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path: root/src/being.cpp
AgeCommit message (Expand)AuthorFilesLines
2025-07-04Added logging priorities and use SDLs logging facilitiesThorbjørn Lindeijer1-4/+4
2025-04-29Changed removeColors to work in-placeThorbjørn Lindeijer1-4/+2
2025-04-25GUI: Added support for multiple color palettes to ThemeThorbjørn Lindeijer1-22/+20
2025-04-02Use a consistent naming style for enum class valuesThorbjørn Lindeijer1-8/+8
2025-04-01Fixed crash on exit when CharCreateDialog is openThorbjørn Lindeijer1-3/+7
2025-03-24Define the GUI theme in XMLThorbjørn Lindeijer1-2/+2
2025-03-07Introduced spriteOffsetY setting to replace half tile hackThorbjørn Lindeijer1-5/+2
2025-03-07Support triggering attacks and play use ability animationsThorbjørn Lindeijer1-1/+8
2025-02-25Replaced ParticleContainer with a ParticleHandleThorbjørn Lindeijer1-30/+16
2025-02-25Added support for option, opt1, opt2, opt3 status effect fieldsThorbjørn Lindeijer1-45/+23
2025-02-21Merged AnimatedSprite into SpriteThorbjørn Lindeijer1-3/+3
2025-02-21Made ActorSprite aggregate instead of subclass CompoundSpriteThorbjørn Lindeijer1-13/+13
2025-02-21Moved stun and status effect handling from ActorSprite to BeingThorbjørn Lindeijer1-6/+79
2025-02-13Support changing being base typeThorbjørn Lindeijer1-57/+77
2025-02-13Implemented support for item replacementsThorbjørn Lindeijer1-24/+122
2025-01-21Fixed ConfigOptionChanged eventsThorbjørn Lindeijer1-1/+1
2025-01-20Made client config statically typedThorbjørn Lindeijer1-6/+6
2024-10-29Turned the PlayerRelation struct into an enum classThorbjørn Lindeijer1-1/+1
2024-10-12Added support for hit/miss sounds on equipment for all playersThorbjørn Lindeijer1-8/+25
2024-10-08Simplified "drawnWhenBehind" logicThorbjørn Lindeijer1-2/+3
2024-10-08Smoother keyboard movementThorbjørn Lindeijer1-0/+8
2024-10-08Smoother being movementThorbjørn Lindeijer1-32/+44
2024-10-08Do a single logic update each frameThorbjørn Lindeijer1-19/+15
2024-10-08Added convenient and efficient Timer classThorbjørn Lindeijer1-7/+3
2024-10-02Fixed potential crash in character selectionThorbjørn Lindeijer1-0/+2
2024-10-02Removed getter/setter cruft from BeingInfoThorbjørn Lindeijer1-17/+16
2024-09-30Added support for particle effects on equipmentThorbjørn Lindeijer1-19/+78
2024-09-28Removed getter/setter cruft from ItemInfoThorbjørn Lindeijer1-11/+7
2024-08-04Add to npc option targetSelection to allow/disallow npc selection.Thorbjørn Lindeijer1-1/+6
2024-04-02General code cleanupsThorbjørn Lindeijer1-15/+12
2024-03-06General code cleanupsThorbjørn Lindeijer1-7/+11
2024-03-04Fixed character displayThorbjørn Lindeijer1-3/+3
2024-03-02Changed server type to "enum class"Thorbjørn Lindeijer1-1/+1
2024-03-02Added support for customizing NPC and Monster hover cursorThorbjørn Lindeijer1-11/+12
2024-03-02General code cleanupsThorbjørn Lindeijer1-6/+6
2024-02-13General code cleanupsThorbjørn Lindeijer1-34/+3
2024-01-30Apply readability-delete-null-pointer fixitsThorbjørn Lindeijer1-11/+4
2024-01-26Apply C++11 fixitsThorbjørn Lindeijer1-19/+19
2013-05-02Fixed network layer doing delayed actor deletionThorbjørn Lindeijer1-1/+1
2012-02-02Fix to the hair colors and styles handling.Yohann Ferreira1-15/+0
2012-01-26Updated copyrights to 2012Thorbjørn Lindeijer1-1/+1
2012-01-20Fixed a bug with hurt sounds volume and simplified codeThorbjørn Lindeijer1-1/+1
2012-01-18ColorDB -> HairDB.Yohann Ferreira1-1/+1
2012-01-14Fixed the chat bubbles position.Yohann Ferreira1-5/+9
2012-01-10player_node -> local_playerYohann Ferreira1-17/+17
2012-01-10Hopefully fixed the butterfly direction updates.Yohann Ferreira1-25/+17
2012-01-09Spotted some more hard-coded files and paths definitions.Yohann Ferreira1-2/+0
2011-09-02The draw order of particles is now Y - 16 pixels.unknown1-7/+7
2011-08-19Fixed visible equipment updates, and made it based on equip.xml.Yohann Ferreira1-2/+0
2011-06-23Made the being death sequence better handled.Yohann Ferreira1-2/+4