summaryrefslogtreecommitdiff
path: root/world/map/npc
diff options
context:
space:
mode:
Diffstat (limited to 'world/map/npc')
-rw-r--r--world/map/npc/001-1/luca.txt2
-rw-r--r--world/map/npc/001-1/mikhail.txt2
-rw-r--r--world/map/npc/007-1/voltain.txt24
-rw-r--r--world/map/npc/009-1/jack.txt2
-rw-r--r--world/map/npc/021-2/kylian.txt2
-rw-r--r--world/map/npc/025-4/julia.txt2
6 files changed, 17 insertions, 17 deletions
diff --git a/world/map/npc/001-1/luca.txt b/world/map/npc/001-1/luca.txt
index d581e2b6..f1725404 100644
--- a/world/map/npc/001-1/luca.txt
+++ b/world/map/npc/001-1/luca.txt
@@ -21,7 +21,7 @@ L_Exp:
mes "\"Then, out of a cave came a BLACK one! I had NEVER seen it before!\"";
next;
mes "[Luca the Hunter]";
- mes "\"Luckily i had a camera with me! Here's a picture of it... Let me find it, I put it in my pocket somewhere...\"";
+ mes "\"Luckily I had a camera with me! Here's a picture of it... Let me find it, I put it in my pocket somewhere...\"";
next;
mes "[Luca the Hunter]";
mes "\"Oh man! My pockets have been ripped clean off!\"";
diff --git a/world/map/npc/001-1/mikhail.txt b/world/map/npc/001-1/mikhail.txt
index 04402b2c..ced945cf 100644
--- a/world/map/npc/001-1/mikhail.txt
+++ b/world/map/npc/001-1/mikhail.txt
@@ -38,7 +38,7 @@ L_accept:
L_Progress:
mes "[Mikhail]";
- mes "\"Did you bring me the five Maggot Slimes i need?\"";
+ mes "\"Did you bring me the five Maggot Slimes I need?\"";
next;
menu
"Yes, here they are, kiddo!", L_try,
diff --git a/world/map/npc/007-1/voltain.txt b/world/map/npc/007-1/voltain.txt
index 2046eb7c..35c46b3c 100644
--- a/world/map/npc/007-1/voltain.txt
+++ b/world/map/npc/007-1/voltain.txt
@@ -169,7 +169,7 @@ state4:
goto L_NOT_ENOUGH;
delitem "MauveHerb", @HERBS_NEEDED;
getexp @HERBS_REWARD_XP, 0;
- set Zeny, Zeny + @HERBS_REWARD_GOLD;
+ set Zeny, Zeny + @HERBS_REWARD_GOLD;
set $state, 5;
mes "\"Great! Now I can thicken the potion! I will try directly.\"";
goto L_Close;
@@ -186,7 +186,7 @@ state5:
goto L_NOT_ENOUGH;
delitem "RawLog", @RAWLOG_NEEDED;
getexp @RAWLOG_REWARD_XP, 0;
- set Zeny, Zeny + @RAWLOG_REWARD_GOLD;
+ set Zeny, Zeny + @RAWLOG_REWARD_GOLD;
set $state, 6;
mes "\"Great! Now I can thicken the potion! I will try directly.\"";
goto L_Close;
@@ -203,7 +203,7 @@ state6:
goto L_NOT_ENOUGH;
delitem "RedApple", @REDAPPLE_NEEDED;
getexp @REDAPPLE_REWARD_XP, 0;
- set Zeny, Zeny + @REDAPPLE_REWARD_GOLD;
+ set Zeny, Zeny + @REDAPPLE_REWARD_GOLD;
set $state,7;
mes "\"Very well, this will be useful.\"";
goto L_Close;
@@ -220,9 +220,9 @@ state7:
goto L_NOT_ENOUGH;
delitem "CobaltHerb", @HERBS_NEEDED;
getexp @HERBS_REWARD_XP, 0;
- set Zeny, Zeny + @HERBS_REWARD_GOLD;
+ set Zeny, Zeny + @HERBS_REWARD_GOLD;
set $state, 8;
- mes "\"Great! Now I can go on with the ven- the experiments for the welfare of humanity, i mean.\"";
+ mes "\"Great! Now I can go on with the ven- the experiments for the welfare of humanity, I mean.\"";
goto L_Close;
state8:
@@ -237,7 +237,7 @@ state8:
goto L_NOT_ENOUGH;
delitem "SnakeTongue", @SNAKETONGUE_NEEDED;
getexp @SNAKETONGUE_REWARD_XP, 0;
- set Zeny, Zeny + @SNAKETONGUE_REWARD_GOLD;
+ set Zeny, Zeny + @SNAKETONGUE_REWARD_GOLD;
set $state, 9;
mes "\"Excellent, now I can extract the venom to- uhm, nevermind. Thanks for your help.\"";
goto L_Close;
@@ -254,7 +254,7 @@ state9:
goto L_NOT_ENOUGH;
delitem "AlizarinHerb", @HERBS_NEEDED;
getexp @HERBS_REWARD_XP, 0;
- set Zeny, Zeny + @HERBS_REWARD_GOLD;
+ set Zeny, Zeny + @HERBS_REWARD_GOLD;
set $state, 10;
mes "\"Great! Now I can thicken the potion! I will try directly.\"";
goto L_Close;
@@ -263,7 +263,7 @@ state10:
mes "[Voltain]";
