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2025-02-03Restored set_{desert,icecave,icemountain,thermin_cave} tilesetsThorbjørn Lindeijer8-27/+9
And changed all references to these tilesets to be external. Also changed some references to the collision tileset to refer to the external tileset. Also corrected the parameters on the set_cave.tsx tileset.
2025-01-20Shift dev lounge warps a little: hurnscald one dropped you off 2 tiles away ↵Fedja Beader1-3/+3
from exit, tulim one ON the warp to dev lounge.
2025-01-08Deduplicate two overlapped 2*Yeti spawners into one 4*Yeti one.Fedja Beader1-20/+12
grep for 209,199 in _mobs.txt + move them so that this chamber is grouped together in the object list
2025-01-08Changed pinkie to bluepar and bat to moggun and added white slimeLed Mitz1-12/+20
Pinkies never seemed to belong in ice caves and since bluepar do, I switched them. Now there's an alternative diamond grinding area to a map that had no use and a few bluepar dropping potions shouldn't be an issue now that they are easier to just buy/craft than ever.
2024-12-17mobs2maps 20241213HoraK-FDF22-422/+838
- added 3 yellow super slime spots to 018-3 (1x2 slimes, 2x 1 slime) - removed rattos from 029-2 - moved respawn points of mogguns and bats on 019-3 to 0,0 now they appear on map (just saw this when looking for slime spots idk if it was moved to prevent mobs from spawning but then again removing them completely would have been better but since this cave always looked so strangely empty i think its good to reactivate them) - added 7 yellow super slime spots to 012-4 (7x2 slimes) - added 1 yellow super slime spot to 032-3 (1x2 slimes) - added 4 blue super slime spots to 031-3 (2x1 slime) - added 1 blue super slime to whole 019-4 - added 1 blue super slime spot spanning all blue slime spots to 046-3 (1x2 slimes) - added 1 blue super slime spot spanning all blue slime spots of the bottom left cave to 047-3 (1x2 slimes) - added 1 yellow super slime spot to 055-3 (1x2 slimes) - added 2 yellow super slime spot spanning each across all yellow slime spots of their cave part to 011-6 (1x2 slimes, 1x5 slimes) - added 4 yellow super slime to whole 009-3 - added 1 yellow super slime spot to 006-3 (1x1 slime) - added 2 green super slime spots to 001-1 (2x2 slimes) - added 1 green super slime spot to 003-4 (1x7 slimes) - added 4 green super slime to whole 043-1 - added 1 red super slime spot to 009-3 (1x7 slimes) - added 1 green super slime spot to 006-1 (1x2 slimes) - added 1 green super slime spot to 021-3 (1x1 slime) - added 1 red super slime spot to 055-3 (1x2 slimes) - added 1 red super slime spot to 043-3 (1x3 slimes) - added 1 green super slime spot to 043-3 (1x1 slime) - added 2 red super slime spots to 018-3 (1x2 slimes, 1x3 slimes) - added 3 red super slime spots to 018-1 (1x1 slime, 2x2 slimes) - added 2 red super slime spots to 013-3 (1x2 slimes, 1x5 slimes) - added 4 red super slime spots to 006-3 (4x1 slime) - added 1 yellow super slime spot spanning all yellow slime spots to 002-5 (1x2 slimes) - added 5 red super slime spots to 012-4 (3x4 slimes, 2x3 slimes) - added 3 golden skull spots to 006-3 (2x2 skulls, 1x3 skulls)
2024-10-30Small edits to spawn areas in crypt3 to avoid overlappingLed Mitz1-9/+9
****
2024-08-07map layer fixesHoraK-FDF2-367/+943
- on 009-2 some object where in over1 layer but with high hats one appeared over the hat (beer on first table) so i moved them to ground3 layer - on 012-1 whole street was in fringe layer that made tortugas vanish behind the tiles every two rows (strangly only tortugas they may have the exact size to trigger that behavior) I also fixed many walls and overlayers where beheader looked through the ground ****
2024-06-17Added Clouds_Calling.ogg to Desert Mountains and Desert Mountain CaveLedmitz2-2/+2
