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-rw-r--r--world/map/npc/001-2/fieri.txt28
-rw-r--r--world/map/npc/001-2/pauline.txt8
2 files changed, 18 insertions, 18 deletions
diff --git a/world/map/npc/001-2/fieri.txt b/world/map/npc/001-2/fieri.txt
index 0d122fb2..8be6bcee 100644
--- a/world/map/npc/001-2/fieri.txt
+++ b/world/map/npc/001-2/fieri.txt
@@ -18,7 +18,7 @@ L_Opening0:
L_Opening1:
mes "[Fieri]";
- mes "\"These Wizards eat like a store house full of maggots.";
+ mes "\"These wizards eat like a store house full of maggots.";
mes "At this rate I'll have nothing left to cook. Can you help me with a task?\"";
next;
goto L_Ask;
@@ -35,13 +35,13 @@ L_Yes:
L_Req0:
mes "[Fieri]";
- mes "\"Great! I need a Beer for my Tonori Delight.\"";
+ mes "\"Great! I need a beer for my tonori delight.\"";
next;
goto L_Set;
L_Req1:
mes "[Fieri]";
- mes "\"Bring me a Beer. I'll give you something if you do.\"";
+ mes "\"Bring me a beer. I'll give you something if you do.\"";
next;
goto L_Set;
@@ -55,7 +55,7 @@ L_Progress:
if (countitem("Beer") < 1) goto L_NotEnough;
mes "[Fieri]";
mes "\"Oooh, perfect! It's perfect!";
- mes "You brought me my Beer! Here, have some cake for your troubles.\"";
+ mes "You brought me my beer! Here, have some cake for your troubles.\"";
getinventorylist;
if (@inventorylist_count - (countitem("Beer") == 1) > 99 - (countitem("CherryCake") == 0) ) goto L_TooMany;
delitem "Beer", 1;
@@ -67,13 +67,13 @@ L_Progress:
goto L_Close;
L_Progress2:
- if (countitem("MaggotSlime") < 3) goto L_NotEnough1;
+ if (countitem("InsectSlime") < 3) goto L_NotEnough1;
mes "[Fieri]";
- mes "\"Nice! They're perfect, just perfect!";
- mes "You brought me the 3 Maggot Slimes! Here, have some Tonori Delight as reward.\"";
+ mes "\"Nice! They're perfect, just perfect!";
+ mes "You brought me the 3 insect slimes! Here, have some tonori delight as reward.\"";
getinventorylist;
- if ((@inventorylist_count - (countitem("MaggotSlime") == 3) > 99 - (countitem("TonoriDelight") == 0) )) goto L_TooMany;
- delitem "MaggotSlime", 3;
+ if ((@inventorylist_count - (countitem("InsectSlime") == 3) > 99 - (countitem("TonoriDelight") == 0) )) goto L_TooMany;
+ delitem "InsectSlime", 3;
getexp 100, 0;
getitem "TonoriDelight", 3;
set QL_FIERI, 4;
@@ -81,12 +81,12 @@ L_Progress2:
L_NotEnough:
mes "[Fieri]";
- mes "\"Oh, please hurry and bring me a Beer. The Wizards need their Tonori Delight!\"";
+ mes "\"Oh, please hurry and bring me a beer. The wizards need their tonori delight!\"";
goto L_Close;
L_NotEnough1:
mes "[Fieri]";
- mes "\"Please do hurry and bring me 3 Maggot Slimes, so I can finish the Tonori Delight!\"";
+ mes "\"Please do hurry and bring me 3 insect slimes, so I can finish the tonori delight!\"";
goto L_Close;
L_Done1:
@@ -94,16 +94,16 @@ L_Done1:
mes "\"Thank you so much!\"";
mes "\"But... I need some more ingredients.\"";
next;
- mes "\"I need 3 Maggot Slimes for that.\"";
+ mes "\"I need 3 insect slimes for that.\"";
mes "\"Bring them to me, and I'll give you something nice.\"";
set QL_FIERI, 3;
goto L_Close;
L_Done2:
mes "[Fieri]";
- mes "\"I hope you like Tonori Delight as much as I do, because, you see...\"";
+ mes "\"I hope you like tonori delight as much as I do, because, you see...\"";
next;
- mes "\"Tonori Delight is life!\"";
