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author | Ben Longbons <b.r.longbons@gmail.com> | 2012-07-19 15:27:18 -0700 |
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committer | Ben Longbons <b.r.longbons@gmail.com> | 2012-07-19 15:36:10 -0700 |
commit | d9628b27abfb090d854f77073bc9a1870d804164 (patch) | |
tree | 185407724c8569d84d49f1c098faf38df0df88e4 /src/login | |
parent | cf14f8379f9315859d2d829f40c219e04fdd88f5 (diff) | |
download | tmwa-d9628b27abfb090d854f77073bc9a1870d804164.tar.gz tmwa-d9628b27abfb090d854f77073bc9a1870d804164.tar.bz2 tmwa-d9628b27abfb090d854f77073bc9a1870d804164.tar.xz tmwa-d9628b27abfb090d854f77073bc9a1870d804164.zip |
Hopefully make shutdown more clean.
Diffstat (limited to 'src/login')
-rw-r--r-- | src/login/login.c | 9 |
1 files changed, 1 insertions, 8 deletions
diff --git a/src/login/login.c b/src/login/login.c index 898729b..cd46049 100644 --- a/src/login/login.c +++ b/src/login/login.c @@ -1031,12 +1031,6 @@ void mmo_auth_sync (void) return; } -void term_func (void) -{ - mmo_auth_sync (); -} - - // We want to sync the DB to disk as little as possible as it's fairly // resource intensive. therefore most player-triggerable events that // update the account DB will not immideately trigger a save. Instead @@ -4968,7 +4962,7 @@ void save_config_in_log (void) //-------------------------------------- // Function called at exit of the server //-------------------------------------- -void do_final (void) +void term_func (void) { int i, fd; @@ -5040,6 +5034,5 @@ int do_init (int argc, char **argv) ("The login-server is \033[1;32mready\033[0m (Server is listening on the port %d).\n\n", login_port); - atexit (do_final); return 0; } |