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authorHoraK-FDF <horak-fdf@web.de>2024-04-30 13:06:03 +0200
committerLed Mitz <smoothshifter@tuta.io>2024-05-16 16:28:21 +0000
commitc318b9a5ae988a982cc4ffcad2faaf6549aed9d8 (patch)
tree4431960f88b21f803d2fc016c4403600e86e060b /world/map/npc/012-3
parent6715c3406adc7e5d3666d0e440de054c5e096a57 (diff)
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item adds/changes
Diffstat (limited to 'world/map/npc/012-3')
-rw-r--r--world/map/npc/012-3/beheader.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/world/map/npc/012-3/beheader.txt b/world/map/npc/012-3/beheader.txt
index 17abc129..dbdd5f11 100644
--- a/world/map/npc/012-3/beheader.txt
+++ b/world/map/npc/012-3/beheader.txt
@@ -1,7 +1,7 @@
// The Beheader
// PS. The Hyoid Bone actually exists - https://teachmeanatomy.info/neck/bones/hyoid-bone/
/////////////////////////////////////////////////////////////////////////////////
-// NOTE: Why bugs don't always drop bug legs? Because when you kill the bugs,
+// NOTE: Why insects don't always drop insect legs? Because when you kill the insects,
// you are cautious and/or skilled enough to don't damage the usable parts.
// Some parts are more prone to damage than others, and Terranites, due their
// anatomy, has a zero per cent success rate for the head surviving death.
@@ -176,7 +176,7 @@ L_Finish:
goto L_Nope;
getitem "Beheader", 1;
- getexp 1000000, 0;
+ getexp 750000, 0;
set FLAGS, FLAGS | FLAG_GOT_BEHEADER_SWORD;
set TERRAC, 0;