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026-1.gat,24,37,0|script|Munro|183,
{
mes "[Munro]";
mes "\"Whoh dude...\"";
next;
mes "[Munro]";
mes "\"Man.. I don't know how I got here.. freaky..\"";
next;
mes "[Munro]";
mes "\"Hey dude, what's that on your face? It's creeping me out!\"";
menu
"There is nothing on my face..", L_Nothing,
"What, This skin?",-;
mes "[Munro]";
mes "\"Skin? Whoh far-out man.. This must be that weirdo place my brother Parua told me about..\"";
next;
mes "Munro stares at you vacantly for a moment";
next;
mes "Munro's eye-holes suddenly seem more aware";
next;
mes "[Munro]";
mes "\"WHOH! SKIN? d.....dude! How can you stand having that stuff all over you? That's gotta suck!\"";
next;
mes "[Munro]";
mes "\"Here dude.. Take this. It won't get rid of that groady skin but it'll at least make you LOOK normal..\"";
getitem "SkeletonCharm",1;
next;
mes "[Munro]";
mes "\"I have a lot of these man.. a LOT. Take all you want man.. Just remember they only work when I'm around to power them. Freaky-deaky skull power you know?\"";
close;
goto L_Exit;
L_Nothing:
mes "[Munro]";
mes "\"Oh.. ok dude! Whatever you say!\"";
goto L_Exit;
L_Exit:
close;
}
026-1.gat,25,37,0|script|#AnnualHalloween|-1,
{
end;
OnInit:
initnpctimer;
end;
OnTimer1000:
set $@isHalloween, 0;
if ((gettime(6) == 10 && gettime(5) >= 27) || (gettime(6) == 11 && gettime(5) <= 5) || debug)
set $@isHalloween, 1;
if ((gettime(6) == 12 && gettime(5) >= 23) || (gettime(6) == 12 && gettime(5) <= 26) || debug)
set $@isHalloween, 1;
if ($@isHalloween)
goto L_enablemunro;
goto L_disablemunro;
L_enablemunro:
enablenpc "Munro";
goto L_End;
L_disablemunro:
disablenpc "Munro";
L_End:
end;
}
function|script|CheckMunro|,
{
if ((gettime(6) == 10 && gettime(5) >= 27) || (gettime(6) == 11 && gettime(5) <= 5))
goto L_Return;
if ((gettime(6) == 12 && gettime(5) >= 23) || (gettime(6) == 12 && gettime(5) <= 26))
goto L_Return;
// unequipbyid @slotId;
L_Return:
return;
}
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