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author | wushin <pasekei@gmail.com> | 2014-06-16 09:18:21 -0500 |
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committer | wushin <pasekei@gmail.com> | 2014-06-16 09:18:21 -0500 |
commit | fc7a54377d3bbaa953ad060355e43af2efe3ac01 (patch) | |
tree | 61b3b601f72a9ed3079f1863537c65293866c2ce /graphics/sprites/monsters/accessories/mushroom-base1-cap2.xml | |
parent | 9dac58a3ff7e6b4383ea7cb72d1a7ab5a1f8f86f (diff) | |
parent | b5d806229218ce5c01bf575f82ed553fc2c79646 (diff) | |
download | clientdata-fc7a54377d3bbaa953ad060355e43af2efe3ac01.tar.gz clientdata-fc7a54377d3bbaa953ad060355e43af2efe3ac01.tar.bz2 clientdata-fc7a54377d3bbaa953ad060355e43af2efe3ac01.tar.xz clientdata-fc7a54377d3bbaa953ad060355e43af2efe3ac01.zip |
Merge pull request #67 from wushin/MushroomMobs
Mushroom Sprite Sheets added
Diffstat (limited to 'graphics/sprites/monsters/accessories/mushroom-base1-cap2.xml')
-rw-r--r-- | graphics/sprites/monsters/accessories/mushroom-base1-cap2.xml | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/accessories/mushroom-base1-cap2.xml b/graphics/sprites/monsters/accessories/mushroom-base1-cap2.xml new file mode 100644 index 00000000..e4f22daa --- /dev/null +++ b/graphics/sprites/monsters/accessories/mushroom-base1-cap2.xml @@ -0,0 +1,80 @@ +<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/mushroom-base1-cap2.png|W;R" width="28" height="24" />
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-12" />
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetY="-12" />
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetY="-12" />
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetY="-12" />
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="150" offsetY="-12" />
+ <frame index="1" delay="75" offsetY="-19" />
+ <frame index="0" delay="75" offsetY="-12" />
+ <frame index="2" delay="75" offsetY="-12" />
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="150" offsetY="-12" />
+ <frame index="5" delay="75" offsetY="-14" />
+ <frame index="0" delay="75" offsetY="-13" />
+ <frame index="6" delay="75" offsetY="-9" />
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="150" offsetY="-12" />
+ <frame index="2" delay="75" offsetY="-19" />
+ <frame index="0" delay="75" offsetY="-12" />
+ <frame index="1" delay="75" offsetY="-12" />
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="150" offsetY="-12" />
+ <frame index="6" delay="75" offsetY="-14" />
+ <frame index="0" delay="75" offsetY="-13" />
+ <frame index="5" delay="75" offsetY="-9" />
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="4" offsetY="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="7" offsetX="-8" />
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetY="-12" />
+ </animation>
+ <animation direction="right">
+ <frame index="9" offsetX="11" />
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="3" delay="75" offsetY="-12" />
+ <frame index="3" delay="75" offsetY="-10" />
+ <frame index="0" delay="150" offsetY="-12" />
+ </animation>
+ <animation direction="left">
+ <frame index="3" delay="75" offsetY="-12" />
+ <frame index="3" delay="75" offsetY="-10" />
+ <frame index="0" delay="150" offsetY="-12" />
+ </animation>
+ <animation direction="up">
+ <frame index="3" delay="75" offsetY="-12" />
+ <frame index="3" delay="75" offsetY="-10" />
+ <frame index="0" delay="150" offsetY="-12" />
+ </animation>
+ <animation direction="right">
+ <frame index="3" delay="75" offsetY="-12" />
+ <frame index="3" delay="75" offsetY="-10" />
+ <frame index="0" delay="150" offsetY="-12" />
+ </animation>
+ </action>
+</sprite>
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