diff options
author | Philipp Sehmisch <tmw@crushnet.org> | 2009-10-27 21:11:13 +0100 |
---|---|---|
committer | Philipp Sehmisch <tmw@crushnet.org> | 2009-10-27 21:11:13 +0100 |
commit | 9b4e9b55b5fbb11fc800dd341926d5981fc55e0b (patch) | |
tree | 39845013a5495de363c161df8e0c2f1392693f3a /graphics | |
parent | d7dbcd128990bfa54537244d0c7899cded72c666 (diff) | |
parent | 77f803f190fb4cb86718d207cce45c1b1fa469ab (diff) | |
download | clientdata-9b4e9b55b5fbb11fc800dd341926d5981fc55e0b.tar.gz clientdata-9b4e9b55b5fbb11fc800dd341926d5981fc55e0b.tar.bz2 clientdata-9b4e9b55b5fbb11fc800dd341926d5981fc55e0b.tar.xz clientdata-9b4e9b55b5fbb11fc800dd341926d5981fc55e0b.zip |
Merge branch 'master' of git@gitorious.org:tmwdata/mainline
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/items/equipment/chest/valentine-dress.png | bin | 0 -> 1414 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/valentine-dress.png | bin | 0 -> 85473 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/valentine-dress.xml | 104 | ||||
-rw-r--r-- | graphics/sprites/monsters/monster-duck.xml | 140 |
4 files changed, 174 insertions, 70 deletions
diff --git a/graphics/items/equipment/chest/valentine-dress.png b/graphics/items/equipment/chest/valentine-dress.png Binary files differnew file mode 100644 index 00000000..8adc461c --- /dev/null +++ b/graphics/items/equipment/chest/valentine-dress.png diff --git a/graphics/sprites/equipment/chest/valentine-dress.png b/graphics/sprites/equipment/chest/valentine-dress.png Binary files differnew file mode 100644 index 00000000..236c9223 --- /dev/null +++ b/graphics/sprites/equipment/chest/valentine-dress.png diff --git a/graphics/sprites/equipment/chest/valentine-dress.xml b/graphics/sprites/equipment/chest/valentine-dress.xml new file mode 100644 index 00000000..fc8b331a --- /dev/null +++ b/graphics/sprites/equipment/chest/valentine-dress.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/valentine-dress.png|R" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
\ No newline at end of file diff --git a/graphics/sprites/monsters/monster-duck.xml b/graphics/sprites/monsters/monster-duck.xml index baf2dcfb..dcb03026 100644 --- a/graphics/sprites/monsters/monster-duck.xml +++ b/graphics/sprites/monsters/monster-duck.xml @@ -1,70 +1,70 @@ -<?xml version="1.0"?>
-<sprite>
-
- <imageset name="base" src="graphics/sprites/monsters/monster-duck.png|W;M;R;G;C;B" width="24" height="26" />
-
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" />
- </animation>
- <animation direction="left">
- <frame index="10" />
- </animation>
- <animation direction="up">
- <frame index="20" />
- </animation>
- <animation direction="right">
- <frame index="30" />
- </animation>
- </action>
-
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="3" delay="75" />
- </animation>
- <animation direction="left">
- <sequence start="11" end="13" delay="75" />
- </animation>
- <animation direction="up">
- <sequence start="21" end="23" delay="75" />
- </animation>
- <animation direction="right">
- <sequence start="31" end="33" delay="75" />
- </animation>
- </action>
-
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="9" />
- </animation>
- <animation direction="left">
- <frame index="19" />
- </animation>
- <animation direction="up">
- <frame index="29" />
- </animation>
- <animation direction="right">
- <frame index="39" />
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="5" end="8" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="15" end="18" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="25" end="28" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="35" end="38" delay="75" />
- <end />
- </animation>
- </action>
-
-</sprite>
+<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-duck.png|W;M;R;G;C;B" width="24" height="26" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="10" /> + </animation> + <animation direction="up"> + <frame index="20" /> + </animation> + <animation direction="right"> + <frame index="30" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="3" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="11" end="13" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="21" end="23" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="31" end="33" delay="75" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" /> + </animation> + <animation direction="left"> + <frame index="19" /> + </animation> + <animation direction="up"> + <frame index="29" /> + </animation> + <animation direction="right"> + <frame index="39" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" /> + <end /> + </animation> + </action> + +</sprite> |