diff options
author | Philipp Sehmisch <tmw@crushnet.org> | 2007-10-31 18:35:28 +0000 |
---|---|---|
committer | Philipp Sehmisch <tmw@crushnet.org> | 2007-10-31 18:35:28 +0000 |
commit | 5060b2a276334072e819b1cca946ae7014ab9f66 (patch) | |
tree | adfaed536e75d396ad37973e976752463db88a48 /graphics | |
parent | 42289bcd5403f09f078ef3406ada0222748850d2 (diff) | |
download | clientdata-5060b2a276334072e819b1cca946ae7014ab9f66.tar.gz clientdata-5060b2a276334072e819b1cca946ae7014ab9f66.tar.bz2 clientdata-5060b2a276334072e819b1cca946ae7014ab9f66.tar.xz clientdata-5060b2a276334072e819b1cca946ae7014ab9f66.zip |
Added skirt item by Saphy. ViewID is 26, itemID is 632, item properties are c&p from jeans shorts.
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/items/armor-legs-skirt.png | bin | 0 -> 1452 bytes | |||
-rw-r--r-- | graphics/sprites/leg-skirt.png | bin | 0 -> 30851 bytes | |||
-rw-r--r-- | graphics/sprites/leg-skirt.xml | 104 |
3 files changed, 104 insertions, 0 deletions
diff --git a/graphics/items/armor-legs-skirt.png b/graphics/items/armor-legs-skirt.png Binary files differnew file mode 100644 index 00000000..5d04baab --- /dev/null +++ b/graphics/items/armor-legs-skirt.png diff --git a/graphics/sprites/leg-skirt.png b/graphics/sprites/leg-skirt.png Binary files differnew file mode 100644 index 00000000..868a7c7c --- /dev/null +++ b/graphics/sprites/leg-skirt.png diff --git a/graphics/sprites/leg-skirt.xml b/graphics/sprites/leg-skirt.xml new file mode 100644 index 00000000..c1c282b8 --- /dev/null +++ b/graphics/sprites/leg-skirt.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/leg-skirt.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
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