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path: root/rules/cave/rule_cave_050.tmx
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2025-02-03Restored set_{desert,icecave,icemountain,thermin_cave} tilesetsThorbjørn Lindeijer1-3/+1
And changed all references to these tilesets to be external. Also changed some references to the collision tileset to refer to the external tileset. Also corrected the parameters on the set_cave.tsx tileset.
2025-02-03Moved the "set_" tilesets among the other tilesetsThorbjørn Lindeijer1-1/+1
No real reason to separate them to their own folder.
2025-02-03Replaced many internal tilesets with external tilesetsThorbjørn Lindeijer1-6/+2
Only exhaustive for woodland rules for now. Restored graphics/tiles/set_woodland.png from git history.
2025-02-03Updated cave rules to work with latest TiledAJ Keresztes1-31/+30
2011-07-07Automapper: fixing caves vertical wallsStefan Beller1-0/+1
This fixes the rules needed to be applied at corners, which have one direction with over layer. (Also all cave rules have been opened, visibility of all layers was activated, and saved again. Not really needed, just make all rules look smart. Also the maps are saved now with the latest map format.)
2010-11-07rules for automapping featureStefan Beller1-3/+3
needs support for ruleset and ruleNotset layers!
2010-11-07rulesStefan Beller1-0/+77