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author | wushin <pasekei@gmail.com> | 2013-12-26 07:53:43 -0800 |
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committer | wushin <pasekei@gmail.com> | 2013-12-26 07:53:43 -0800 |
commit | 0dbab9653b747f296ba298b0851003f5a413433e (patch) | |
tree | 67b4de3e9f65e2a0c1e263962455103f0120ab4c /graphics/sprites | |
parent | 23bb3efab57b5197f9f4428937dc169c029e7b4a (diff) | |
parent | ae98c57b6d7d6ec999ed767e5c58e880e405516f (diff) | |
download | clientdata-0dbab9653b747f296ba298b0851003f5a413433e.tar.gz clientdata-0dbab9653b747f296ba298b0851003f5a413433e.tar.bz2 clientdata-0dbab9653b747f296ba298b0851003f5a413433e.tar.xz clientdata-0dbab9653b747f296ba298b0851003f5a413433e.zip |
Merge pull request #43 from wushin/Xmas-Annual
Xmas annual event
Diffstat (limited to 'graphics/sprites')
37 files changed, 665 insertions, 33 deletions
diff --git a/graphics/sprites/equipment/chest/ugly-sweater-female.png b/graphics/sprites/equipment/chest/ugly-sweater-female.png Binary files differnew file mode 100644 index 00000000..bed9be29 --- /dev/null +++ b/graphics/sprites/equipment/chest/ugly-sweater-female.png diff --git a/graphics/sprites/equipment/chest/ugly-sweater-female.xml b/graphics/sprites/equipment/chest/ugly-sweater-female.xml new file mode 100644 index 00000000..6dc64adf --- /dev/null +++ b/graphics/sprites/equipment/chest/ugly-sweater-female.xml @@ -0,0 +1,96 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + <imageset name="base" src="graphics/sprites/equipment/chest/ugly-sweater-female.png|W;Y;G;C" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/chest/ugly-sweater-male.png b/graphics/sprites/equipment/chest/ugly-sweater-male.png Binary files differnew file mode 100644 index 00000000..35d35a3d --- /dev/null +++ b/graphics/sprites/equipment/chest/ugly-sweater-male.png diff --git a/graphics/sprites/equipment/chest/ugly-sweater-male.xml b/graphics/sprites/equipment/chest/ugly-sweater-male.xml new file mode 100644 index 00000000..d3b1fa3d --- /dev/null +++ b/graphics/sprites/equipment/chest/ugly-sweater-male.xml @@ -0,0 +1,96 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + <imageset name="base" src="graphics/sprites/equipment/chest/ugly-sweater-male.png|W;Y;G;C" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/feet/assassin-boots-female.xml b/graphics/sprites/equipment/feet/assassin-boots-female.xml index 1dfab109..7a6d419d 100644 --- a/graphics/sprites/equipment/feet/assassin-boots-female.xml +++ b/graphics/sprites/equipment/feet/assassin-boots-female.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite name="player" action="stand"> - <imageset name="base" src="graphics/sprites/equipment/feet/assassin-boots-female.png" width="64" height="64"/> + <imageset name="base" src="graphics/sprites/equipment/feet/assassin-boots-female.png|W;" width="64" height="64"/> <include file="equipment/feet/boots-female.xml"/> </sprite> diff --git a/graphics/sprites/equipment/feet/assassin-boots-male.xml b/graphics/sprites/equipment/feet/assassin-boots-male.xml index 16052639..596868ce 100644 --- a/graphics/sprites/equipment/feet/assassin-boots-male.xml +++ b/graphics/sprites/equipment/feet/assassin-boots-male.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> <sprite name="player" action="stand"> - <imageset name="base" src="graphics/sprites/equipment/feet/assassin-boots-male.png" width="64" height="64"/> + <imageset name="base" src="graphics/sprites/equipment/feet/assassin-boots-male.png|W;" width="64" height="64"/> <include file="equipment/feet/boots-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/christmastree.xml b/graphics/sprites/equipment/head/christmastree.xml index 1c3da7ca..9aa9a943 100644 --- a/graphics/sprites/equipment/head/christmastree.xml +++ b/graphics/sprites/equipment/head/christmastree.xml @@ -3,31 +3,31 @@ <imageset name="base" src="graphics/sprites/equipment/head/christmastree.png" width="80" height="51"/> <action name="stand" imageset="base"> <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-29"/> + <frame index="0" offsetX="0" offsetY="-27"/> </animation> <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29"/> + <frame index="1" offsetX="0" offsetY="-28"/> </animation> <animation direction="up"> <frame index="2" offsetX="-2" offsetY="-25"/> </animation> <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29"/> + <frame index="3" offsetX="1" offsetY="-28"/> </animation> </action> <action