diff options
-rw-r--r-- | graphics/items/equipment/head/headslime.png | bin | 0 -> 370 bytes | |||
-rw-r--r-- | graphics/items/equipment/head/skullmask-dyable.png | bin | 0 -> 662 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/headslime-female.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/headslime.png | bin | 0 -> 1063 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/headslime.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/skullmask-dyable-female.xml | 229 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/skullmask-dyable.png | bin | 0 -> 1597 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/skullmask-dyable.xml | 229 | ||||
-rw-r--r-- | items/equip-head/_include.xml | 6 | ||||
-rw-r--r-- | items/equip-head/item5399_IceSkullMask.xml | 7 | ||||
-rw-r--r-- | items/equip-head/item5400_GoldenSkullMask.xml | 7 | ||||
-rw-r--r-- | items/equip-head/item5401_YellowHeadSlime.xml | 7 | ||||
-rw-r--r-- | items/equip-head/item5402_RedHeadSlime.xml | 7 | ||||
-rw-r--r-- | items/equip-head/item5403_GreenHeadSlime.xml | 7 | ||||
-rw-r--r-- | items/equip-head/item5404_BlueHeadSlime.xml | 7 | ||||
-rw-r--r-- | license.md | 4 |
16 files changed, 520 insertions, 0 deletions
diff --git a/graphics/items/equipment/head/headslime.png b/graphics/items/equipment/head/headslime.png Binary files differnew file mode 100644 index 00000000..71ec7e10 --- /dev/null +++ b/graphics/items/equipment/head/headslime.png diff --git a/graphics/items/equipment/head/skullmask-dyable.png b/graphics/items/equipment/head/skullmask-dyable.png Binary files differnew file mode 100644 index 00000000..13c6adfd --- /dev/null +++ b/graphics/items/equipment/head/skullmask-dyable.png diff --git a/graphics/sprites/equipment/head/headslime-female.xml b/graphics/sprites/equipment/head/headslime-female.xml new file mode 100644 index 00000000..8f5fe908 --- /dev/null +++ b/graphics/sprites/equipment/head/headslime-female.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="40" name="base" src="graphics/sprites/equipment/head/headslime.png|W" width="40"/> + <include file="hairstyles/hairstyle01-female.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/headslime.png b/graphics/sprites/equipment/head/headslime.png Binary files differnew file mode 100644 index 00000000..30bca403 --- /dev/null +++ b/graphics/sprites/equipment/head/headslime.png diff --git a/graphics/sprites/equipment/head/headslime.xml b/graphics/sprites/equipment/head/headslime.xml new file mode 100644 index 00000000..7a7fb2c2 --- /dev/null +++ b/graphics/sprites/equipment/head/headslime.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/headslime.png|W" width="40" height="40"/> + <include file="hairstyles/hairstyle01-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/skullmask-dyable-female.xml b/graphics/sprites/equipment/head/skullmask-dyable-female.xml new file mode 100644 index 00000000..818f9b49 --- /dev/null +++ b/graphics/sprites/equipment/head/skullmask-dyable-female.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="32" name="base" src="graphics/sprites/equipment/head/skullmask-dyable.png|Y;W" width="32"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" index="0" offsetX="0" offsetY="-29"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="150" index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="0" offsetY="-29"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="150" index="1" offsetX="0" offsetY="-29"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="75" index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> + <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> + <frame delay="75" index="2" offsetX="-1" offsetY="-25"/> + <frame delay="150" index="2" offsetX="-1" offsetY="-26"/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="0" offsetY="-29"/> + <frame delay="75" index="3" offsetX="0" offsetY="-28"/> + <frame delay="150" index="3" offsetX="0" offsetY="-29"/> + <frame delay="75" index="3" offsetX="0" offsetY="-28"/> + <frame delay="75" index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action