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author | Ledmitz <smoothshifter@tuta.io> | 2024-04-12 00:27:57 -0300 |
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committer | Ledmitz <smoothshifter@tuta.io> | 2024-04-12 00:27:57 -0300 |
commit | 25597511964c733540f456b209a8d00963199d8c (patch) | |
tree | 03a892f50c00912470f2e1618385c97958980150 | |
parent | 538b72382c76f172ef6e7cf019384ec764e8655c (diff) | |
download | clientdata-25597511964c733540f456b209a8d00963199d8c.tar.gz clientdata-25597511964c733540f456b209a8d00963199d8c.tar.bz2 clientdata-25597511964c733540f456b209a8d00963199d8c.tar.xz clientdata-25597511964c733540f456b209a8d00963199d8c.zip |
Blanc - 2 versions
-rw-r--r-- | monsters.xml | 38 |
1 files changed, 37 insertions, 1 deletions
diff --git a/monsters.xml b/monsters.xml index bc9ca977..2b4450fa 100644 --- a/monsters.xml +++ b/monsters.xml @@ -1783,8 +1783,44 @@ <sound event="die">env/spawn_burst.ogg</sound> <sound event="hit">weapons/bows/forest/forest-hit1.ogg</sound> <sound event="miss">weapons/bows/forest/forest-miss1.ogg</sound> - </monster> <attack id="1" hit-effect-id="72" critical-hit-effect-id="73" missile-particle="graphics/particles/rainerang.xml" action="attack"/> + </monster> + + <monster id="1197" name="Blanc1"> + <sprite>model/male.xml|#166876,32992e,23a988,70cd87,a7f1b2;#0e0036,4c264b,a04f62,d2a391,e6d7b8;#3a3a3a,d5d5d5</sprite> + <sprite>hairstyles/hairstyle04-male.png|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000,202020,404040,dddddd</sprite> + <sprite>equipment/chest/redknightarmor-male.xml</sprite> + <sprite>equipment/legs/pants.xml|W:#111111,222222,333333,444444,555555,aaaaaa</sprite> + <sprite>equipment/head/corsairhat.xml</sprite> + <sprite>equipment/feet/boots.xml|#212121</sprite> + <sprite>equipment/hands/generic.xml|#202020,505050</sprite> + <sprite>equipment/shields/dragon.xml</sprite> + <sprite>equipment/weapons/flintlock.xml</sprite> + <sound event="die">env/spawn_burst.ogg</sound> + <sound event="hit">weapons/gun/gun-hit1.ogg</sound> + <sound event="miss">weapons/gun/gun-miss1.ogg</sound> + <sound event="miss">weapons/gun/gun-miss2.ogg</sound> + <sound event="miss">weapons/gun/gun-miss3.ogg</sound> + <attack id="1" hit-effect-id="32" critical-hit-effect-id="31" missile-particle="graphics/particles/bullet.xml" action="attack"/> + </monster> + + <monster id="1198" name="Blanc2"> + <sprite>model/male.xml|#166876,32992e,23a988,70cd87,a7f1b2;#0e0036,4c264b,a04f62,d2a391,e6d7b8;#3a3a3a,d5d5d5</sprite> + <sprite>hairstyles/hairstyle04-male.png|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000,202020,404040,dddddd</sprite> + <sprite>equipment/chest/redknightarmor-male.xml</sprite> + <sprite>equipment/legs/pants.xml|W:#111111,222222,333333,444444,555555,aaaaaa</sprite> + <sprite>equipment/head/corsairhat.xml</sprite> + <sprite>equipment/feet/boots.xml|#212121</sprite> + <sprite>equipment/hands/generic.xml|#202020,505050</sprite> + <sprite>equipment/shields/dragon.xml</sprite> + <sprite>equipment/weapons/sword-jackal.xml</sprite> + <sound event="die">env/spawn_burst.ogg</sound> + <sound event="hit">weapons/other/halberd/halberd-hit1.ogg</sound> + <sound event="hit">weapons/other/halberd/halberd-hit2.ogg</sound> + <sound event="hit">weapons/other/halberd/halberd-hit3.ogg</sound> + <sound event="miss">weapons/swords/sword-miss1.ogg</sound> + <attack id="1" action="attack"/> + </monster> <!-- Mods should use the following code --> <include name="mods/monsters.xml" /> |