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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2012-01-27 18:50:17 +0100
committerJessica Tölke <jtoelke@mail.upb.de>2012-01-31 14:32:25 +0100
commit58f286b90d3a95ba9a43c36b41112d49e86fd39f (patch)
tree15679f4753ce90fb71ae6e82da4a9d3c84472519 /effects.xml
parentf546a591ba964a9b19a24147e816659b787139cf (diff)
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Fixed custom attack with particle effects on the 0.6.0 client.
Note that a client fix was also needed after all. Thanks to Ali-G for spotting that one.
Diffstat (limited to 'effects.xml')
-rw-r--r--effects.xml6
1 files changed, 5 insertions, 1 deletions
diff --git a/effects.xml b/effects.xml
index cfcdb64f..2cf75438 100644
--- a/effects.xml
+++ b/effects.xml
@@ -52,6 +52,10 @@
<effect id="301" particle="graphics/particles/casket-lid.xml"/>
<effect id="302" particle="graphics/particles/casket-monster.xml"/>
+ <!-- Monster attack particle effects -->
+ <effect id="400" particle="graphics/particles/monster-goblin-firebreath.particle.xml"/>
+ <effect id="401" particle="graphics/particles/monster-lizard-firebreath.particle.xml"/>
+
<!-- Emotion Effects -->
<effect id="10000" particle="graphics/particles/emotes/emote-disgust.particle.xml"/>
<effect id="10001" particle="graphics/particles/emotes/emote-surprise.particle.xml"/>
@@ -71,7 +75,7 @@
// Add the data need for the electricity boss battle
</being-effects>
-<!--
+<!--
Note: Effects definition for client version superior or equal to 0.6.x will prefer
the 'effects' root tag when possible.
-->