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-rw-r--r--src/map/battle.hpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/map/battle.hpp b/src/map/battle.hpp
index 2925b58..b1b3c0f 100644
--- a/src/map/battle.hpp
+++ b/src/map/battle.hpp
@@ -35,7 +35,7 @@ namespace tmwa
{
namespace map
{
-// ダメージ
+// ダメージ | damage
struct Damage
{
int damage;
@@ -46,22 +46,22 @@ struct Damage
ATK dmg_lv;
};
-// ダメージ計算
+// ダメージ計算 | damage calculation
struct Damage battle_calc_attack(BF attack_type,
dumb_ptr<block_list> bl, dumb_ptr<block_list> target,
SkillID skill_num, int skill_lv, int flag);
-// 実際にHPを増減
+// 実際にHPを増減 | Actual HP increase/decrease
int battle_damage(dumb_ptr<block_list> bl, dumb_ptr<block_list> target,
int damage, int flag);
int battle_heal(dumb_ptr<block_list> bl, dumb_ptr<block_list> target, int hp,
int sp, int flag);
-// 攻撃や移動を止める
+// 攻撃や移動を止める | stop attacking or moving
int battle_stopattack(dumb_ptr<block_list> bl);
-// 通常攻撃処理まとめ
+// 通常攻撃処理まとめ | Normal attack processing summary
ATK battle_weapon_attack(dumb_ptr<block_list> bl, dumb_ptr<block_list> target,
tick_t tick);