name="walk" imageset="base"> <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> - <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + <frame index="0" offsetX="0" offsetY="-26" delay="75"/> + <frame index="0" offsetX="0" offsetY="-27" delay="150"/> + <frame index="0" offsetX="0" offsetY="-26" delay="75"/> + <frame index="0" offsetX="0" offsetY="-27" delay="150"/> </animation> <animation direction="left"> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="150"/> + <frame index="1" offsetX="0" offsetY="-27" delay="75"/> + <frame index="1" offsetX="0" offsetY="-28" delay="150"/> + <frame index="1" offsetX="0" offsetY="-27" delay="75"/> <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="0" offsetY="-29" delay="75"/> </animation> <animation direction="up"> <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> @@ -36,26 +36,26 @@ <frame index="2" offsetX="-2" offsetY="-26" delay="150"/> </animation> <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="150"/> + <frame index="3" offsetX="0" offsetY="-27" delay="75"/> + <frame index="3" offsetX="0" offsetY="-28" delay="150"/> + <frame index="3" offsetX="0" offsetY="-27" delay="75"/> <frame index="3" offsetX="0" offsetY="-28" delay="75"/> - <frame index="3" offsetX="0" offsetY="-29" delay="75"/> </animation> </action> <action name="attack" imageset="base"> <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> <frame index="0" offsetX="0" offsetY="-25" delay="75"/> - <frame index="0" offsetX="0" offsetY="-24" delay="75"/> + <frame index="0" offsetX="0" offsetY="-26" delay="75"/> + <frame index="0" offsetX="0" offsetY="-23" delay="75"/> + <frame index="0" offsetX="0" offsetY="-22" delay="75"/> <end/> </animation> <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-29" delay="75"/> <frame index="1" offsetX="4" offsetY="-30" delay="75"/> - <frame index="1" offsetX="4" offsetY="-31" delay="75"/> - <frame index="1" offsetX="0" offsetY="-28" delay="75"/> - <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> + <frame index="1" offsetX="0" offsetY="-27" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-26" delay="75"/> <end/> </animation> <animation direction="up"> @@ -64,23 +64,23 @@ <end/> </animation> <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> - <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> - <frame index="3" offsetX="0" offsetY="-28" delay="75"/> + <frame index="3" offsetX="-2" offsetY="-29" delay="75"/> + <frame index="3" offsetX="-2" offsetY="-30" delay="75"/> <frame index="3" offsetX="1" offsetY="-27" delay="75"/> + <frame index="3" offsetX="2" offsetY="-26" delay="75"/> <end/> </animation> </action> <action name="attack_bow" imageset="base"> <animation direction="down"> - <frame index="0" offsetX="0" offsetY="-28" delay="225"/> - <frame index="0" offsetX="0" offsetY="-27" delay="75"/> - <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-26" delay="225"/> + <frame index="0" offsetX="0" offsetY="-25" delay="75"/> + <frame index="0" offsetX="0" offsetY="-26" delay="75"/> <end/> </animation> <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-29" delay="225"/> - <frame index="1" offsetX="5" offsetY="-30" delay="150"/> + <frame index="1" offsetX="3" offsetY="-28" delay="225"/> + <frame index="1" offsetX="5" offsetY="-29" delay="150"/> <end/> </animation> <animation direction="up"> @@ -90,8 +90,8 @@ <end/> </animation> <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-29" delay="225"/> - <frame index="3" offsetX="-5" offsetY="-30" delay="150"/> + <frame index="3" offsetX="-2" offsetY="-28" delay="225"/> + <frame index="3" offsetX="-4" offsetY="-29" delay="150"/> <end/> </animation> </action> @@ -100,13 +100,13 @@ <frame index="0" offsetX="0" offsetY="-17"/> </animation> <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-20"/> + <frame index="1" offsetX="3" offsetY="-20"/> </animation> <animation direction="up"> <frame index="2" offsetX="-1" offsetY="-17"/> </animation> <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-20"/> + <frame index="3" offsetX="-5" offsetY="-20"/> </animation> </action> <action name="dead" imageset="base"> diff --git a/graphics/sprites/equipment/head/nutcrackerhat.png b/graphics/sprites/equipment/head/nutcrackerhat.png Binary files differnew file mode 100644 index 00000000..b13555ea --- /dev/null +++ b/graphics/sprites/equipment/head/nutcrackerhat.png diff --git a/graphics/sprites/equipment/head/nutcrackerhat.xml b/graphics/sprites/equipment/head/nutcrackerhat.xml new file mode 100644 index 00000000..94a55f5e --- /dev/null +++ b/graphics/sprites/equipment/head/nutcrackerhat.xml @@ -0,0 +1,117 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/nutcrackerhat.png" width="19" height="32"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-46"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-46"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-46"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-46"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-45" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-46" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-45" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-46" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-46" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-46" delay="150"/> + <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-46" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-46" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-47" delay="150"/> + <frame index="2" offsetX="-2" offsetY="-46" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-47" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-46" delay="75"/> + <frame index="3" offsetX="1" offsetY="-45" delay="75"/> + <frame index="3" offsetX="1" offsetY="-46" delay="150"/> + <frame index="3" offsetX="1" offsetY="-45" delay="75"/> + <frame index="3" offsetX="1" offsetY="-46" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-44" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-45" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-42" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-41" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-47" delay="75"/> + <frame index="1" offsetX="2" offsetY="-48" delay="75"/> + <frame index="1" offsetX="0" offsetY="-46" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-44" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-46" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-44" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-47" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-48" delay="75"/> + <frame index="3" offsetX="0" offsetY="-45" delay="75"/> + <frame index="3" offsetX="1" offsetY="-44" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-45" delay="225"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-45" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-47" delay="225"/> + <frame index="1" offsetX="3" offsetY="-48" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-46" delay="225"/> + <frame index="2" offsetX="-4" offsetY="-45" delay="75"/> + <frame index="2" offsetX="-4" offsetY="-46" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-47" delay="225"/> + <frame index="3" offsetX="-3" offsetY="-48" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-34"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-37"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-38"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-37"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="37" offsetY="-10"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/accessories/mouboo-red-nose.png b/graphics/sprites/monsters/accessories/mouboo-red-nose.png Binary files differnew file mode 100644 index 00000000..63857cb3 --- /dev/null +++ b/graphics/sprites/monsters/accessories/mouboo-red-nose.png diff --git a/graphics/sprites/monsters/accessories/mouboo-red-nose.xml b/graphics/sprites/monsters/accessories/mouboo-red-nose.xml new file mode 100644 index 00000000..297f18cf --- /dev/null +++ b/graphics/sprites/monsters/accessories/mouboo-red-nose.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="mob" src="graphics/sprites/monsters/accessories/mouboo-red-nose.png" width="80" height="80"/> + <include file="monsters/mouboo.xml"/> +</sprite> diff --git a/graphics/sprites/monsters/accessories/mouboo-red-saddle.png b/graphics/sprites/monsters/accessories/mouboo-red-saddle.png Binary files differnew file mode 100644 index 00000000..1e0973cf --- /dev/null +++ b/graphics/sprites/monsters/accessories/mouboo-red-saddle.png diff --git a/graphics/sprites/monsters/accessories/mouboo-red-saddle.xml b/graphics/sprites/monsters/accessories/mouboo-red-saddle.xml new file mode 100644 index 00000000..fd2ce1e7 --- /dev/null +++ b/graphics/sprites/monsters/accessories/mouboo-red-saddle.