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-|script|make-bones|32767
{
    if(call("magic_checks")) end;
    if (Sp < 16) end;
    if (getskilllv(SKILL_MAGIC) < .level) end;
    if (getskilllv(.school) < .level) end;
    if (countitem(AnimalBones) > 0) goto L_Animal;
    if (countitem(Bone) > 0) goto L_Normal;
    end;

L_Animal:
    delitem AnimalBones, 1;
    goto L_Resume;

L_Normal:
    delitem Bone, 1;
    goto L_Resume;

L_Resume:
    set @_M_BLOCK, 1; // block casting, until the timer clears it
    addtimer 5000, "Magic Timer::OnClear"; // set the new debuff
    sc_start SC_COOLDOWN, 5000, 0, BL_ID;
    callfunc "adjust_spellpower";
    set Sp, Sp - 16;
    set CASTS, CASTS + 1;
    if (CASTS < 0) set CASTS, 1; // overflow
    misceffect FX_MAGIC_ARROW_CAST, strcharinfo(0);
    setarray @create_params[0], (@spellpower/6)+1+(rand(max(1,(800-@spellpower)))/80), 500;
    setarray @create_items$[0], "BoneArrows", "IronArrow";
    callfunc "magic_create_item";
    callfunc "magic_exp";
    end;

OnInit:
    set .school, SKILL_MAGIC_TRANSMUTE;
    set .invocation$, chr(MAGIC_SYMBOL) + "kularzunevelafrill"; // used in npcs that refer to this spell
    void call("magic_register");
    set .level, 2;
    set .exp_gain, 1;
    end;
}