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-rw-r--r--graphics/items/equipment/head/headslime.pngbin0 -> 370 bytes
-rw-r--r--graphics/items/equipment/head/skullmask-dyable.pngbin0 -> 662 bytes
-rw-r--r--graphics/sprites/equipment/head/headslime-female.xml5
-rw-r--r--graphics/sprites/equipment/head/headslime.pngbin0 -> 1063 bytes
-rw-r--r--graphics/sprites/equipment/head/headslime.xml5
-rw-r--r--graphics/sprites/equipment/head/skullmask-dyable-female.xml229
-rw-r--r--graphics/sprites/equipment/head/skullmask-dyable.pngbin0 -> 1597 bytes
-rw-r--r--graphics/sprites/equipment/head/skullmask-dyable.xml229
-rw-r--r--items/equip-head/_include.xml6
-rw-r--r--items/equip-head/item5399_IceSkullMask.xml7
-rw-r--r--items/equip-head/item5400_GoldenSkullMask.xml7
-rw-r--r--items/equip-head/item5401_YellowHeadSlime.xml7
-rw-r--r--items/equip-head/item5402_RedHeadSlime.xml7
-rw-r--r--items/equip-head/item5403_GreenHeadSlime.xml7
-rw-r--r--items/equip-head/item5404_BlueHeadSlime.xml7
-rw-r--r--license.md4
16 files changed, 520 insertions, 0 deletions
diff --git a/graphics/items/equipment/head/headslime.png b/graphics/items/equipment/head/headslime.png
new file mode 100644
index 00000000..71ec7e10
--- /dev/null
+++ b/graphics/items/equipment/head/headslime.png
Binary files differ
diff --git a/graphics/items/equipment/head/skullmask-dyable.png b/graphics/items/equipment/head/skullmask-dyable.png
new file mode 100644
index 00000000..13c6adfd
--- /dev/null
+++ b/graphics/items/equipment/head/skullmask-dyable.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/headslime-female.xml b/graphics/sprites/equipment/head/headslime-female.xml
new file mode 100644
index 00000000..8f5fe908
--- /dev/null
+++ b/graphics/sprites/equipment/head/headslime-female.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/equipment/head/headslime.png|W" width="40"/>
+ <include file="hairstyles/hairstyle01-female.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/headslime.png b/graphics/sprites/equipment/head/headslime.png
new file mode 100644
index 00000000..30bca403
--- /dev/null
+++ b/graphics/sprites/equipment/head/headslime.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/headslime.xml b/graphics/sprites/equipment/head/headslime.xml
new file mode 100644
index 00000000..7a7fb2c2
--- /dev/null
+++ b/graphics/sprites/equipment/head/headslime.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/headslime.png|W" width="40" height="40"/>
+ <include file="hairstyles/hairstyle01-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/skullmask-dyable-female.xml b/graphics/sprites/equipment/head/skullmask-dyable-female.xml
new file mode 100644
index 00000000..818f9b49
--- /dev/null
+++ b/graphics/sprites/equipment/head/skullmask-dyable-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="32" name="base" src="graphics/sprites/equipment/head/skullmask-dyable.png|Y;W" width="32"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/skullmask-dyable.png b/graphics/sprites/equipment/head/skullmask-dyable.png
new file mode 100644
index 00000000..0bba274f
--- /dev/null
+++ b/graphics/sprites/equipment/head/skullmask-dyable.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/skullmask-dyable.xml b/graphics/sprites/equipment/head/skullmask-dyable.xml
new file mode 100644
index 00000000..a6f8b482
--- /dev/null
+++ b/graphics/sprites/equipment/head/skullmask-dyable.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/skullmask-dyable.png|Y;W" width="32" height="32"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/items/equip-head/_include.xml b/items/equip-head/_include.xml
index 4ed47eb2..4582c562 100644
--- a/items/equip-head/_include.xml
+++ b/items/equip-head/_include.xml
@@ -234,4 +234,10 @@
