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2025-02-03Restored set_{desert,icecave,icemountain,thermin_cave} tilesetsThorbjørn Lindeijer5-1/+17
And changed all references to these tilesets to be external. Also changed some references to the collision tileset to refer to the external tileset. Also corrected the parameters on the set_cave.tsx tileset.
2025-02-03Moved the "set_" tilesets among the other tilesetsThorbjørn Lindeijer3-0/+12
No real reason to separate them to their own folder.
2024-08-30Fixed the durations on the water flow animationsThorbjørn Lindeijer2-129/+129
Assuming the flow is supposed to run this slow. Closes mana/mana#88 ****
2023-11-22mana battery chamber fixes and improvementsHoraK-FDF1-0/+4
2023-05-01Added Mont Blanc shipwreck and remade minimap for 002-1 (Tonori Desert)Ledmitz1-0/+4
2023-04-08map fixesHoraK-FDF2-0/+8
2021-06-01Mushroom x2 x3 tilesets and map 011-6 028-3 057-1 Mushroom fixHoraK-FDF2-0/+8
2020-04-20Doomsday Support Patch (Act 4/5) (#371)Jesusaves1-0/+193
Contains Act 5 maps (by kytty), and Act 4 monsters, items, music, and cutscenes.
2016-05-03Add smaller lab versionwushin1-0/+24
2015-06-28npc actions in tutorial & numa & maskmekolat1-0/+4
2015-05-17Merge pull request #261 from mekolat/debugroomWushin3-9/+1
revamp the GM lounge
2015-05-07Clean up the old unknown Xmas treewushin1-1/+1
2015-05-02revamp the GM loungemekolat3-9/+1
2015-04-19Add snow_x4 tilesetmekolat1-0/+4
2015-01-13remap nivalismekolat2-0/+8
2014-08-25009-2 fringefix, wallfix, bedfixmekolat4-2/+10
2014-07-03Fixed Ground Issues on 009-1mekolat1-1/+1
Fixed Fringe Issues with oversized sprites
2014-06-30Fix map layers in Hurnscaldmekolat1-0/+4
Added Tileset woodland_village_x3.png Fixed Tileset woodland_village.png Fixed Tileset woodland_x3.png closes #120
2014-04-15Tileset Fixeswushin42-168/+0
- Removed Old Tileset Naming Conventions - Removed Unused Unfinished Tiles
2014-04-15Tileset Fixeswushin66-0/+1431
- Naming conventions - Filled in some blank spots - Merged Tilesets together - Added more Desert Tiles - Added more Crypt Tiles - Added more Woodland Tiles - Added more Dock Tiles - Added more Indoor Tiles - Added animated Water Tiles - Added Sign Tiles - Started process of desaturation - Started process of consolidation - Started making tilesets more consistant
2014-04-15Change all npcs to have a player sprite baseBernhardt2-0/+83
Replaced small NPCs with tiles wherever necessary
2013-07-22Fixing tileset widthStefan Dombrowski1-1/+1
2013-07-04snow docks in nivalis, minor related fixesWombat1-0/+4
2013-06-21New cave tilesets: cave2_bilevel.png, cave2_bilevel_water_lava.png, ↵wushin10-0/+40
cave2.png, cave2_sewer_mine.png, cave2_sewer_mine_x2.png, cave2_sewer_mine_x3.png, cave2_sewer_mine_x4.png, cave2_sewers.png, cave2_transistions.png, cave2_x2.png, cave2_x3.png Edited Desert2 to add the sewer entrance
2013-05-25paved roads in Tulimshar with sand coveringswushin1-0/+4
2012-12-22Adding Christmastree_x8 tileset.tux9th1-0/+4
2012-12-17Add 3 tilesets for illia mapsVincent Petithory3-0/+12
2012-08-06added Crypt-Fringe_x3.tsx, edited png, now tiles fit into x3 schematux9th1-0/+4
2012-08-05Fixed Tileset Pots_x2 in 009-2, added the fixed tilesettux9th1-0/+4
2012-08-03Fix use of barbarians-outdoor-fixme tilesettux9th1-4/+0
2012-08-01Fix improper use of an effectively x2 tileset.Ben Longbons1-0/+4
2012-07-31Canonicalize tileset order and use external tilesetsBen Longbons61-0/+452