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authorJessica Tölke <jtoelke@mail.upb.de>2012-06-05 15:55:17 +0200
committerJessica Tölke <jtoelke@mail.upb.de>2012-06-11 20:42:33 +0200
commitb683a8cfeb43f4c6b9547ad9c31e82b8af50626b (patch)
tree65bfa1ca0e8b49984274b5faafae58bb3ac7992f /effects.xml
parent93b68068f1c940d9437b1849047349b1a8a1e91e (diff)
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Format xml files.
Running tools/formatXML.sh Applying manual edits to: - effects.xml to place comments above the line they belong to instead of below - to paths.xml and portal-door.particle.xml to remove tabs within a comment - to playerglow.particle.xml to remove an superflous '-->' which messed up the automatic indentation. - used 'sed 's/^\(.*\)\(<!--.*-->\)\(.*\)$/\2\1\3/' -i npcs.xml' to move comments in front of the tags they belong to, manually edited npcs 251 to 265
Diffstat (limited to 'effects.xml')
-rw-r--r--effects.xml192
1 files changed, 95 insertions, 97 deletions
diff --git a/effects.xml b/effects.xml
index d7e3ac7f..f5db216e 100644
--- a/effects.xml
+++ b/effects.xml
@@ -1,4 +1,4 @@
-<?xml version="1.0" encoding="utf-8"?>
+<?xml version="1.0"?>
<!--
Effects definition file.
Copyright (C) 2011-2012 The Mana World Development Team
@@ -20,107 +20,105 @@
See also documentation at: http://doc.manasource.org/effects.xml
-->
-
<!--
Note: Effects definition for client version superior or equal to 0.6.x
will prefer the 'effects' root tag when possible.
-->
<being-effects>
- <!-- Default tag only supported in the 0.0.29.1 client version,
+ <!-- Default tag only supported in the 0.0.29.1 client version,
support for this is obsolete since the 0.5.0 client version. -->
- <default particle="graphics/particles/magic.default.xml" />
-
- <!-- Core effect - used by the TMW magic system - do not change the ids
+ <default particle="graphics/particles/magic.default.xml"/>
+ <!-- Core effect - used by the TMW magic system - do not change the ids
without testing the corresponding magic spells. -->
- <effect id="0" audio="sfx/system/levelup.ogg" particle="graphics/particles/levelup.particle.xml" />
- <effect id="1" audio="sfx/system/levelup.ogg" particle="graphics/particles/skillup.particle.xml" />
- <effect id="2" particle="graphics/particles/magic.generic.xml"/>
- <effect id="3" particle="graphics/particles/magic.white.xml"/> <!-- life -->
- <effect id="4" particle="graphics/particles/magic.black.xml"/> <!-- war -->
- <effect id="5" particle="graphics/particles/magic.red.xml"/> <!-- transmute -->
- <effect id="6" particle="graphics/particles/magic.green.xml"/> <!-- nature -->
- <effect id="7" particle="graphics/particles/magic.blue.xml"/> <!-- astral -->
- <effect id="10" particle="graphics/particles/magic.default.xml"/>
- <effect id="11" particle="graphics/particles/magic.shield.xml"/>
- <!-- <effect id="12" particle="graphics/particles/magic.haste.xml"/>-->
- <effect id="13" particle="graphics/particles/magic.hit.xml"/>
- <effect id="14" particle="graphics/particles/magic.hit.evil.xml"/>
- <effect id="15" particle="graphics/particles/fire-burst.xml"/>
- <effect id="16" particle="graphics/particles/fire-explosion.xml"/>
- <effect id="17" particle="graphics/particles/lightning1.xml"/>
- <effect id="18" particle="graphics/particles/lightning2.xml"/>
- <effect id="19" particle="graphics/particles/lightning3.xml"/>