imageset="base" name="attack"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-27"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <frame delay="75" index="0" offsetX="0" offsetY="-25"/> + <frame delay="75" index="0" offsetX="0" offsetY="-24"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="4" offsetY="-30"/> + <frame delay="75" index="1" offsetX="4" offsetY="-31"/> + <frame delay="75" index="1" offsetX="0" offsetY="-28"/> + <frame delay="75" index="1" offsetX="-1" offsetY="-27"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-2" offsetY="-25"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-23"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="-3" offsetY="-30"/> + <frame delay="75" index="3" offsetX="-3" offsetY="-31"/> + <frame delay="75" index="3" offsetX="0" offsetY="-28"/> + <frame delay="75" index="3" offsetX="1" offsetY="-27"/> + <end/> + </animation> + </action> + <action imageset="base" name="attack_bow"> + <animation direction="down"> + <frame delay="225" index="0" offsetX="0" offsetY="-28"/> + <frame delay="75" index="0" offsetX="0" offsetY="-27"/> + <frame delay="75" index="0" offsetX="0" offsetY="-28"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="225" index="1" offsetX="3" offsetY="-29"/> + <frame delay="150" index="1" offsetX="5" offsetY="-30"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-1" offsetY="-25"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-24"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-25"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="225" index="3" offsetX="-3" offsetY="-29"/> + <frame delay="150" index="3" offsetX="-5" offsetY="-30"/> + <end/> + </animation> + </action> + <action imageset="base" name="sit"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-20"/> + </animation> + </action> + <action imageset="base" name="dead"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="-4"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-23" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-1" offsetY="-26" delay="140"/> + <frame index="1" offsetX="2" offsetY="-29" delay="140"/> + <frame index="1" offsetX="4" offsetY="-29" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-25" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-24" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-25" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-26" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-29" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-29" delay="140"/> + <frame index="3" offsetX="3" offsetY="-25" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="100"/> + <frame index="0" offsetX="0" offsetY="-28" delay="100"/> + <frame index="0" offsetX="0" offsetY="-25" delay="100"/> + <frame index="0" offsetX="0" offsetY="-24" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="100"/> + <frame index="1" offsetX="4" offsetY="-31" delay="100"/> + <frame index="1" offsetX="0" offsetY="-28" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> + <frame index="3" offsetX="0" offsetY="-28" delay="100"/> + <frame index="3" offsetX="1" offsetY="-27" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-29" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-30" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-24" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="140"/> + <frame index="1" offsetX="7" offsetY="-28" delay="140"/> + <frame index="1" offsetX="0" offsetY="-30" delay="140"/> + <frame index="1" offsetX="0" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-25" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-25" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-29" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-5" offsetY="-28" delay="140"/> + <frame index="3" offsetX="1" offsetY="-30" delay="140"/> + <frame index="3" offsetX="2" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-26" delay="280"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-22" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-30" delay="140"/> + <frame