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authorAli-G <gauvain.dauchy@free.fr>2011-04-26 20:55:36 +0200
committerStefan Beller <stefanbeller@googlemail.com>2011-04-26 21:49:24 +0200
commitc3bb2697f63e6c70504d52b5c049f4d05b37239d (patch)
treef5a9bc67dc752e393ebb513013b631730c0e9cd8 /maps/029-3.tmx
parent194e355275e15af72fa1a9f52993bf98b55643da (diff)
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Fixed a tile + some collisions in graveyard and easter island.
By "ticked some boxes" I mean that when you open it, it doesn't show everything such as collisions and/or ground, etc… I fixed that. Nothing to worry about, there isn't any other change on these maps. Woodland_graveyard_crypt.png -> fixed some weird blue pixels on the roof. 027-1.tmx: - Fixed some ground under two graves. - Changed some collisions here and there and erased two trees. These link because people could walk onto these two trees 028-1.tmx -> Changed some collisions near the water. Sometimes, people could walk on the water and somewhere else, they couldn't walk on the ground. 010-2.tmx -> Erased some grey ground that was not in the map itself, doesn't change the map at all. 003-2.tmx -> ticked some boxes 008-1.tmx -> ticked some boxes 009-3.tmx -> ticked some boxes and something more! 013-1.tmx -> ticked some boxes 013-3.tmx -> ticked some boxes 015-3.tmx -> ticked some boxes 017-2.tmx -> ticked some boxes 018-3.tmx -> ticked some boxes 029-3.tmx -> ticked some boxes 030-1.tmx -> ticked some boxes 031-1.tmx -> ticked some boxes 031-2.tmx -> ticked some boxes 031-3.tmx -> ticked some boxes
Diffstat (limited to 'maps/029-3.tmx')
-rw-r--r--maps/029-3.tmx8
1 files changed, 4 insertions, 4 deletions
diff --git a/maps/029-3.tmx b/maps/029-3.tmx
index 76728511..ed50a2c0 100644
--- a/maps/029-3.tmx
+++ b/maps/029-3.tmx
@@ -6,13 +6,13 @@
<property name="name" value="Fight Cave"/>
</properties>
<tileset firstgid="1" name="Collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png"/>
+ <image source="../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<tileset firstgid="3" name="Cave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/cave.png"/>
+ <image source="../graphics/tiles/cave.png" width="512" height="256"/>
</tileset>
<tileset firstgid="131" name="Arena" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/arena.png"/>
+ <image source="../graphics/tiles/arena.png" width="512" height="512"/>
</tileset>
<layer name="Gound" width="100" height="100">
<data encoding="base64" compression="gzip">
@@ -34,7 +34,7 @@
H4sIAAAAAAAAA+3ZXU7CQBQG0OFFNLoBcf+P/mwAFqD7AX3zNobYEKDDdKYWc05yHyDtpLlfbtppUwIAAAAAAAAAgOv3HPVS4RjqeI16GzhmHbU58r+cyrXo3amcGKZ387CN2jVa+zPqq9Ha/9XNIqXlos3at7HuXaO1AWrzzJtvil7l7F/4oVcAANfF3iPfFL3yzjifXtF5jHr464uADFN+L+rmYpXMRt991FPv9+H3ojH3+P6571Efhevw69z7xaGszp3rnnHa4YzkKn0ek8V8yCJP6YxcQhaXaZmJLMp0mXTPoDVzkcV4Y2dlv7ewv6hnPyslJQMAAAAAAAAAAAAAAAAAAAAAAID5+waHIGhfQJwAAA==
</data>
</layer>
- <layer name="Collision" width="100" height="100" visible="0">
+ <layer name="Collision" width="100" height="100">
<data encoding="base64" compression="gzip">
H4sIAAAAAAAAA+3Vy27DIBRAQcr/f3RWSAiTBNuYS9tBmkUcxw+OIDmllAEAAAAAAAAAuC1t8Az/UTt6x0ZH9Lv8ZmX8TKLN9Qa9FuWcT3PenvPufD3GW8xaD5866THWop6nJ7roMd7iqXWhyfkeo/8Ps/YrPb73WE2Pfgs99hHVQo/xHvmh+c/NtfU4tig92rmyPmJ72K/i6bGXtkVe0KC+hx5HUWtDj6Okx1b02MvKHuWedQs9+j3auVq1NvTo97BX7SGiRz2i3383Zdij9lF6lM+zG9TX1WOsR2nybh7vNLA2rjW5O9/2qbk9zjbRYk2Ts22yFkuajM65FnFdesfa7+vfR7/HX3J1RD83AAAAAAAAAAAAAAAAAAAAAAAA370Ap5DQ1ECcAAA=
</data>