- <effect id="20" particle="graphics/particles/magic.teleport.xml"/>
- <!-- <effect id="20" particle="graphics/particles/magic.barrier.xml"/> -->
- <effect id="21" particle="graphics/particles/pentagram-buildup-short.xml"/>
- <effect id="22" particle="graphics/particles/pentagram-burst.xml"/>
- <effect id="24" particle="graphics/particles/magic.teleport.xml"/>
- <effect id="25" particle="graphics/particles/rain.xml"/>
- <effect id="26" particle="graphics/particles/hit.particle.xml" />
- <effect id="27" particle="graphics/particles/arrow-hail.xml" />
- <effect id="28" particle="graphics/particles/crit.particle.xml" />
- <effect id="30" particle="graphics/particles/large-explosion.xml"/>
- <effect id="31" particle="graphics/particles/medium-explosion.xml"/>
- <effect id="32" particle="graphics/particles/medium-smoke.xml"/>
-
- <effect id="111" particle="graphics/particles/magic.shield-ends.xml"/>
- <!-- <effect id="112" particle="graphics/particles/magic.haste-ends.xml"/>-->
- <!-- <effect id="113" particle="graphics/particles/magic.barrier-ends.xml"/> -->
- <effect id="114" particle="graphics/particles/electricity.red.xml"/>
- <effect id="115" particle="graphics/particles/electricity.blue.xml"/>
-
- <!-- Interactive Object Animations -->
- <effect id="300" particle="graphics/particles/gate-opening.xml"/>
- <effect id="301" particle="graphics/particles/casket-lid.xml"/>
- <effect id="302" particle="graphics/particles/casket-monster.xml"/>
-
- <!-- Monster attack particle effects -->
- <effect id="400" particle="graphics/particles/monster-goblin-firebreath.particle.xml"/>
- <effect id="401" particle="graphics/particles/monster-lizard-firebreath.particle.xml"/>
-
- <!-- Emotion Effects -->
- <effect id="10000" particle="graphics/emotes/disgust.xml"/>
- <effect id="10001" particle="graphics/emotes/surprise.xml"/>
- <effect id="10002" particle="graphics/emotes/happy.xml"/>
- <effect id="10003" particle="graphics/emotes/sad.xml"/>
- <effect id="10004" particle="graphics/emotes/evil.xml"/>
- <effect id="10005" particle="graphics/emotes/wink.xml"/>
- <effect id="10006" particle="graphics/emotes/angel.xml"/>
- <effect id="10007" particle="graphics/emotes/blush.xml"/>
- <effect id="10008" particle="graphics/emotes/tongue.xml"/>
- <effect id="10009" particle="graphics/emotes/grin.xml"/>
- <effect id="10010" particle="graphics/emotes/upset.xml"/>
- <effect id="10011" particle="graphics/emotes/perturbed.xml"/>
- <effect id="10012" particle="graphics/emotes/speech.xml"/>
- <effect id="10013" particle="graphics/emotes/blah.xml"/>
- <effect id="10014" particle="graphics/emotes/swear.xml"/>
- <effect id="10015" particle="graphics/emotes/meow.xml"/>
- <effect id="10016" particle="graphics/emotes/laugh.xml"/>
- <effect id="10017" particle="graphics/emotes/cheerful.xml"/>
- <effect id="10018" particle="graphics/emotes/love.xml"/>
- <effect id="10019" particle="graphics/emotes/money.xml"/>
- <effect id="10020" particle="graphics/emotes/sleep.xml"/>
- <effect id="10021" particle="graphics/emotes/rest.xml"/>
- <effect id="10022" particle="graphics/emotes/bothered.xml"/>
- <effect id="10023" particle="graphics/emotes/afraid.xml"/>
- <effect id="10024" particle="graphics/emotes/dead.xml"/>
- <effect id="10025" particle="graphics/emotes/suspicious.xml"/>
- <effect id="10026" particle="graphics/emotes/melancholy.xml"/>