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="mob" src="graphics/sprites/monsters/accessories/mouboo-red-saddle.png" width="80" height="80"/> + <include file="monsters/mouboo.xml"/> +</sprite> diff --git a/graphics/sprites/monsters/accessories/mouboo-red-shoes.png b/graphics/sprites/monsters/accessories/mouboo-red-shoes.png Binary files differnew file mode 100644 index 00000000..9e2f2dad --- /dev/null +++ b/graphics/sprites/monsters/accessories/mouboo-red-shoes.png diff --git a/graphics/sprites/monsters/accessories/mouboo-red-shoes.xml b/graphics/sprites/monsters/accessories/mouboo-red-shoes.xml new file mode 100644 index 00000000..4b48e8df --- /dev/null +++ b/graphics/sprites/monsters/accessories/mouboo-red-shoes.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="mob" src="graphics/sprites/monsters/accessories/mouboo-red-shoes.png" width="80" height="80"/> + <include file="monsters/mouboo.xml"/> +</sprite> diff --git a/graphics/sprites/monsters/accessories/mouboo-santa-hat.png b/graphics/sprites/monsters/accessories/mouboo-santa-hat.png Binary files differnew file mode 100644 index 00000000..b1b89788 --- /dev/null +++ b/graphics/sprites/monsters/accessories/mouboo-santa-hat.png diff --git a/graphics/sprites/monsters/accessories/mouboo-santa-hat.xml b/graphics/sprites/monsters/accessories/mouboo-santa-hat.xml new file mode 100644 index 00000000..ed788518 --- /dev/null +++ b/graphics/sprites/monsters/accessories/mouboo-santa-hat.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="mob" src="graphics/sprites/monsters/accessories/mouboo-santa-hat.png" width="80" height="80"/> + <include file="monsters/mouboo.xml"/> +</sprite> diff --git a/graphics/sprites/monsters/accessories/nutcrackerhair.xml b/graphics/sprites/monsters/accessories/nutcrackerhair.xml new file mode 100644 index 00000000..06e403c8 --- /dev/null +++ b/graphics/sprites/monsters/accessories/nutcrackerhair.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/hairstyles/hairstyle07.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01.xml"/> +</sprite> diff --git a/graphics/sprites/monsters/accessories/nutcrackerhat.xml b/graphics/sprites/monsters/accessories/nutcrackerhat.xml new file mode 100644 index 00000000..94a55f5e --- /dev/null +++ b/graphics/sprites/monsters/accessories/nutcrackerhat.xml @@ -0,0 +1,117 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/nutcrackerhat.png" width="19" height="32"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-46"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-46"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-46"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-46"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-45" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-46" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-45" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-46" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-46" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-46" delay="150"/> + <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-46" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-46" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-47" delay="150"/> + <frame index="2" offsetX="-2" offsetY="-46" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-47" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-46" delay="75"/> + <frame index="3" offsetX="1" offsetY="-45" delay="75"/> + <frame index="3" offsetX="1" offsetY="-46" delay="150"/> + <frame index="3" offsetX="1" offsetY="-45" delay="75"/> + <frame index="3" offsetX="1" offsetY="-46" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-44" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-45" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-42" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-41" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-47" delay="75"/> + <frame index="1" offsetX="2" offsetY="-48" delay="75"/> + <frame index="1" offsetX="0" offsetY="-46" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-44" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-46" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-44" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-47" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-48" delay="75"/> + <frame index="3" offsetX="0" offsetY="-45" delay="75"/> + <frame index="3" offsetX="1" offsetY="-44" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-45" delay="225"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-45" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-47" delay="225"/> + <frame index="1" offsetX="3" offsetY="-48" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-46" delay="225"/> + <frame index="2" offsetX="-4" offsetY="-45" delay="75"/> + <frame index="2" offsetX="-4" offsetY="-46" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-47" delay="225"/> + <frame