diff options
author | Philipp Sehmisch <tmw@crushnet.org> | 2007-06-21 12:12:54 +0000 |
---|---|---|
committer | Philipp Sehmisch <tmw@crushnet.org> | 2007-06-21 12:12:54 +0000 |
commit | 62958d1d14a879d933ef3565018c7f141e2f8d38 (patch) | |
tree | c7ad042b3c6a2d92772a26624dd2214866e35021 /graphics | |
parent | 7ee6632c0eb4440346e58ebaafc3ac4ba7709e3d (diff) | |
download | clientdata-62958d1d14a879d933ef3565018c7f141e2f8d38.tar.gz clientdata-62958d1d14a879d933ef3565018c7f141e2f8d38.tar.bz2 clientdata-62958d1d14a879d933ef3565018c7f141e2f8d38.tar.xz clientdata-62958d1d14a879d933ef3565018c7f141e2f8d38.zip |
Added light platemail (see entry in items.xml for proposed specs).
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/items/armor-chest-lightplatemail.png | bin | 0 -> 917 bytes | |||
-rw-r--r-- | graphics/sprites/chest-lightplatemail-female.png | bin | 0 -> 10533 bytes | |||
-rw-r--r-- | graphics/sprites/chest-lightplatemail-female.xml | 104 | ||||
-rw-r--r-- | graphics/sprites/chest-lightplatemail-male.png | bin | 0 -> 9727 bytes | |||
-rw-r--r-- | graphics/sprites/chest-lightplatemail-male.xml | 104 |
5 files changed, 208 insertions, 0 deletions
diff --git a/graphics/items/armor-chest-lightplatemail.png b/graphics/items/armor-chest-lightplatemail.png Binary files differnew file mode 100644 index 00000000..68bd5243 --- /dev/null +++ b/graphics/items/armor-chest-lightplatemail.png diff --git a/graphics/sprites/chest-lightplatemail-female.png b/graphics/sprites/chest-lightplatemail-female.png Binary files differnew file mode 100644 index 00000000..3641b7ae --- /dev/null +++ b/graphics/sprites/chest-lightplatemail-female.png diff --git a/graphics/sprites/chest-lightplatemail-female.xml b/graphics/sprites/chest-lightplatemail-female.xml new file mode 100644 index 00000000..374a0be5 --- /dev/null +++ b/graphics/sprites/chest-lightplatemail-female.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/chest-lightplatemail-female.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
\ No newline at end of file diff --git a/graphics/sprites/chest-lightplatemail-male.png b/graphics/sprites/chest-lightplatemail-male.png Binary files differnew file mode 100644 index 00000000..a9fdd56a --- /dev/null +++ b/graphics/sprites/chest-lightplatemail-male.png diff --git a/graphics/sprites/chest-lightplatemail-male.xml b/graphics/sprites/chest-lightplatemail-male.xml new file mode 100644 index 00000000..53f47b64 --- /dev/null +++ b/graphics/sprites/chest-lightplatemail-male.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/chest-lightplatemail-male.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
\ No newline at end of file |