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-|script|detect-magic|32767
{
    if(call("magic_checks")) end; // << I wish we had functions that could return >>
    if (Sp < 3) end;
    if (getskilllv(.school) < .level) end;
    set MAGIC_CAST_TICK, gettimetick(2) + 6; // set the new debuff
    callfunc "adjust_spellpower";
    set Sp, Sp - 3;
    misceffect FX_MAGIC_GENERIC, strcharinfo(0);
    set .@range, (@spellpower/50)+1;
    foreach 1, getmap(), POS_X - .@range, POS_Y - .@range, POS_X + .@range, POS_Y + .@range,
            strnpcinfo(0) + "::OnNearbyNpc";
    callfunc "magic_exp";
    end;

OnNearbyNpc:
    set .@e$, strnpcinfo(2,@target_id);
    if(.@e$ == "#_M" || .@e$ == "#MAGIC")
        misceffect FX_MAGIC_DEFAULT, @target_id;
    end;

OnInit:
    set .school, SKILL_MAGIC;
    set .invocation$, chr(MAGIC_SYMBOL) + "miteyo"; // used in npcs that refer to this spell
    void call("magic_register");
    set .level, 1;
    set .exp_gain, 0;
    end;
}