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authorAli-G <gauvain.dauchy@free.fr>2011-04-26 20:55:36 +0200
committerStefan Beller <stefanbeller@googlemail.com>2011-04-26 21:49:24 +0200
commitc3bb2697f63e6c70504d52b5c049f4d05b37239d (patch)
treef5a9bc67dc752e393ebb513013b631730c0e9cd8 /maps/030-1.tmx
parent194e355275e15af72fa1a9f52993bf98b55643da (diff)
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Fixed a tile + some collisions in graveyard and easter island.
By "ticked some boxes" I mean that when you open it, it doesn't show everything such as collisions and/or ground, etc… I fixed that. Nothing to worry about, there isn't any other change on these maps. Woodland_graveyard_crypt.png -> fixed some weird blue pixels on the roof. 027-1.tmx: - Fixed some ground under two graves. - Changed some collisions here and there and erased two trees. These link because people could walk onto these two trees 028-1.tmx -> Changed some collisions near the water. Sometimes, people could walk on the water and somewhere else, they couldn't walk on the ground. 010-2.tmx -> Erased some grey ground that was not in the map itself, doesn't change the map at all. 003-2.tmx -> ticked some boxes 008-1.tmx -> ticked some boxes 009-3.tmx -> ticked some boxes and something more! 013-1.tmx -> ticked some boxes 013-3.tmx -> ticked some boxes 015-3.tmx -> ticked some boxes 017-2.tmx -> ticked some boxes 018-3.tmx -> ticked some boxes 029-3.tmx -> ticked some boxes 030-1.tmx -> ticked some boxes 031-1.tmx -> ticked some boxes 031-2.tmx -> ticked some boxes 031-3.tmx -> ticked some boxes
Diffstat (limited to 'maps/030-1.tmx')
-rw-r--r--maps/030-1.tmx2
1 files changed, 1 insertions, 1 deletions
diff --git a/maps/030-1.tmx b/maps/030-1.tmx
index 1985b3eb..e1c1a586 100644
--- a/maps/030-1.tmx
+++ b/maps/030-1.tmx
@@ -53,7 +53,7 @@
H4sIAAAAAAAAA+3Wa46rMAwG0NHd6Ox/F/fXSAgBCcHUiXssHWkebTD218fvv5+fXwAAAAAAAAAAAAAAAAAAgIL+KrsP5vSXDTnhzDYb+5yslJttZfdS1VVl9zbSf3Y/la2cldX6XVFvZfd5p/fsvqqSE1pz7s1Kdq9ykjvjo3kf5WhGMpI355XmvWLPK1sxLyv1WoGMUC0fV31n91XdSvPe97hK31Ws8PpsVXZ/la0y897K7rOqFWZ+t7L7rWj2uY9W9lwrmnHuTyt7ppXMNv8n/cjJPDt5ewet3c/Q47eK2sPIbvbPiazsuVZxNtuRPYzu5ui8qMqebyWRtT3z7Py7fYz2nj3XKjLrTg8j95A922re2Gt0yUm+N3b0pI7OPbuenMyfke0ZV+ft/9e6dmT+sudbScR87+ys53FRlT3bSiLnvH/e0Rn7/x9dM6qyZ1tB9IzvnnX12IjKnm8l0TNundO736eVPddK3pp3xI5b13+jb+7P+83s2fE6ovclH7VF7a7nDNlY25OstHLwNH/M5e5+n1T2vfKZrMgIMkJvTt7KTPa9EZ8VGSEjL9n3whpZyb4P1shK9j0wf0Zkpb7Wzvc/y8n3idi3fNQW9Z4gJ3VFfmbIyfxGPiMiv1P4brKG3h1tHxOVlci88ZmcjFbEdbNnwPs5Gd1zZOb4fE7u5Kf3/LPrZd87Y3lpZWgkK1fZy75nYnJzlYvW761syEktV6/93vcaOeEoL2d/lw1631ey+2QuV+8v2b0BAAAAAAAAAAAAAAAAAAAAAAAAAADf6T+CdKKTABQBAA==
</data>
</layer>
- <objectgroup name="Objects" width="0" height="0" visible="0">
+ <objectgroup name="Objects" width="0" height="0">
<object name="toSnowfield" type="WARP" x="1920" y="896" width="64" height="32">
<properties>
<property name="dest_map" value="019-1"/>