<include name="items/equip-head/item5395_BlackRoseHat.xml"/>
<include name="items/equip-head/item5396_SnowshroomHat.xml"/>
<include name="items/equip-head/item5397_WickedMushroomHat.xml"/>
+ <include name="items/equip-head/item5399_IceSkullMask.xml"/>
+ <include name="items/equip-head/item5400_GoldenSkullMask.xml"/>
+ <include name="items/equip-head/item5401_YellowHeadSlime.xml"/>
+ <include name="items/equip-head/item5402_RedHeadSlime.xml"/>
+ <include name="items/equip-head/item5403_GreenHeadSlime.xml"/>
+ <include name="items/equip-head/item5404_BlueHeadSlime.xml"/>
</items>
diff --git a/items/equip-head/item5399_IceSkullMask.xml b/items/equip-head/item5399_IceSkullMask.xml
new file mode 100644
index 00000000..b846189a
--- /dev/null
+++ b/items/equip-head/item5399_IceSkullMask.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0"?>
+<items>
+ <item id="5399" image="equipment/head/skullmask-dyable.png|Y:#2b55ab,6b95eb,88a9cd,b9d0e8,eff8ff;W:#000000" name="Ice Skull Mask" description="A mask made out of Ice." mattack="5" type="equip-head" defense="3" weight="150" sellProtected="true">
+ <sprite gender="unisex">equipment/head/skullmask-dyable.xml|#2b55ab,6b95eb,88a9cd,b9d0e8,eff8ff;#000000</sprite>
+ <sprite gender="female">equipment/head/skullmask-dyable-female.xml|#2b55ab,6b95eb,88a9cd,b9d0e8,eff8ff;#000000</sprite>
+ </item>
+</items>
diff --git a/items/equip-head/item5400_GoldenSkullMask.xml b/items/equip-head/item5400_GoldenSkullMask.xml
new file mode 100644
index 00000000..dfc5bd1f
--- /dev/null
+++ b/items/equip-head/item5400_GoldenSkullMask.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0"?>
+<items>
+ <item id="5400" image="equipment/head/skullmask-dyable.png|Y:#573f10,9c8226,d3c04b,ffffff;W:#000000" name="Golden Skull Mask" description="A mask made out of Gold." mattack="5" type="equip-head" defense="3" weight="150" sellProtected="true">
+ <sprite gender="unisex">equipment/head/skullmask-dyable.xml|#573f10,9c8226,d3c04b,ffffff;#000000</sprite>
+ <sprite gender="female">equipment/head/skullmask-dyable-female.xml|#573f10,9c8226,d3c04b,ffffff;#000000</sprite>
+ </item>
+</items>
diff --git a/items/equip-head/item5401_YellowHeadSlime.xml b/items/equip-head/item5401_YellowHeadSlime.xml
new file mode 100644
index 00000000..df601899
--- /dev/null
+++ b/items/equip-head/item5401_YellowHeadSlime.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0"?>
+<items>
+ <item id="5401" image="equipment/head/headslime.png|W:#b47f00,ffffff" name="Yellow Head Slime" description="A slime that lives in symbiosis with your head." effect="+7% HP recovery" mdefense="7" hit="-7" type="equip-head" defense="1" weight="250" sellProtected="true">
+ <sprite gender="unisex">equipment/head/headslime.xml|#b47f00,ffffff</sprite>
+ <sprite gender="female">equipment/head/headslime-female.xml|#b47f00,ffffff</sprite>
+ </item>
+</items>
diff --git a/items/equip-head/item5402_RedHeadSlime.xml b/items/equip-head/item5402_RedHeadSlime.xml
new file mode 100644
index 00000000..51fd9ee6
--- /dev/null
+++ b/items/equip-head/item5402_RedHeadSlime.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0"?>
+<items>
+ <item id="5402" image="equipment/head/headslime.png|W:#7e0000,ffffff" name="Red Head Slime" description="A slime that lives in symbiosis with your head." effect="+7% HP recovery" mdefense="7" hit="-7" type="equip-head" defense="1" weight="250" sellProtected="true">
+ <sprite gender="unisex">equipment/head/headslime.xml|#7e0000,ffffff</sprite>
+ <sprite gender="female">equipment/head/headslime-female.xml|#7e0000,ffffff</sprite>
+ </item>
+</items>
diff --git a/items/equip-head/item5403_GreenHeadSlime.xml b/items/equip-head/item5403_GreenHeadSlime.xml
new file mode 100644
index 00000000..ee47e9c2