+ mes "\"Tonori delight is life!\"";
goto L_Close;
L_Close:
diff --git a/world/map/npc/001-2/pauline.txt b/world/map/npc/001-2/pauline.txt
index 05287653..497116f6 100644
--- a/world/map/npc/001-2/pauline.txt
+++ b/world/map/npc/001-2/pauline.txt
@@ -126,8 +126,8 @@ L_KnowIngredientsMouboo:
L_Next3:
cleararray @items$, "", getarraysize(@items$);
cleararray @item_names$, "", getarraysize(@item_names$);
- setarray @items$, "AlizarinHerb", "GambogeHerb", "SilkCocoon", "PinkAntenna", "MaggotSlime", "BugLeg", "GrassSeeds", "ReedBundle", "RoastedAcorn", "Candy", "Milk", "BottleOfWater", "ChickenLeg", "Steak", "Root", "RawLog", "Beer", "CactusDrink", "MoubooFigurine", "Acorn", "Iten", "WarpedLog";
- setarray @item_names$, "Alizarin Herb", "Gamboge Herb", "Silk Cocoon", "Pink Antenna", "Maggot Slime", "Bug Leg", "Grass Seeds", "Reed Bundle", "Roasted Acorn", "Candy", "Milk", "Bottle of Water", "Chicken Leg", "Steak", "Root", "Raw Log", "Beer", "Cactus Drink", "Mouboo Figurine", "Acorn", "Iten", "Warped Log";
+ setarray @items$, "AlizarinHerb", "GambogeHerb", "SilkCocoon", "PinkAntenna", "InsectSlime", "InsectLeg", "GrassSeeds", "ReedBundle", "RoastedAcorn", "Candy", "Milk", "BottleOfWater", "BirdLeg", "Steak", "Root", "RawLog", "Beer", "CactusDrink", "MoubooFigurine", "Acorn", "Iten", "WarpedLog";
+ setarray @item_names$, "Alizarin Herb", "Gamboge Herb", "Silk Cocoon", "Pink Antenna", "Insect Slime", "Insect Leg", "Grass Seeds", "Reed Bundle", "Roasted Acorn", "Candy", "Milk", "Bottle of Water", "Bird Leg", "Steak", "Root", "Raw Log", "Beer", "Cactus Drink", "Mouboo Figurine", "Acorn", "Iten", "Warped Log";
mes "\"Then tell me the ingredients for the mouboo summoning spell and give them to me. Start with the first ingredient and then tell me the second one separately.\"";
next;
callfunc "DynamicItemMenu$";
@@ -188,8 +188,8 @@ L_TrySpellMouboo:
L_KnowIngredientsPinkie:
cleararray @items$, "", getarraysize(@items$);
cleararray @item_names$, "", getarraysize(@item_names$);
- setarray @items$, "AlizarinHerb", "GambogeHerb", "SilkCocoon", "PinkAntenna", "MaggotSlime", "BugLeg", "GrassSeeds", "ReedBundle", "RoastedAcorn", "Candy", "Milk", "BottleOfWater", "ChickenLeg", "Steak", "Root", "RawLog", "Beer", "CactusDrink", "MoubooFigurine", "Acorn", "Iten", "WarpedLog";
- setarray @item_names$, "Alizarin Herb", "Gamboge Herb", "Silk Cocoon", "Pink Antenna", "Maggot Slime", "Bug Leg", "Grass Seeds", "Reed Bundle", "Roasted Acorn", "Candy", "Milk", "Bottle of Water", "Chicken Leg", "Steak", "Root", "Raw Log", "Beer", "Cactus Drink", "Mouboo Figurine", "Acorn", "Iten", "Warped Log";
+ setarray @items$, "AlizarinHerb", "GambogeHerb", "SilkCocoon", "PinkAntenna", "InsectSlime", "InsectLeg", "GrassSeeds", "ReedBundle", "RoastedAcorn", "Candy", "Milk", "BottleOfWater", "BirdLeg", "Steak", "Root", "RawLog", "Beer", "CactusDrink", "MoubooFigurine", "Acorn", "Iten", "WarpedLog";
+ setarray @item_names$, "Alizarin Herb", "Gamboge Herb", "Silk Cocoon", "Pink Antenna", "Insect Slime", "Insect Leg", "Grass Seeds", "Reed Bundle", "Roasted Acorn", "Candy", "Milk", "Bottle of Water", "Bird Leg", "Steak", "Root", "Raw Log", "Beer", "Cactus Drink", "Mouboo Figurine", "Acorn", "Iten", "Warped Log";
mes "[Pauline]";
mes "\"Now give me the ingredients for the pinkie spell.\"";
next;