index="3" offsetX="-3" offsetY="-48" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-34"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-37"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-38"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-37"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="37" offsetY="-10"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/accessories/slime-bubble.png b/graphics/sprites/monsters/accessories/slime-bubble.png Binary files differnew file mode 100644 index 00000000..78d92547 --- /dev/null +++ b/graphics/sprites/monsters/accessories/slime-bubble.png diff --git a/graphics/sprites/monsters/accessories/slime-bubble.xml b/graphics/sprites/monsters/accessories/slime-bubble.xml new file mode 100644 index 00000000..50df3329 --- /dev/null +++ b/graphics/sprites/monsters/accessories/slime-bubble.xml @@ -0,0 +1,24 @@ +<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/slime-bubble.png|W" width="32" height="25" />
+ <action name="stand" imageset="base">
+ <animation>
+ <sequence start="0" end="2" offsetY="-7" delay="200"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation>
+ <sequence start="0" end="2" offsetY="-7" delay="200"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation>
+ <sequence start="0" end="2" offsetY="-7" delay="200"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="3" />
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/christmas-mouboo.png b/graphics/sprites/monsters/christmas-mouboo.png Binary files differnew file mode 100644 index 00000000..025d0513 --- /dev/null +++ b/graphics/sprites/monsters/christmas-mouboo.png diff --git a/graphics/sprites/monsters/christmas-mouboo.xml b/graphics/sprites/monsters/christmas-mouboo.xml new file mode 100644 index 00000000..aa6700c8 --- /dev/null +++ b/graphics/sprites/monsters/christmas-mouboo.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="mob" src="graphics/sprites/monsters/christmas-mouboo.png" width="80" height="80"/> + <include file="monsters/mouboo.xml"/> +</sprite> diff --git a/graphics/sprites/monsters/nutcracker.png b/graphics/sprites/monsters/nutcracker.png Binary files differnew file mode 100644 index 00000000..cca8dd37 --- /dev/null +++ b/graphics/sprites/monsters/nutcracker.png diff --git a/graphics/sprites/monsters/nutcracker.xml b/graphics/sprites/monsters/nutcracker.xml new file mode 100644 index 00000000..9915599e --- /dev/null +++ b/graphics/sprites/monsters/nutcracker.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite name="nutcracker" action="stand" variants="72" variant_offset="1"> + <imageset name="base" src="graphics/sprites/monsters/nutcracker.png" width="64" height="64"/> + <include file="player_male_base.xml"/> +</sprite> diff --git a/graphics/sprites/monsters/penguin.png b/graphics/sprites/monsters/penguin.png Binary files differnew file mode 100644 index 00000000..336bcab8 --- /dev/null +++ b/graphics/sprites/monsters/penguin.png diff --git a/graphics/sprites/monsters/penguin.xml b/graphics/sprites/monsters/penguin.xml new file mode 100644 index 00000000..da9b4678 --- /dev/null +++ b/graphics/sprites/monsters/penguin.xml @@ -0,0 +1,84 @@ +<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/penguin.png" width="29" height="29" />
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="1500" />
+ <frame index="2" delay="200" />
+ </animation>
+ <animation direction="left">
+ <frame index="44" delay="1500" />
+ <frame index="46" delay="200" />
+ </animation>
+ <animation direction="up">
+ <frame index="32" delay="1500" />
+ <frame index="34" delay="200" />
+ </animation>
+ <animation direction="right">
+ <frame index="20" delay="1500" />
+ <frame index="22" delay="200" />
+ </animation>
+ <animation direction="downleft">
+ <frame index="56" delay="1500" />
+ <frame index="58" delay="200" />
+ </animation>
+ <animation direction="downright">
+ <frame index="8" delay="1500" />
+ <frame index="10" delay="200" />
+ </animation>
+ <animation direction="upleft">
+ <frame index="40" delay="1500" />
+ <frame index="42" delay="200" />
+ </animation>
+ <animation direction="upright">
+ <frame index="24" delay="1500" />
+ <frame index="26" delay="200" />
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="200" />
+ </animation>
+ <animation direction="left">
+ <sequence start="44" end="47" delay="200" />
+ </animation>
+ <animation direction="up">
+ <sequence start="32" end="35" delay="200" />
+ </animation>
+ <animation direction="right">
