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author | Hello=) <hello@themanaworld.org> | 2025-03-16 01:31:00 +0300 |
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committer | Hello=) <hello@themanaworld.org> | 2025-03-16 01:31:00 +0300 |
commit | 62592617a1f7c53735d004a6841609c5961e948a (patch) | |
tree | 050f546ebc9854aed6b950717c55f7dbd83325f7 /git | |
parent | f24336c09f9a82f4a0e6fd3c638a1cc88bf26ac4 (diff) | |
download | serverdata-62592617a1f7c53735d004a6841609c5961e948a.tar.gz serverdata-62592617a1f7c53735d004a6841609c5961e948a.tar.bz2 serverdata-62592617a1f7c53735d004a6841609c5961e948a.tar.xz serverdata-62592617a1f7c53735d004a6841609c5961e948a.zip |
This fixes swamp spawns, killing 2 birds with one stone.
1) In some cases Reaper would fail to respawn if killed by mage that disappears in process.
2) Swamp map would be completely broken if GM issues @killmonster2 since mobs will never respawn.
This fixes both issues at once.
As extra bonus it cuts down LoC of script, removing duplicate mobs spawn block.
Diffstat (limited to 'git')
0 files changed, 0 insertions, 0 deletions