index="1" offsetX="3" offsetY="-31" delay="280"/> + <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-24" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-23" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-22" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-31" delay="280"/> + <frame index="3" offsetX="3" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/skullmask-dyable.png b/graphics/sprites/equipment/head/skullmask-dyable.png Binary files differnew file mode 100644 index 00000000..0bba274f --- /dev/null +++ b/graphics/sprites/equipment/head/skullmask-dyable.png diff --git a/graphics/sprites/equipment/head/skullmask-dyable.xml b/graphics/sprites/equipment/head/skullmask-dyable.xml new file mode 100644 index 00000000..a6f8b482 --- /dev/null +++ b/graphics/sprites/equipment/head/skullmask-dyable.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/skullmask-dyable.png|Y;W" width="32" height="32"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29" delay="75"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY="-29" delay="150"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY="-29" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> + <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29" delay="75"/> + <frame index="3" offsetX="0" offsetY="-28" delay="75"/> + <frame index="3" offsetX="0" offsetY="-29" delay="150"/> + <frame index="3" offsetX="0" offsetY="-28" delay="75"/> + <frame index="3" offsetX="0" offsetY="-29" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="75"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-25" delay="75"/> + <frame index="0" offsetX="0" offsetY="-24" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="75"/> + <frame index="1" offsetX="4" offsetY="-31" delay="75"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="225"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> + <frame index="3" offsetX="0" offsetY="-28" delay="75"/> + <frame index="3" offsetX="1" offsetY="-27" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="225"/> + <frame index="0" offsetX="0" offsetY="-27" delay="75"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-29" delay="225"/> + <frame index="1" offsetX="5" offsetY="-30" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25" delay="225"/> + <frame index="2" offsetX="-2" offsetY="-24" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-29" delay="225"/> + <frame index="3" offsetX="-5" offsetY="-30" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-20"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="-4"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="140"/> + <frame index="0" offsetX="0" offsetY="-24" delay="140"/> + <frame index="0" offsetX="0" offsetY="-29" delay="140"/> + <frame index="0" offsetX="0" offsetY="-24" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-28" delay="140"/> + <frame index="1" offsetX="3" offsetY="-31" delay="140"/> + <frame index="1" offsetX="5" offsetY="-31" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="140"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-28" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-31" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="140"/> + <frame index="3" offsetX="2" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="100"/> + <frame index="0" offsetX="0" offsetY="-28" delay="100"/> + <frame index="0" offsetX="0" offsetY="-25" delay="100"/> + <frame index="0" offsetX="0" offsetY="-24" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="100"/> + <frame index="1" offsetX="4" offsetY="-31" delay="100"/> + <frame index="1" offsetX="0" offsetY="-28" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> + <frame index="3" offsetX="0" offsetY="-28" delay="100"/> + <frame index="3" offsetX="1" offsetY="-27" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-30" delay="280"/> + <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-24" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="5" offsetY="-30" delay="140"/> + <frame index="1" offsetX="6" offsetY="-31" delay="140"/> + <frame