diff options
author | Ali-G <gauvain.dauchy@free.fr> | 2011-09-25 12:54:59 +0200 |
---|---|---|
committer | Jessica Tölke <jtoelke@mail.upb.de> | 2011-09-28 20:01:45 +0200 |
commit | 3d5d6488e3141aa24d085df0636d53163659be01 (patch) | |
tree | fc56b6727349e62736e8aab1bb909df6f5860b35 /sfx | |
parent | 9dac957b45e915930787471f8a2e6861c1ffcdd1 (diff) | |
download | clientdata-3d5d6488e3141aa24d085df0636d53163659be01.tar.gz clientdata-3d5d6488e3141aa24d085df0636d53163659be01.tar.bz2 clientdata-3d5d6488e3141aa24d085df0636d53163659be01.tar.xz clientdata-3d5d6488e3141aa24d085df0636d53163659be01.zip |
Added some tiles in over layer near cliffs to avoid layer issues with player with a scythe or a wooden staff in the hands.
That implied the removal of some fringe tiles in the nearby maps.
Diffstat (limited to 'sfx')
0 files changed, 0 insertions, 0 deletions