- <effect id="10027" particle="graphics/emotes/facepalm.xml"/>
- <effect id="10028" particle="graphics/emotes/angry.xml"/>
- <effect id="10029" particle="graphics/emotes/headache.xml"/>
- <effect id="10030" particle="graphics/emotes/bored.xml"/>
- <effect id="10031" particle="graphics/emotes/heart.xml"/>
- <effect id="10032" particle="graphics/emotes/empty.xml"/>
- <effect id="10033" particle="graphics/emotes/halloween.xml"/>
- <effect id="10034" particle="graphics/emotes/vicious.xml"/>
- <effect id="10035" particle="graphics/emotes/joyful.xml"/>
- <effect id="10036" particle="graphics/emotes/clever.xml"/>
- <effect id="10037" particle="graphics/emotes/shy.xml"/>
- <effect id="10038" particle="graphics/emotes/alien.xml"/>
- <effect id="10039" particle="graphics/emotes/curious.xml"/>
- <effect id="10040" particle="graphics/emotes/pain.xml"/>
- <effect id="10041" particle="graphics/emotes/tears.xml"/>
-
- <!-- Add the data needed for the electricity boss battle. -->
+ <effect id="0" audio="sfx/system/levelup.ogg" particle="graphics/particles/levelup.particle.xml"/>
+ <effect id="1" audio="sfx/system/levelup.ogg" particle="graphics/particles/skillup.particle.xml"/>
+ <effect id="2" particle="graphics/particles/magic.generic.xml"/>
+ <!-- life -->
+ <effect id="3" particle="graphics/particles/magic.white.xml"/>
+ <!-- war -->
+ <effect id="4" particle="graphics/particles/magic.black.xml"/>
+ <!-- transmute -->
+ <effect id="5" particle="graphics/particles/magic.red.xml"/>
+ <!-- nature -->
+ <effect id="6" particle="graphics/particles/magic.green.xml"/>
+ <!-- astral -->
+ <effect id="7" particle="graphics/particles/magic.blue.xml"/>
+ <effect id="10" particle="graphics/particles/magic.default.xml"/>
+ <effect id="11" particle="graphics/particles/magic.shield.xml"/>
+ <!-- <effect id="12" particle="graphics/particles/magic.haste.xml"/>-->
+ <effect id="13" particle="graphics/particles/magic.hit.xml"/>
+ <effect id="14" particle="graphics/particles/magic.hit.evil.xml"/>
+ <effect id="15" particle="graphics/particles/fire-burst.xml"/>
+ <effect id="16" particle="graphics/particles/fire-explosion.xml"/>
+ <effect id="17" particle="graphics/particles/lightning1.xml"/>
+ <effect id="18" particle="graphics/particles/lightning2.xml"/>
+ <effect id="19" particle="graphics/particles/lightning3.xml"/>
+ <effect id="20" particle="graphics/particles/magic.teleport.xml"/>
+ <!-- <effect id="20" particle="graphics/particles/magic.barrier.xml"/> -->
+ <effect id="21" particle="graphics/particles/pentagram-buildup-short.xml"/>
+ <effect id="22" particle="graphics/particles/pentagram-burst.xml"/>
+ <effect id="24" particle="graphics/particles/magic.teleport.xml"/>
+ <effect id="25" particle="graphics/particles/rain.xml"/>
+ <effect id="26" particle="graphics/particles/hit.particle.xml"/>
+ <effect id="27" particle="graphics/particles/arrow-hail.xml"/>
+ <effect id="28" particle="graphics/particles/crit.particle.xml"/>
+ <effect id="30" particle="graphics/particles/large-explosion.xml"/>
+ <effect id="31" particle="graphics/particles/medium-explosion.xml"/>
+ <effect id="32" particle="graphics/particles/medium-smoke.xml"/>
+ <effect id="111" particle="graphics/particles/magic.shield-ends.xml"/>
+ <!-- <effect id="112" particle="graphics/particles/magic.haste-ends.xml"/>-->
