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-|script|#MobKillHandlerInit|32767
{
    end;

OnInit:
    setarray $@QuestMobs, Maggot, Scorpion, RedScorpion, BlackScorpion, Pinkie, Fluffy, EasterFluffy, Mouboo, Squirrel, TameScorpion, HouseMaggot, AngryScorpion,
                        Terranite, Yeti, Reinboo, DemonicMouboo, ViciousSquirrel, WickedMushroom, Bluepar, Santaboo, Pollett;
    setarray $@NatureKarmaGood, Scorpion, RedScorpion, BlackScorpion, AngryScorpion, DemonicMouboo, ViciousSquirrel, WickedMushroom, Bluepar;
    setarray $@NatureKarmaBad, Pinkie, Fluffy, EasterFluffy, Mouboo, Squirrel, Reinboo, Santaboo, Pollett;
    setarray $@NatureKarmaBadVal,   3,      3,            3,      4,        2,       3,        3,       3;
    end;
}

function|script|MobKillHandler
{
    if (@mobID < 1002) goto L_Return;

    set .@find, array_search(@mobID, $@QuestMobs);
    if (.@find < 0) goto L_Return;

    callfunc "ValonCount";
    if (((QL_VALON >= 2) && (QL_VALON < 6)) && (@mobID == $@ValonMob[@valon_mob]))
        goto L_ValonMobKill;
    goto L_NatureKarma;

L_ValonMobKill:
    callfunc "AddValonCntMask";
    goto L_NatureKarma;

L_NatureKarma:
    set .@find, array_search(@mobID, $@NatureKarmaGood);
    if (.@find >= 0) goto L_Good;
    set .@find, array_search(@mobID, $@NatureKarmaBad);
    if (.@find >= 0) goto L_Bad;
    goto L_Celestia;

    // Attitude adjustment for the witch (can we refactor this to another function?  Not sure about max. recursion depth)

L_Bad:
    set @value, $@NatureKarmaBadVal[.@find];
    callfunc "QuestSagathaAnnoy";
    goto L_Celestia;

L_Good:
    set @value, 1;
    callfunc "QuestSagathaHappy";
    goto L_Celestia;

L_Celestia:
    if (QL_CELESTIA < 5 || QL_CELESTIA >= 205 || @mobID != Yeti) goto L_Terranite;
    set QL_CELESTIA, QL_CELESTIA + 1;
    if (QL_CELESTIA == 205)
        message strcharinfo(0), "Yeti : ##3This should be enough yetis killed to please Celestia.";
    goto L_Terranite;

L_Terranite:
    if (TERRAC < 1 || TERRAC > 1500 || @mobID != Terranite) goto L_Return;
    if (TERRAC % 100 == 0)
        message strcharinfo(0), "Terranite : ##3Total Terranites Slain: "+TERRAC;
    set TERRAC, TERRAC + 1;
    goto L_Return;

L_Return:
    return;
}