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Diffstat (limited to 'world/map/npc/magic/level1-magic-blade.txt')
-rw-r--r--world/map/npc/magic/level1-magic-blade.txt8
1 files changed, 5 insertions, 3 deletions
diff --git a/world/map/npc/magic/level1-magic-blade.txt b/world/map/npc/magic/level1-magic-blade.txt
index 915cb018..954675fe 100644
--- a/world/map/npc/magic/level1-magic-blade.txt
+++ b/world/map/npc/magic/level1-magic-blade.txt
@@ -1,6 +1,6 @@
-|script|magic-blade|32767
{
- if(call("magic_checks")) end; // << I wish we had functions that could return >>
+ if(call("magic_checks")) end;
if (Sp < 9) end;
set .@level, getskilllv(.school);
if (.@level < .level) end;
@@ -9,11 +9,13 @@
elif (.@level <= 2 && countitem("Knife") >= 1) set @chiza_component$, "Knife";
elif (.@level <= 2) end;
if (@chiza_component$ != "") delitem @chiza_component$, 1;
- set MAGIC_CAST_TICK, gettimetick(2) + 1; // set the new debuff
+ set @_M_BLOCK, 1; // block casting, until the timer clears it
+ addtimer 500, "Magic Timer::OnClear"; // set the new debuff
callfunc "adjust_spellpower";
set Sp, Sp - 9;
misceffect FX_MAGIC_BLACK, strcharinfo(0);
- overrideattack (@spellpower/15)+10, 1200, 1, ATTACK_ICON_GENERIC, 30, strnpcinfo(0)+"::OnAttack";
+ set .@delay, (((200 - Agi) * 1200) / 200);
+ overrideattack (@spellpower/15)+10, .@delay, 1, ATTACK_ICON_GENERIC, 30, strnpcinfo(0)+"::OnAttack";
callfunc "magic_exp";
set @chiza_str, Str; // do not allow to equip light armor, cast, and then switch to heavy armor to get bonus str
end;