+ <!-- <effect id="113" particle="graphics/particles/magic.barrier-ends.xml"/> -->
+ <effect id="114" particle="graphics/particles/electricity.red.xml"/>
+ <effect id="115" particle="graphics/particles/electricity.blue.xml"/>
+ <!-- Interactive Object Animations -->
+ <effect id="300" particle="graphics/particles/gate-opening.xml"/>
+ <effect id="301" particle="graphics/particles/casket-lid.xml"/>
+ <effect id="302" particle="graphics/particles/casket-monster.xml"/>
+ <!-- Monster attack particle effects -->
+ <effect id="400" particle="graphics/particles/monster-goblin-firebreath.particle.xml"/>
+ <effect id="401" particle="graphics/particles/monster-lizard-firebreath.particle.xml"/>
+ <!-- Emotion Effects -->
+ <effect id="10000" particle="graphics/emotes/disgust.xml"/>
+ <effect id="10001" particle="graphics/emotes/surprise.xml"/>
+ <effect id="10002" particle="graphics/emotes/happy.xml"/>
+ <effect id="10003" particle="graphics/emotes/sad.xml"/>
+ <effect id="10004" particle="graphics/emotes/evil.xml"/>
+ <effect id="10005" particle="graphics/emotes/wink.xml"/>
+ <effect id="10006" particle="graphics/emotes/angel.xml"/>
+ <effect id="10007" particle="graphics/emotes/blush.xml"/>
+ <effect id="10008" particle="graphics/emotes/tongue.xml"/>
+ <effect id="10009" particle="graphics/emotes/grin.xml"/>
+ <effect id="10010" particle="graphics/emotes/upset.xml"/>
+ <effect id="10011" particle="graphics/emotes/perturbed.xml"/>
+ <effect id="10012" particle="graphics/emotes/speech.xml"/>
+ <effect id="10013" particle="graphics/emotes/blah.xml"/>
+ <effect id="10014" particle="graphics/emotes/swear.xml"/>
+ <effect id="10015" particle="graphics/emotes/meow.xml"/>
+ <effect id="10016" particle="graphics/emotes/laugh.xml"/>
+ <effect id="10017" particle="graphics/emotes/cheerful.xml"/>
+ <effect id="10018" particle="graphics/emotes/love.xml"/>
+ <effect id="10019" particle="graphics/emotes/money.xml"/>
+ <effect id="10020" particle="graphics/emotes/sleep.xml"/>
+ <effect id="10021" particle="graphics/emotes/rest.xml"/>
+ <effect id="10022" particle="graphics/emotes/bothered.xml"/>
+ <effect id="10023" particle="graphics/emotes/afraid.xml"/>
+ <effect id="10024" particle="graphics/emotes/dead.xml"/>
+ <effect id="10025" particle="graphics/emotes/suspicious.xml"/>
+ <effect id="10026" particle="graphics/emotes/melancholy.xml"/>
+ <effect id="10027" particle="graphics/emotes/facepalm.xml"/>
+ <effect id="10028" particle="graphics/emotes/angry.xml"/>
+ <effect id="10029" particle="graphics/emotes/headache.xml"/>
+ <effect id="10030" particle="graphics/emotes/bored.xml"/>
+ <effect id="10031" particle="graphics/emotes/heart.xml"/>
+ <effect id="10032" particle="graphics/emotes/empty.xml"/>
+ <effect id="10033" particle="graphics/emotes/halloween.xml"/>
+ <effect id="10034" particle="graphics/emotes/vicious.xml"/>
+ <effect id="10035" particle="graphics/emotes/joyful.xml"/>
+ <effect id="10036" particle="graphics/emotes/clever.xml"/>
+ <effect id="10037" particle="graphics/emotes/shy.xml"/>
+ <effect id="10038" particle="graphics/emotes/alien.xml"/>
+ <effect id="10039" particle="graphics/emotes/curious.xml"/>
+ <effect id="10040" particle="graphics/emotes/pain.xml"/>
+ <effect id="10041" particle="graphics/emotes/tears.xml"/>
+ <!-- Add the data needed for the electricity boss battle. -->
</being-effects>