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authorHello=) <hello@themanaworld.org>2025-03-16 01:31:00 +0300
committerHello=) <hello@themanaworld.org>2025-03-16 01:31:00 +0300
commit62592617a1f7c53735d004a6841609c5961e948a (patch)
tree050f546ebc9854aed6b950717c55f7dbd83325f7 /git
parentf24336c09f9a82f4a0e6fd3c638a1cc88bf26ac4 (diff)
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This fixes swamp spawns, killing 2 birds with one stone.
1) In some cases Reaper would fail to respawn if killed by mage that disappears in process. 2) Swamp map would be completely broken if GM issues @killmonster2 since mobs will never respawn. This fixes both issues at once. As extra bonus it cuts down LoC of script, removing duplicate mobs spawn block.
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