mes "\"Oh I am hungry. Maybe I can eat some steaks. Could you bring me a steak, please?\"";
next;
- mes "\"Oh, I just wonder if i can inject some ven... Forget about that! Bring me " + @STEAK_NEEDED + " steaks!\"";
+ mes "\"Oh, I just wonder if I can inject some ven... Forget about that! Bring me " + @STEAK_NEEDED + " steaks!\"";
next;
menu
"Here you go.", -,
@@ -273,7 +273,7 @@ state10:
goto L_NOT_ENOUGH;
delitem "Steak", @STEAK_NEEDED;
getexp @STEAK_REWARD_XP, 0;
- set Zeny, Zeny + @STEAK_REWARD_GOLD;
+ set Zeny, Zeny + @STEAK_REWARD_GOLD;
set $state, 11;
mes "\"Thanks a lot. I will really enjoy my meal.\"";
goto L_Close;
@@ -291,7 +291,7 @@ state11:
goto L_NOT_ENOUGH;
delitem "Arrow", @ARROW_NEEDED;
getexp @ARROW_REWARD_XP, 0;
- set Zeny, Zeny + @ARROW_REWARD_GOLD;
+ set Zeny, Zeny + @ARROW_REWARD_GOLD;
set $state, 12;
mes "\"Thanks a lot. Now I feel more secure here in the outdoors.\"";
goto L_Close;
@@ -308,7 +308,7 @@ state12:
goto L_NOT_ENOUGH;
delitem "GambogeHerb", @HERBS_NEEDED;
getexp @HERBS_REWARD_XP, 0;
- set Zeny, Zeny + @HERBS_REWARD_GOLD;
+ set Zeny, Zeny + @HERBS_REWARD_GOLD;
set $state, 13;
mes "\"Great! Now I can thicken the potion! I will try directly.\"";
goto L_Close;
@@ -325,7 +325,7 @@ state13:
goto L_NOT_ENOUGH;
delitem "ChocolateCake", @CHOCOLATECAKE_NEEDED;
getexp @CHOCOLATECAKE_REWARD_XP, 0;
- set Zeny, Zeny + @CHOCOLATECAKE_REWARD_GOLD;
+ set Zeny, Zeny + @CHOCOLATECAKE_REWARD_GOLD;
set $state, 0;
mes "\"I love chocolate cakes. I wonder, if I can use my ven- \"";
emotion EMOTE_EVIL;
diff --git a/world/map/npc/009-1/jack.txt b/world/map/npc/009-1/jack.txt
index 11ee259e..6f08c719 100644
--- a/world/map/npc/009-1/jack.txt
+++ b/world/map/npc/009-1/jack.txt
@@ -62,7 +62,7 @@
"Did you run away?", -,
"Did you fight it?", -;
mes "[Jack Lumber]";
- mes "\"I fought, of course! I took my axe and attacked the beast! It hit me here *points at a bruise at his shoulder*, here *lifts his trouser leg to show another bruise* and here *lifts his shirt and reveals some even worse bruises*. But i didn't give up. I chopped away at it, branch after branch, and in the end I chopped off its roots and it fell to the ground motionless.\"";
+ mes "\"I fought, of course! I took my axe and attacked the beast! It hit me here *points at a bruise at his shoulder*, here *lifts his trouser leg to show another bruise* and here *lifts his shirt and reveals some even worse bruises*. But I didn't give up. I chopped away at it, branch after branch, and in the end I chopped off its roots and it fell to the ground motionless.\"";
next;
menu
"So you beat the monster? Then why are you so scared?", -;
diff --git a/world/map/npc/021-2/kylian.txt b/world/map/npc/021-2/kylian.txt
index bce07f25..2f5b903a 100644
--- a/world/map/npc/021-2/kylian.txt
+++ b/world/map/npc/021-2/kylian.txt
@@ -196,7 +196,7 @@ L_Casino: // @state == 6 and logged out sometime between getting to that state a
set @state, 7;
callsub S_Update_Mask;
mes "[Kylian]";
- mes "\"Oh, there's a casino in this city? That's a wonderful thing. Where can i find it?\"";
+ mes "\"Oh, there's a casino in this city? That's a wonderful thing. Where can I find it?\"";
mes "You explain how to get to the casino.";
next;
L_Clothes: // @state == 7
diff --git a/world/map/npc/025-4/julia.txt b/world/map/npc/025-4/julia.txt
index 3d312188..5922a60c 100644
--- a/world/map/npc/025-4/julia.txt
+++ b/world/map/npc/025-4/julia.txt
@@ -38,6 +38,6 @@ L_TooMany:
mes "[Julia]";
mes "\"Oh, you don't have room for it. Come back when your backpack isn't full.\"";
next;
- mes "\"I'll wait here until i can give your present to you!\"";
+ mes "\"I'll wait here until I can give your present to you!\"";
close;
}