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-rw-r--r--npc/new_18-1-woodland-village/george.txt25
-rw-r--r--npc/new_18-1-woodland-village/hinnak.txt100
-rw-r--r--npc/new_18-1-woodland-village/monsters.txt34
-rw-r--r--npc/new_18-1-woodland-village/passages.txt19
4 files changed, 0 insertions, 178 deletions
diff --git a/npc/new_18-1-woodland-village/george.txt b/npc/new_18-1-woodland-village/george.txt
deleted file mode 100644
index 42966bf8..00000000
--- a/npc/new_18-1-woodland-village/george.txt
+++ /dev/null
@@ -1,25 +0,0 @@
-//
-
-new_18-1.gat,136,36,0 script George 138,{
- if (getequipid(equip_head) == 617) goto L_Pirate;
- if (getequipid(equip_head) == 622) goto L_Bandana;
- if (getequipid(equip_head) == 621) goto L_EyePatch;
- mes "[George the Pirate]";
- mes "\"Arrrrh! 'Tis some kind of treasure map!\"";
- close;
-
-L_Pirate:
- mes "[George the Pirate]";
- mes "\"Arrrrh! Ye be wearing a pirate's hat!\"";
- close;
-
-L_Bandana:
- mes "[George the Pirate]";
- mes "\"Arrrrh! Ye remind me of my old first mate!\"";
- close;
-
-L_EyePatch:
- mes "[George the Pirate]";
- mes "\"Arrrrh! Looks like ye lost an eye there!\"";
- close;
-}
diff --git a/npc/new_18-1-woodland-village/hinnak.txt b/npc/new_18-1-woodland-village/hinnak.txt
deleted file mode 100644
index 39f4bc5a..00000000
--- a/npc/new_18-1-woodland-village/hinnak.txt
+++ /dev/null
@@ -1,100 +0,0 @@
-//#################################################################################
-//# #
-//# this script file contains the npc scripts for the quest to obtain a scythe. #
-//# #
-//# Needed: 10 Pink Antenna #
-//# #
-//# Reward: Scythe #
-//# #
-//#################################################################################
-
-//Farmer
-
-new_18-1.gat,101,30,0 script Hinnak 142, {
- if (Inspector == 10) goto L_NohMask;
- if (QUEST_Scythe_state == 1) goto L_Exchange;
- if (QUEST_Scythe_state == 2) goto L_ThanksAgain;
- mes "[Farmer Hinnak]";
- mes "\"Argh! I hate them! I @#$% hate them! I @#$% hate these @#$% pinkies!\"";
- next;
-
- menu
- "You need some anger control therapy.", -,
- "Why do you hate them?", L_Reason;
- close;
-
-L_Reason:
- mes "[Farmer Hinnak]";
- mes "\"These @#$% beasts are jumping around in my fields destroying all my harvest.";
- mes "But they are too fast. I can't catch them.\"";
- next;
-
- menu
- "Want me to help you?", L_Help,
- "Well, life ain't fair.", -;
- close;
-
-L_Help:
- mes "[Farmer Hinnak]";
- mes "\"Yes, you look quite fast. Maybe you can catch some of them. That will pay them a lesson.";
- mes "Slay some of them and bring me 10 of their antennae.\"";
- set QUEST_Scythe_state, 1;
- next;
-
- menu
- "Sure, I'm on my way", -,
- "How much is this worth to you?", L_Reward;
- close;
-
-L_Reward:
- mes "[Farmer Hinnak]";
- mes "\"Well, I can't offer you much. But I got an old scythe laying around. Maybe you can use it as a weapon.\"";
- close;
-
-L_Exchange:
- mes "[Farmer Hinnak]";
- mes "Have you got the 10 antennae?";
- next;
-
- if (countitem(614) < 10) goto L_Exchange_Notenough;
-
- menu
- "Not yet, but I am working on it.", -,
- "Sure, here they are!", L_Exchange_Exchange;
- close;
-
-L_Exchange_Exchange:
- delitem 614, 10;
- getitem 623, 1;
- set QUEST_Scythe_state, 2;
- mes "[Farmer Hinnak]";
- mes "\"Thank you very much. I've got something for you. My old scythe. Maybe you can use it as a weapon. It is a bit cumbersome but its strikes are deadly.\"";
- close;
-
-L_Exchange_Notenough:
- menu
- "Not yet, but I am working on it.", -;
- close;
-
-L_ThanksAgain:
- mes "[Farmer Hinnak]";
- mes "Thanks again for helping me with the pinkies.";
- close;
-
-L_NohMask:
- menu
- "Did you see anyone in a mask come by here at night?", L_NohMask_Mask,
- "Did you see anyone with a large satchel come by here at night?", L_NohMask_Satchel,
- "Nothing...", -;
- close;
-
-L_NohMask_Mask:
- mes "[Farmer Hinnak]";
- mes "\"No. It tends to be too dark to see a mask.\"";
- close;
-
-L_NohMask_Satchel:
- mes "[Farmer Hinnak]";
- mes "\"Yes, I saw someone with a large sack on their back go to the minning camp.\"";
- close;
-} \ No newline at end of file
diff --git a/npc/new_18-1-woodland-village/monsters.txt b/npc/new_18-1-woodland-village/monsters.txt
deleted file mode 100644
index 8755285c..00000000
--- a/npc/new_18-1-woodland-village/monsters.txt
+++ /dev/null
@@ -1,34 +0,0 @@
-// Map: new_18-1
-// This is Woodland around Hurnscald.
-//
-
-new_18-1.gat,0,0,0,0 monster Pinkie 1018,20,0,0,Mob18::OnPinkie
-new_18-1.gat,0,0,0,0 monster SpikyMushroom 1019,20,0,0,Mob18::OnSpikyMushroom
-
-new_18-1.gat,0,0,0,0 monster Mauve 1029,1,2700000,1800000,Mob18::OnMauve
-
-new_18-1.gat,0,0,0,0 monster SilkWorm 1035,2,60000,30000,Mob18::OnSilkWorm
-
-new_18-1.gat,0,0,0 script Mob18 -1,{
-OnPinkie:
- set @mobID, 1018;
- callfunc "MobPoints";
- break;
-
-OnSpikyMushroom:
- set @mobID, 1019;
- callfunc "MobPoints";
- break;
-
-OnMauve:
- set @mobID, 1029;
- callfunc "MobPoints";
- break;
-
-OnSilkWorm:
- set @mobID, 1035;
- callfunc "MobPoints";
- break;
-
- end;
-}
diff --git a/npc/new_18-1-woodland-village/passages.txt b/npc/new_18-1-woodland-village/passages.txt
deleted file mode 100644
index d8fdecb9..00000000
--- a/npc/new_18-1-woodland-village/passages.txt
+++ /dev/null
@@ -1,19 +0,0 @@
-// West gate
-new_18-1.gat,54,61 warp warp1 0,1,new_19-1.gat,26,36
-
-// South gate
-new_18-1.gat,78,80 warp warp1 3,0,new_19-1.gat,48,54
-
-// East gate
-new_18-1.gat,128,60 warp warp1 0,1,new_19-1.gat,96,35
-
-// North gate
-new_18-1.gat,78,49 warp warp1 3,0,new_19-1.gat,48,24
-
-// To woodland
-new_18-1.gat,78,101 warp warp1 3,1,new_16-1.gat,68,23
-
-new_18-1.gat,132,100 warp warp1 1,1,new_16-1.gat,122,23
-
-// Mine
-new_18-1.gat,79,17 warp woodland 2,-1,new_37-1.gat,78,96