--- /dev/null
+++ b/items/equip-head/item5403_GreenHeadSlime.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0"?>
+<items>
+ <item id="5403" image="equipment/head/headslime.png|W:#72982c,ffffff" name="Green Head Slime" description="A slime that lives in symbiosis with your head." effect="+7% HP recovery" mdefense="7" hit="-7" type="equip-head" defense="1" weight="250" sellProtected="true">
+ <sprite gender="unisex">equipment/head/headslime.xml|#72982c,ffffff</sprite>
+ <sprite gender="female">equipment/head/headslime-female.xml|#72982c,ffffff</sprite>
+ </item>
+</items>
diff --git a/items/equip-head/item5404_BlueHeadSlime.xml b/items/equip-head/item5404_BlueHeadSlime.xml
new file mode 100644
index 00000000..8fa3fc43
--- /dev/null
+++ b/items/equip-head/item5404_BlueHeadSlime.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0"?>
+<items>
+ <item id="5404" image="equipment/head/headslime.png|W:#2121ae,ffffff" name="Blue Head Slime" description="A slime that lives in symbiosis with your head." effect="+7% HP recovery" mdefense="7" hit="-7" type="equip-head" defense="1" weight="250" sellProtected="true">
+ <sprite gender="unisex">equipment/head/headslime.xml|#2121ae,ffffff</sprite>
+ <sprite gender="female">equipment/head/headslime-female.xml|#2121ae,ffffff</sprite>
+ </item>
+</items>
diff --git a/license.md b/license.md
index f39a5122..62a1af0b 100644
--- a/license.md
+++ b/license.md
@@ -252,6 +252,7 @@ File | Artists | Licenses
`graphics/items/equipment/head/goggles.png` | Fettsack | GPLv2
`graphics/items/equipment/head/gradcap.png` | Arilious | GPLv2
`graphics/items/equipment/head/guyfawkes.png` | 5t3v3 | GPLv2
+`graphics/items/equipment/head/headslime.png` | HoraK-FDF | GPLv2, CC BY-SA 4.0
`graphics/items/equipment/head/heart-glasses.png` | Lizandra | GPLv2, CC BY-SA 3.0
`graphics/items/equipment/head/highpriest-crown.png` | Black Don | GPLv2
`graphics/items/equipment/head/infantryhelm.png` | Black Don | GPLv2
@@ -288,6 +289,7 @@ File | Artists | Licenses
`graphics/items/equipment/head/santahat.png` | Crush | GPLv2, CC BY-SA 3.0
`graphics/items/equipment/head/silkheadband.png` | Crush | GPLv2, CC BY-SA 3.0
`graphics/items/equipment/head/skullmask.png` | Beelzebub, FotherJ | GPLv2
+`graphics/items/equipment/head/skullmask-dyable.png` | Beelzebub, FotherJ, HoraK-FDF | GPLv2
`graphics/items/equipment/head/snowgoggles.png` | VXD | GPLv2, CC BY-SA 3.0
`graphics/items/equipment/head/snowshroomhat.png` | Cassy, HoraK-FDF | CC BY-SA 3.0
`graphics/items/equipment/head/sunglasses.png` | UntamedMonkey | GPLv2, CC BY-SA 3.0
@@ -912,6 +914,7 @@ File | Artists | Licenses
`graphics/sprites/equipment/head/goggles.png` | Fettsack | GPLv2
`graphics/sprites/equipment/head/gradcap.png` | Arilious | GPLv2
`graphics/sprites/equipment/head/guyfawkes.png` | 5t3v3 | GPLv2
+`graphics/sprites/equipment/head/headslime.png` | HoraK-FDF | GPLv2, CC BY-SA 4.0
`graphics/sprites/equipment/head/heart-glasses.png` | Lizandra | GPLv2, CC BY-SA 3.0
`graphics/sprites/equipment/head/highpriest-crown.png` | Black Don | GPLv2
`graphics/sprites/equipment/head/infantryhelm.png` | Black Don | GPLv2
@@ -950,6 +953,7 @@ File | Artists | Licenses
`graphics/sprites/equipment/head/shroom.png` | crevost2, Yuuki | GPLv2
`graphics/sprites/equipment/head/silkheadband.png` | Crush | GPLv2, CC BY-SA 3.0
`graphics/sprites/equipment/head/skullmask.png` | Beelzebub, FotherJ | GPLv2
+`graphics/sprites/equipment/head/skullmask-dyable.png` | Beelzebub, FotherJ, HoraK-FDF | GPLv2
`graphics/sprites/equipment/head/smileycap.png` | +seeds | GPLv2, CC BY-SA 3.0
`graphics/sprites/equipment/head/snowgoggles.png` | VXD | GPLv2, CC BY-SA 3.0
`graphics/sprites/equipment/head/snowshroomhat.png` | Saulc, Cassy, HoraK-FDF | CC BY-SA 3.0