Age | Commit message (Expand) | Author | Files | Lines |
2024-10-31 | Mobs and Items spells commented out for now | HoraK-FDF | 1 | -2/+2 |
2024-10-31 | Mobs and Items sunshroom spells distinct npc name | HoraK-FDF | 1 | -1/+1 |
2024-10-31 | Mobs and Items golem and sunshroom spells | HoraK-FDF | 3 | -0/+148 |
2024-10-30 | Bosspowers overhaul - new spells, fixes, tweaks,... | Hello TMW | 12 | -49/+257 |
2024-10-30 | betsanc if itsanced | HoraK-FDF | 1 | -7/+16 |
2024-09-09 | Added a bunch of NPCs that miteyo should detect | Led Mitz | 1 | -1/+1 |
2024-09-09 | This brings "enhanced" miteyo. Release flavour. | Hello TMW | 1 | -0/+31 |
2024-08-28 | This restores GPs yield of #kularzunevelafrill. | Hello=) | 1 | -1/+1 |
2024-08-28 | text correction | HoraK-FDF | 1 | -1/+1 |
2024-08-28 | sc_phys_shield_item | HoraK-FDF | 1 | -0/+5 |
2024-08-07 | A bit more fun with rain. Idea courtesy of Wellvin. | Hello=) | 1 | -1/+10 |
2024-07-09 | attachrid only supports acc id (getcharid(3)) | HoraK-FDF | 1 | -1/+1 |
2024-07-09 | upmarmu v6 full | HoraK-FDF | 1 | -1/+1 |
2024-07-09 | attachrid only supports acc id (getcharid(3)) | HoraK-FDF | 1 | -2/+2 |
2024-07-09 | upmarmu v6 full | HoraK-FDF | 1 | -20/+22 |
2024-06-28 | Re-enable summon spells in cities since AFK PK exploit should be fixed now | Hello=) | 9 | -9/+0 |
2024-06-19 | Fix for repeated suicides of caster when they try to attack target after they | Hello=) | 1 | -2/+2 |
2024-05-16 | Fix: itenplz no longer aggros summoned mobs. | asuratva | 1 | -0/+1 |
2024-05-16 | item adds/changes | HoraK-FDF | 2 | -4/+4 |
2024-04-22 | upmarmu v5 lite | HoraK-FDF | 1 | -3/+11 |
2024-04-14 | mob drops add4 modrisha npc name | HoraK-FDF | 1 | -1/+1 |
2024-04-14 | mob drops add4 modrisha | HoraK-FDF | 2 | -0/+41 |
2024-04-14 | mob drops add3 chipchip | HoraK-FDF | 1 | -0/+1 |
2024-04-11 | Boss Spells/actions: re-wired to new FX effects. Server constants added as well. | Hello=) | 4 | -5/+6 |
2024-04-11 | Boss Powerups: set more reasonable cooldowns for boss actions | Hello=) | 8 | -16/+16 |
2024-04-11 | Boss Powerups/Event spells: | Hello=) | 9 | -56/+4 |
2024-04-11 | Boss Actions: add permissions checks. Boss/event spells are GM >= 40 by default. | Hello=) | 1 | -12/+23 |
2024-04-11 | Initial commit of Dungeon Master/Boss Event spells/actions toolkit by Hello=) | Hello=) | 11 | -0/+505 |
2024-02-07 | upmarmu v4 | HoraK-FDF | 1 | -18/+43 |
2023-12-30 | Corrected bracket issue in delay | Ledmitz | 1 | -1/+1 |
2023-12-02 | I think I finally got it now... | Ledmitz | 1 | -1/+1 |
2023-12-02 | Base DMG was not doubled | Ledmitz | 1 | -1/+1 |
2023-11-27 | Merge branch 'darkshroom_buff' into 'master' | Led Mitz | 1 | -4/+4 |
2023-11-27 | Dark shrooms are better, but cost more SP | Led Mitz | 1 | -4/+4 |
2023-11-27 | Merge branch 'asorm_buff' into 'master' | Led Mitz | 1 | -1/+1 |
2023-11-27 | An attempt to keep upmarmu DPS close to the same, while cutting its speed in... | Led Mitz | 1 | -3/+3 |
2023-11-27 | activity checks and casts counting | HoraK-FDF | 46 | -0/+92 |
2023-11-18 | Asorm lasts longer | Ledmitz | 1 | -1/+1 |
2023-11-08 | SC_MATKPOT | HoraK-FDF | 1 | -1/+1 |
2023-10-16 | Equipment stats use | HoraK-FDF | 8 | -13/+13 |
2023-08-28 | asorm betsanc plugh fix | HoraK-FDF | 4 | -21/+18 |
2023-05-20 | Upmarmu Exhaustion | HoraK-FDF | 1 | -1/+51 |
2022-12-22 | You can now make bone arrows with animal bones (default). | Jesusaves | 1 | -1/+12 |
2022-11-19 | WIP: v2022.11.11 Update | Jesusalva Jesusalva | 4 | -9/+38 |
2022-11-17 | Summon magic | HoraK-FDF | 12 | -17/+17 |
2022-11-17 | Fix errors on previous commit | Jesusaves | 6 | -6/+6 |
2022-11-17 | Merge branch 'magic' into 'master' | Jesusalva Jesusalva | 8 | -13/+13 |
2022-11-17 | * mobinfo constants added | HoraK-FDF | 8 | -13/+13 |
2022-11-15 | You thought brawlers would escape the nerf? They didn't. | Jesusaves | 1 | -2/+2 |
2022-11-09 | ASPD Nerf Testing - Phase II | Jesusaves | 1 | -1/+1 |