <frame index="29" />
+ </animation>
+ <animation direction="right">
+ <frame index="39" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>