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authorVincent Petithory <vincent.petithory@gmail.com>2013-03-24 17:00:53 +0100
committerVincent Petithory <vincent.petithory@gmail.com>2013-03-24 17:00:53 +0100
commit0f0a2c0962f02ebe7fa273284aa17ef9bc835509 (patch)
treea5718260ccb83ae6812a003e46eaf1c124a1a18f /effects.xml
parent2ec0674a75cc61e74d8e5843b7a4fd6dae7a39df (diff)
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Add a particle effect that can be used when the player receives some object.
Diffstat (limited to 'effects.xml')
-rw-r--r--effects.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/effects.xml b/effects.xml
index a66d61a6..fd9303b4 100644
--- a/effects.xml
+++ b/effects.xml
@@ -77,6 +77,7 @@
<effect id="41" particle="graphics/particles/magic-blue-teleport.particle.xml"/>
<effect id="42" particle="graphics/particles/magic-dark-explosion.particle.xml"/>
<effect id="43" particle="graphics/particles/monster-pumpkin-explosion.particle.xml"/>
+ <effect id="44" particle="graphics/particles/object-getitem.particle.xml"/>
<effect id="111" particle="graphics/particles/magic.shield-ends.xml"/>
<!-- <effect id="112" particle="graphics/particles/magic.haste-ends.xml"/>-->
<!-- <effect id="113" particle="graphics/particles/magic.barrier-ends.xml"/> -->