2024-05-04removed bifs, shadowplants*4, beehives*4HoraK-FDF21-206/+134
2024-02-20Added fireplace ambience to a few buildingsLedmitz4-4/+4
2024-02-20birdsong and silenceLed Mitz5-5/+5
You can see the full discussion here: [text](https://forums.themanaworld.org/viewtopic.php?t=21455) Makes Hurnscald indoors silent, town square with bird ambience, town music moved to outside fence, mining camp is silent and map before the moor changed to adjacent east map music to avoid changing tracks for such a short duration on the way to the Graveyard. The purpose is to make the hangout areas a bit more quiet, in hopes of baiting more people to enable music. ****
2024-02-03map fixesHoraK-FDF2-4/+4
2024-01-14Mobs 2 MapsHoraK-FDF35-163/+1147
2023-12-10map 030-2 fixHoraK-FDF1-5/+5
2023-12-07mobsHoraK-FDF16-168/+424
2023-12-02Increased a few daily point mob spawn times and amountsLedmitz3-8/+8
2023-11-30moved bat from 0,0,1,1 to 0,0,0,0HoraK-FDF1-1/+1
2023-11-29bif, skulls and fixesHoraK-FDF15-210/+306
2023-11-22mana battery chamber fixes and improvementsHoraK-FDF1-33/+108
2023-11-18Crypt discoveriesLed Mitz1-33/+869
2023-11-08SC_MATKPOTHoraK-FDF12-170/+299
2023-09-22map fixes 028-3HoraK-FDF1-10/+10
2023-05-01Added Mont Blanc shipwreck and remade minimap for 002-1 (Tonori Desert)Ledmitz1-28/+29
2023-04-20Added Barbarians song to Rager camp and west adjacent mapbarbariansLedmitz2-2/+2
2023-04-20moved object to right locationHoraK-FDF2-34/+34
2023-04-19Added 4 new music tracks to mapsLedmitz9-9/+9
2023-04-19Hurns indoor map fix by poppetLedmitz1-13/+13
2023-04-19Poppet made a map fix at Dimond's cove to fix a single tile on the wrong layerLedmitz1-18/+18
2023-04-18flower spotsHoraK-FDF3-36/+71
2023-04-12maps resaved with 1.10.1 and renamed some fieldsHoraK-FDF131-5461/+5458
2023-04-08map fixesHoraK-FDF17-533/+535
2023-01-22Adds a storage room building sign to match map 009-1. I added the layer...Wellvin1-9/+9
2022-12-14Adds a storage room building sign to match map 009-1. I added the layer...Wellvin1-3/+128
2022-11-12v2022.11.11 Update Alpha 1Jesusalva Jesusalva4-43/+3324
2022-10-24Fix Tiled bugJesusaves1-10/+10
2022-08-02Adds a storage room building signWellvin1-12/+12
2022-04-11Update 027-1 for yet another April changes patchJesusaves1-1/+17
2022-04-04Chronos the shopkeeper, with evil edits from The Mana World Team.HoraK-FDF1-1153/+1568
2022-03-07Mostly bugfixesJesusaves1-6/+423
2021-12-03fixed fractional values in object coordinates and added collusion til… (#464)HoraK-FDF5-77/+77
* fixed fractional values in object coordinates and added collusion tiles to switches * map 099-2 added switch collusion tiles
2021-06-09Merge pull request #463 from HoraK-FDF/map_026-2Micksha1-11/+11
map 026-2 added 2 collusion tiles on entrance to reids room
2021-06-09Merge pull request #462 from HoraK-FDF/map_004-5Micksha1-106/+106
map 004-5 added old chest collusion tile
2021-06-09Merge pull request #461 from HoraK-FDF/map_002-5Micksha1-13/+12
map 002-5 added supply chest collusion tile
2021-06-09Merge pull request #459 from ↵Micksha3-109/+114
HoraK-FDF/mushroom_x2_x3_tilesets_and_011-6_028-3_057-1_mushroom_fix Mushroom x2 x3 tilesets and map 011-6 028-3 057-1 Mushroom fix
2021-06-09Merge pull request #448 from HoraK-FDF/map_099-7Micksha1-2/+2
fixed map 099-7
2021-06-09Merge pull request #447 from HoraK-FDF/map_025-1Micksha1-14/+14
fixed map 025-1
2021-06-09Merge pull request #446 from HoraK-FDF/map_002-1Micksha1-3/+3
fixed map 002-1
2021-06-09Merge pull request #445 from HoraK-FDF/map_001-1Micksha1-2/+2
fixed map 001-1
2021-06-09Merge pull request #443 from HoraK-FDF/map_031-1Micksha1-22/+23
fixed map 031-1 and updated its minimap
2021-06-09Merge pull request #442 from HoraK-FDF/map_018-1Micksha1-29/+29
fixed map 018-1