index="1" offsetX="1" offsetY="-32" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="420"/> + <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> + <frame index="3" offsetX="1" offsetY="-32" delay="140"/> + <frame index="3" offsetX="3" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> + <frame index="0" offsetX="0" offsetY="-30" delay="140"/> + <frame index="0" offsetX="0" offsetY="-25" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-32" delay="140"/> + <frame index="1" offsetX="4" offsetY="-31" delay="140"/> + <frame index="1" offsetX="4" offsetY="-32" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> + <frame index="3" offsetX="3" offsetY="-28" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/items/equip-head/_include.xml b/items/equip-head/_include.xml index 4ed47eb2..4582c562 100644 --- a/items/equip-head/_include.xml +++ b/items/equip-head/_include.xml @@ -234,4 +234,10 @@ <include name="items/equip-head/item5395_BlackRoseHat.xml"/> <include name="items/equip-head/item5396_SnowshroomHat.xml"/> <include name="items/equip-head/item5397_WickedMushroomHat.xml"/> + <include name="items/equip-head/item5399_IceSkullMask.xml"/> + <include name="items/equip-head/item5400_GoldenSkullMask.xml"/> + <include name="items/equip-head/item5401_YellowHeadSlime.xml"/> + <include name="items/equip-head/item5402_RedHeadSlime.xml"/> + <include name="items/equip-head/item5403_GreenHeadSlime.xml"/> + <include name="items/equip-head/item5404_BlueHeadSlime.xml"/> </items> diff --git a/items/equip-head/item5399_IceSkullMask.xml b/items/equip-head/item5399_IceSkullMask.xml new file mode 100644 index 00000000..b846189a --- /dev/null +++ b/items/equip-head/item5399_IceSkullMask.xml @@ -0,0 +1,7 @@ +<?xml version="1.0"?> +<items> + <item id="5399" image="equipment/head/skullmask-dyable.png|Y:#2b55ab,6b95eb,88a9cd,b9d0e8,eff8ff;W:#000000" name="Ice Skull Mask" description="A mask made out of Ice." mattack="5" type="equip-head" defense="3" weight="150" sellProtected="true"> + <sprite gender="unisex">equipment/head/skullmask-dyable.xml|#2b55ab,6b95eb,88a9cd,b9d0e8,eff8ff;#000000</sprite> + <sprite gender="female">equipment/head/skullmask-dyable-female.xml|#2b55ab,6b95eb,88a9cd,b9d0e8,eff8ff;#000000</sprite> + </item> +</items> diff --git a/items/equip-head/item5400_GoldenSkullMask.xml b/items/equip-head/item5400_GoldenSkullMask.xml new file mode 100644 index 00000000..dfc5bd1f --- /dev/null +++ b/items/equip-head/item5400_GoldenSkullMask.xml @@ -0,0 +1,7 @@ +<?xml version="1.0"?> +<items> + <item id="5400" image="equipment/head/skullmask-dyable.png|Y:#573f10,9c8226,d3c04b,ffffff;W:#000000" name="Golden Skull Mask" description="A mask made out of Gold." mattack="5" type="equip-head" defense="3" weight="150" sellProtected="true"> + <sprite gender="unisex">equipment/head/skullmask-dyable.xml|#573f10,9c8226,d3c04b,ffffff;#000000</sprite> + <sprite gender="female">equipment/head/skullmask-dyable-female.xml|#573f10,9c8226,d3c04b,ffffff;#000000</sprite> + </item> +</items> diff --git a/items/equip-head/item5401_YellowHeadSlime.xml b/items/equip-head/item5401_YellowHeadSlime.xml new file mode 100644 index 00000000..df601899 --- /dev/null +++ b/items/equip-head/item5401_YellowHeadSlime.xml @@ -0,0 +1,7 @@ +<?xml version="1.0"?> +<items> + <item id="5401" image="equipment/head/headslime.png|W:#b47f00,ffffff" name="Yellow Head Slime" description="A slime that lives in symbiosis with your head." effect="+7% HP recovery" mdefense="7" hit="-7" type="equip-head" defense="1" weight="250" sellProtected="true"> + <sprite gender="unisex">equipment/head/headslime.xml|#b47f00,ffffff</sprite> + <sprite gender="female">equipment/head/headslime-female.xml|#b47f00,ffffff</sprite> + </item> +</items> diff --git a/items/equip-head/item5402_RedHeadSlime.xml b/items/equip-head/item5402_RedHeadSlime.xml new file mode 100644 index 00000000..51fd9ee6 --- /dev/null +++ b/items/equip-head/item5402_RedHeadSlime.xml @@ -0,0 +1,7 @@ +<?xml version="1.0"?