+ <sequence start="20" end="23" delay="200" />
+ </animation>
+ <animation direction="downleft">
+ <sequence start="56" end="59" delay="200" />
+ </animation>
+ <animation direction="downright">
+ <sequence start="8" end="11" delay="200" />
+ </animation>
+ <animation direction="upleft">
+ <sequence start="40" end="43" delay="200" />
+ </animation>
+ <animation direction="upright">
+ <sequence start="24" end="27" delay="200" />
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="2" delay="10" offsetY="-5" />
+ </animation>
+ <animation direction="left">
+ <sequence start="45" end="46" delay="10" offsetY="-5" />
+ </animation>
+ <animation direction="up">
+ <sequence start="33" end="34" delay="10" offsetY="-5" />
+ </animation>
+ <animation direction="right">
+ <sequence start="20" end="21" delay="10" offsetY="-5" />
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <sequence start="0" end="63" delay="10" />
+ <frame index="0" delay="10" />
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/christmastree.png b/graphics/sprites/npcs/christmastree.png Binary files differnew file mode 100644 index 00000000..b2404f44 --- /dev/null +++ b/graphics/sprites/npcs/christmastree.png diff --git a/graphics/sprites/npcs/christmastree.xml b/graphics/sprites/npcs/christmastree.xml new file mode 100644 index 00000000..00cf7748 --- /dev/null +++ b/graphics/sprites/npcs/christmastree.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite variants="1" variant_offset="1"> + <imageset name="base" src="graphics/sprites/npcs/christmastree.png" width="192" height="256"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame offsetX="18" offsetY="18" index="0"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/palm-tree.xml b/graphics/sprites/npcs/palm-tree.xml new file mode 100644 index 00000000..4cb3ed48 --- /dev/null +++ b/graphics/sprites/npcs/palm-tree.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite variants="1" variant_offset="1"> + <imageset name="base" src="graphics/tiles/desert_x5.png" width="98" height="160"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/present.xml b/graphics/sprites/npcs/present.xml new file mode 100644 index 00000000..e32272b1 --- /dev/null +++ b/graphics/sprites/npcs/present.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/items/generic/presentbox.png|R;W;" width="32" height="32"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/snowtree.xml b/graphics/sprites/npcs/snowtree.xml new file mode 100644 index 00000000..6b01e4b7 --- /dev/null +++ b/graphics/sprites/npcs/snowtree.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite variants="4" variant_offset="1"> + <imageset name="base" src="graphics/tiles/Snow_tree_x3.png" width="64" height="96"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame offsetX="18" index="0"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/tree.xml b/graphics/sprites/npcs/tree.xml new file mode 100644 index 00000000..79f4fa7b --- /dev/null +++ b/graphics/sprites/npcs/tree.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite variants="3" variant_offset="1"> + <imageset name="base" src="graphics/tiles/Woodland_x3.png" width="64" height="96"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/xmas-palm.png b/graphics/sprites/npcs/xmas-palm.png Binary files differnew file mode 100644 index 00000000..8c9ef5bb --- /dev/null +++ b/graphics/sprites/npcs/xmas-palm.png diff --git a/graphics/sprites/npcs/xmas-palm.xml b/graphics/sprites/npcs/xmas-palm.xml new file mode 100644 index 00000000..f266b048 --- /dev/null +++ b/graphics/sprites/npcs/xmas-palm.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite variants="1" variant_offset="1"> + <imageset name="base" src="graphics/sprites/npcs/xmas-palm.png" width="95" height="144"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/xmastree-nosnow.png b/graphics/sprites/npcs/xmastree-nosnow.png Binary files differnew file mode 100644 index 00000000..96975aa8 --- /dev/null +++ b/graphics/sprites/npcs/xmastree-nosnow.png diff --git a/graphics/sprites/npcs/xmastree-nosnow.xml b/graphics/sprites/npcs/xmastree-nosnow.xml new file mode 100644 index 00000000..0065606a --- /dev/null +++ b/graphics/sprites/npcs/xmastree-nosnow.xml @@ -0,0 +1,9 @@ +<?xml version="1.0"?> +<sprite variants="1" variant_offset="1"> + <imageset name="base" src="graphics/sprites/npcs/xmastree-nosnow.png" width="128" height="192"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame offsetY="18" index="0"/> + </animation> + </action> +</sprite> |