summaryrefslogblamecommitdiff
path: root/graphics/sprites/equipment/weapons/polearm-stab-female.xml
blob: dd501b2fdbcb08a5c09c92f048cfc35358148625 (plain) (tree)














































































                                                                                                                        
<?xml version="1.0"?>
<sprite variants="135" variant_offset="1">
  <imageset name="polearm-stab" src="graphics/sprites/equipment/weapons/polearm-stab.png|B;R" width="128" height="128"/>
  <action name="default" imageset="polearm-stab"/>
  <action name="stand" imageset="polearm-stab">
    <animation direction="down">
      <frame offsetY="32" index="0"/>
    </animation>
    <animation direction="left">
      <frame offsetY="32" index="18"/>
    </animation>
    <animation direction="up">
      <frame offsetY="32" index="36"/>
    </animation>
    <animation direction="right">
      <frame offsetY="32" index="54"/>
    </animation>
  </action>
  <action name="walk" imageset="polearm-stab">
    <animation direction="down">
      <sequence offsetY="32" start="1" end="6" delay="75"/>
    </animation>
    <animation direction="left">
      <sequence offsetY="32" start="19" end="24" delay="75"/>
    </animation>
    <animation direction="up">
      <sequence offsetY="32" start="37" end="42" delay="75"/>
    </animation>
    <animation direction="right">
      <sequence offsetY="32" start="55" end="60" delay="75"/>
    </animation>
  </action>
  <action name="sit" imageset="polearm-stab">
    <animation direction="down">
      <frame offsetY="32" index="7"/>
    </animation>
    <animation direction="left">
      <frame offsetY="32" index="25"/>
    </animation>
    <animation direction="up">
      <frame offsetY="32" index="43"/>
    </animation>
    <animation direction="right">
      <frame offsetY="32" index="61"/>
    </animation>
  </action>
  <action name="dead" imageset="polearm-stab">
    <animation direction="down">
      <frame offsetY="32" index="8"/>
    </animation>
    <animation direction="left">
      <frame offsetY="32" index="26"/>
    </animation>
    <animation direction="up">
      <frame offsetY="32" index="44"/>
    </animation>
    <animation direction="right">
      <frame offsetY="32" index="62"/>
    </animation>
  </action>
  <action name="attack_2hand" imageset="polearm-stab">
    <animation direction="down">
      <sequence offsetY="32" start="108" end="111" delay="140"/>
      <end/>
    </animation>
    <animation direction="left">
      <sequence offsetY="32" start="112" end="115" delay="140"/>
      <end/>
    </animation>
    <animation direction="up">
      <sequence offsetY="32" start="117" end="120" delay="140"/>
      <end/>
    </animation>
    <animation direction="right">
      <sequence offsetY="32" start="121" end="124" delay="140"/>
      <end/>
    </animation>
  </action>
</sprite>