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/*
* An effects manager
* Copyright (C) 2008 Fate <fate.tmw@googlemail.com>
* Copyright (C) 2008 Chuck Miller <shadowmil@gmail.com>
* Copyright (C) 2009-2012 The Mana Developers
*
* This file is part of The Mana Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "being.h"
#include "effectmanager.h"
#include "log.h"
#include "particle.h"
#include "sound.h"
#include "utils/xml.h"
EffectManager::EffectManager()
{
XML::Document doc("effects.xml");
XML::Node root = doc.rootNode();
if (!root || root.name() != "effects")
{
// Handle old naming until the 0.5.x versions are obsolete.
if (!root || root.name() != "being-effects")
{
logger->log("Error loading being effects file: effects.xml");
return;
}
}
else
{
logger->log("Effects are now loading");
}
for (auto node : root.children())
{
int effectId;
if (node.name() == "effect" && node.attribute("id", effectId))
{
EffectDescription &ed = mEffects[effectId];
node.attribute("particle", ed.particle);
node.attribute("audio", ed.sfx);
}
}
}
EffectManager::~EffectManager() = default;
bool EffectManager::trigger(int id, Being *being, int rotation)
{
auto it = mEffects.find(id);
if (it == mEffects.end())
{
logger->log("EffectManager::trigger: effect %d not found", id);
return false;
}
EffectDescription &effect = it->second;
if (!effect.particle.empty())
{
if (Particle *selfFX = particleEngine->addEffect(effect.particle, 0, 0, rotation))
being->controlParticle(selfFX);
}
if (!effect.sfx.empty())
sound.playSfx(effect.sfx);
return true;
}
bool EffectManager::trigger(int id, int x, int y, int rotation)
{
auto it = mEffects.find(id);
if (it == mEffects.end())
{
logger->log("EffectManager::trigger: effect %d not found", id);
return false;
}
EffectDescription &effect = it->second;
if (!effect.particle.empty())
particleEngine->addEffect(effect.particle, x, y, rotation);
if (!effect.sfx.empty())
sound.playSfx(effect.sfx);
return true;
}
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