> +<items> + <item id="5402" image="equipment/head/headslime.png|W:#7e0000,ffffff" name="Red Head Slime" description="A slime that lives in symbiosis with your head." effect="+7% HP recovery" mdefense="7" hit="-7" type="equip-head" defense="1" weight="250" sellProtected="true"> + <sprite gender="unisex">equipment/head/headslime.xml|#7e0000,ffffff</sprite> + <sprite gender="female">equipment/head/headslime-female.xml|#7e0000,ffffff</sprite> + </item> +</items> diff --git a/items/equip-head/item5403_GreenHeadSlime.xml b/items/equip-head/item5403_GreenHeadSlime.xml new file mode 100644 index 00000000..ee47e9c2 --- /dev/null +++ b/items/equip-head/item5403_GreenHeadSlime.xml @@ -0,0 +1,7 @@ +<?xml version="1.0"?> +<items> + <item id="5403" image="equipment/head/headslime.png|W:#72982c,ffffff" name="Green Head Slime" description="A slime that lives in symbiosis with your head." effect="+7% HP recovery" mdefense="7" hit="-7" type="equip-head" defense="1" weight="250" sellProtected="true"> + <sprite gender="unisex">equipment/head/headslime.xml|#72982c,ffffff</sprite> + <sprite gender="female">equipment/head/headslime-female.xml|#72982c,ffffff</sprite> + </item> +</items> diff --git a/items/equip-head/item5404_BlueHeadSlime.xml b/items/equip-head/item5404_BlueHeadSlime.xml new file mode 100644 index 00000000..8fa3fc43 --- /dev/null +++ b/items/equip-head/item5404_BlueHeadSlime.xml @@ -0,0 +1,7 @@ +<?xml version="1.0"?> +<items> + <item id="5404" image="equipment/head/headslime.png|W:#2121ae,ffffff" name="Blue Head Slime" description="A slime that lives in symbiosis with your head." effect="+7% HP recovery" mdefense="7" hit="-7" type="equip-head" defense="1" weight="250" sellProtected="true"> + <sprite gender="unisex">equipment/head/headslime.xml|#2121ae,ffffff</sprite> + <sprite gender="female">equipment/head/headslime-female.xml|#2121ae,ffffff</sprite> + </item> +</items> @@ -252,6 +252,7 @@ File | Artists | Licenses `graphics/items/equipment/head/goggles.png` | Fettsack | GPLv2 `graphics/items/equipment/head/gradcap.png` | Arilious | GPLv2 `graphics/items/equipment/head/guyfawkes.png` | 5t3v3 | GPLv2 +`graphics/items/equipment/head/headslime.png` | HoraK-FDF | GPLv2, CC BY-SA 4.0 `graphics/items/equipment/head/heart-glasses.png` | Lizandra | GPLv2, CC BY-SA 3.0 `graphics/items/equipment/head/highpriest-crown.png` | Black Don | GPLv2 `graphics/items/equipment/head/infantryhelm.png` | Black Don | GPLv2 @@ -288,6 +289,7 @@ File | Artists | Licenses `graphics/items/equipment/head/santahat.png` | Crush | GPLv2, CC BY-SA 3.0 `graphics/items/equipment/head/silkheadband.png` | Crush | GPLv2, CC BY-SA 3.0 `graphics/items/equipment/head/skullmask.png` | Beelzebub, FotherJ | GPLv2 +`graphics/items/equipment/head/skullmask-dyable.png` | Beelzebub, FotherJ, HoraK-FDF | GPLv2 `graphics/items/equipment/head/snowgoggles.png` | VXD | GPLv2, CC BY-SA 3.0 `graphics/items/equipment/head/snowshroomhat.png` | Cassy, HoraK-FDF | CC BY-SA 3.0 `graphics/items/equipment/head/sunglasses.png` | UntamedMonkey | GPLv2, CC BY-SA 3.0 @@ -912,6 +914,7 @@ File | Artists | Licenses `graphics/sprites/equipment/head/goggles.png` | Fettsack | GPLv2 `graphics/sprites/equipment/head/gradcap.png` | Arilious | GPLv2 `graphics/sprites/equipment/head/guyfawkes.png` | 5t3v3 | GPLv2 +`graphics/sprites/equipment/head/headslime.png` | HoraK-FDF | GPLv2, CC BY-SA 4.0 `graphics/sprites/equipment/head/heart-glasses.png` | Lizandra | GPLv2, CC BY-SA 3.0 `graphics/sprites/equipment/head/highpriest-crown.png` | Black Don | GPLv2 `graphics/sprites/equipment/head/infantryhelm.png` | Black Don | GPLv2 @@ -950,6 +953,7 @@ File | Artists | Licenses `graphics/sprites/equipment/head/shroom.png` | crevost2, Yuuki | GPLv2 `graphics/sprites/equipment/head/silkheadband.png` | Crush | GPLv2, CC BY-SA 3.0 `graphics/sprites/equipment/head/skullmask.png` | Beelzebub, FotherJ | GPLv2 +`graphics/sprites/equipment/head/skullmask-dyable.png` | Beelzebub, FotherJ, HoraK-FDF | GPLv2 `graphics/sprites/equipment/head/smileycap.png` | +seeds | GPLv2, CC BY-SA 3.0 `graphics/sprites/equipment/head/snowgoggles.png` | VXD | GPLv2, CC BY-SA 3.0 `graphics/sprites/equipment/head/snowshroomhat.png` | Saulc, Cassy, HoraK-FDF | CC BY-SA 3.0 |