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authorLedmitz <smoothshifter@tuta.io>2024-04-12 00:27:57 -0300
committerLedmitz <smoothshifter@tuta.io>2024-04-12 00:27:57 -0300
commit25597511964c733540f456b209a8d00963199d8c (patch)
tree03a892f50c00912470f2e1618385c97958980150
parent538b72382c76f172ef6e7cf019384ec764e8655c (diff)
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Blanc - 2 versions
-rw-r--r--monsters.xml38
1 files changed, 37 insertions, 1 deletions
diff --git a/monsters.xml b/monsters.xml
index bc9ca977..2b4450fa 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -1783,8 +1783,44 @@
<sound event="die">env/spawn_burst.ogg</sound>
<sound event="hit">weapons/bows/forest/forest-hit1.ogg</sound>
<sound event="miss">weapons/bows/forest/forest-miss1.ogg</sound>
- </monster>
<attack id="1" hit-effect-id="72" critical-hit-effect-id="73" missile-particle="graphics/particles/rainerang.xml" action="attack"/>
+ </monster>
+
+ <monster id="1197" name="Blanc1">
+ <sprite>model/male.xml|#166876,32992e,23a988,70cd87,a7f1b2;#0e0036,4c264b,a04f62,d2a391,e6d7b8;#3a3a3a,d5d5d5</sprite>
+ <sprite>hairstyles/hairstyle04-male.png|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000,202020,404040,dddddd</sprite>
+ <sprite>equipment/chest/redknightarmor-male.xml</sprite>
+ <sprite>equipment/legs/pants.xml|W:#111111,222222,333333,444444,555555,aaaaaa</sprite>
+ <sprite>equipment/head/corsairhat.xml</sprite>
+ <sprite>equipment/feet/boots.xml|#212121</sprite>
+ <sprite>equipment/hands/generic.xml|#202020,505050</sprite>
+ <sprite>equipment/shields/dragon.xml</sprite>
+ <sprite>equipment/weapons/flintlock.xml</sprite>
+ <sound event="die">env/spawn_burst.ogg</sound>
+ <sound event="hit">weapons/gun/gun-hit1.ogg</sound>
+ <sound event="miss">weapons/gun/gun-miss1.ogg</sound>
+ <sound event="miss">weapons/gun/gun-miss2.ogg</sound>
+ <sound event="miss">weapons/gun/gun-miss3.ogg</sound>
+ <attack id="1" hit-effect-id="32" critical-hit-effect-id="31" missile-particle="graphics/particles/bullet.xml" action="attack"/>
+ </monster>
+
+ <monster id="1198" name="Blanc2">
+ <sprite>model/male.xml|#166876,32992e,23a988,70cd87,a7f1b2;#0e0036,4c264b,a04f62,d2a391,e6d7b8;#3a3a3a,d5d5d5</sprite>
+ <sprite>hairstyles/hairstyle04-male.png|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000,202020,404040,dddddd</sprite>
+ <sprite>equipment/chest/redknightarmor-male.xml</sprite>
+ <sprite>equipment/legs/pants.xml|W:#111111,222222,333333,444444,555555,aaaaaa</sprite>
+ <sprite>equipment/head/corsairhat.xml</sprite>
+ <sprite>equipment/feet/boots.xml|#212121</sprite>
+ <sprite>equipment/hands/generic.xml|#202020,505050</sprite>
+ <sprite>equipment/shields/dragon.xml</sprite>
+ <sprite>equipment/weapons/sword-jackal.xml</sprite>
+ <sound event="die">env/spawn_burst.ogg</sound>
+ <sound event="hit">weapons/other/halberd/halberd-hit1.ogg</sound>
+ <sound event="hit">weapons/other/halberd/halberd-hit2.ogg</sound>
+ <sound event="hit">weapons/other/halberd/halberd-hit3.ogg</sound>
+ <sound event="miss">weapons/swords/sword-miss1.ogg</sound>
+ <attack id="1" action="attack"/>
+ </monster>
<!-- Mods should use the following code -->
<include name="mods/monsters.xml" />