summaryrefslogtreecommitdiff
path: root/src/map/magic-interpreter.t.hpp
blob: 6c7ff8106802b6d3c341c7329330cb8d9e1d469c (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
#pragma once
//    magic-interpreter.t.hpp - Old magic.
//
//    Copyright © 2004-2011 The Mana World Development Team
//    Copyright © 2011-2014 Ben Longbons <b.r.longbons@gmail.com>
//
//    This file is part of The Mana World (Athena server)
//
//    This program is free software: you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation, either version 3 of the License, or
//    (at your option) any later version.
//
//    This program is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//
//    You should have received a copy of the GNU General Public License
//    along with this program.  If not, see <http://www.gnu.org/licenses/>.

#include "fwd.hpp"

#include "../generic/enum.hpp"


namespace tmwa
{
enum class SPELLARG : uint8_t
{
    NONE,
    PC,
    STRING,
};

enum class TYPE : uint8_t
{
    UNDEF,
    INT,
    DIR,
    STRING,
    ENTITY,
    LOCATION,
    AREA,
    SPELL,
    INVOCATION,
    FAIL = 127,

    NEGATIVE_1 = 255,
};

enum class AREA : uint8_t
{
    LOCATION,
    UNION,
    RECT,
    BAR,
};

enum class EXPR : uint8_t
{
    VAL,
    LOCATION,
    AREA,
    FUNAPP,
    ID,
    SPELLFIELD,
};

// temporary rename to avoid collision with enum value
// in magic-interpreter-parser
enum class EFFECT : uint8_t
{
    SKIP,
    ABORT,
    ASSIGN,
    FOREACH,
    FOR,
    IF,
    SLEEP,
    SCRIPT,
    BREAK,
    OP,
    END,
    CALL,
};

enum class FOREACH_FILTER : uint8_t
{
    MOB,
    PC,
    ENTITY,
    TARGET,
    SPELL,
    NPC,
};

enum class SPELLGUARD : uint8_t
{
    CONDITION,
    COMPONENTS,
    CATALYSTS,
    CHOICE,
    MANA,
    CASTTIME,
    EFFECT,
};

namespace e
{
enum class SPELL_FLAG : uint8_t
{
    ZERO        = 0,

    // spell associated not with caster but with place
    LOCAL       = 1 << 0,
    // spell invocation never uttered
    SILENT      = 1 << 1,
    // `magic word' only:  don't require spellcasting ability
    NONMAGIC    = 1 << 2,
};
ENUM_BITWISE_OPERATORS(SPELL_FLAG)
}
using e::SPELL_FLAG;

enum class CONT_STACK : uint8_t
{
    FOREACH,
    FOR,
    PROC,
};

namespace e
{
enum class INVOCATION_FLAG : uint8_t
{
    ZERO        = 0,

    // Bound directly to the caster (i.e., ignore its location)
    BOUND       = 1 << 0,
    // Used `abort' to terminate
    ABORTED     = 1 << 1,
    // On magical attacks: if we run out of steam, stop attacking altogether
    STOPATTACK  = 1 << 2,
};
ENUM_BITWISE_OPERATORS(INVOCATION_FLAG)
}
using e::INVOCATION_FLAG;
} // namespace tmwa