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Diffstat (limited to 'Rules/cave/rule_cave_005.tmx')
-rw-r--r-- | Rules/cave/rule_cave_005.tmx | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/Rules/cave/rule_cave_005.tmx b/Rules/cave/rule_cave_005.tmx new file mode 100644 index 0000000..a325b0a --- /dev/null +++ b/Rules/cave/rule_cave_005.tmx @@ -0,0 +1,70 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" tiledversion="2018.02.14" orientation="orthogonal" renderorder="right-down" width="13" height="7" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1"> + <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="9" columns="3"> + <image source="../../graphics/tilesets/collision.png" width="96" height="96"/> + </tileset> + <tileset firstgid="10" name="set" tilewidth="32" tileheight="32" tilecount="64" columns="8"> + <image source="../tilesets/set_cave.png" width="256" height="256"/> + </tileset> + <tileset firstgid="74" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2"> + <image source="../tilesets/set_rules.png" width="64" height="64"/> + </tileset> + <tileset firstgid="78" name="cave" tilewidth="32" tileheight="32" tilecount="128" columns="16"> + <image source="../../graphics/tilesets/cave.png" width="512" height="256"/> + </tileset> + <layer name="Regions" width="13" height="7"> + <data encoding="csv"> +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,74,0,74,0,0,0,0,0,0,0,0, +0,0,74,0,74,0,0,0,74,0,74,0,0, +0,74,74,0,74,74,0,74,74,0,74,74,0, +0,74,74,0,74,74,0,74,74,0,74,74,0, +0,74,74,0,74,74,0,74,74,0,74,74,0, +0,0,0,0,0,0,0,0,0,0,0,0,0 +</data> + </layer> + <layer name="Input_set" width="13" height="7"> + <data encoding="csv"> +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,14,0,14,0,0, +0,14,14,0,14,14,0,0,14,0,14,0,0, +0,0,14,0,14,0,0,0,14,0,14,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0 +</data> + </layer> + <layer name="InputNot_set" width="13" height="7" opacity="0.6"> + <data encoding="csv"> +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,14,0,0,0,14,0, +0,14,0,0,0,14,0,14,0,0,0,14,0, +0,14,14,0,14,14,0,14,14,0,14,14,0, +0,0,0,0,0,0,0,0,0,0,0,0,0 +</data> + </layer> + <layer name="Output_Ground" width="13" height="7" visible="0"> + <data encoding="csv"> +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,95,0,96,0,0,0,0,0,0,0,0, +0,0,111,0,112,0,0,0,113,0,115,0,0, +0,0,127,0,128,0,0,0,129,0,131,0,0, +0,0,143,0,144,0,0,0,145,0,147,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0 +</data> + </layer> + <layer name="Output_Collision" width="13" height="7"> + <data encoding="csv"> +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,2,0,2,0,0,0,0,0,0,0,0, +0,0,2,0,2,0,0,0,2,0,2,0,0, +0,0,2,0,2,0,0,0,2,0,2,0,0, +0,0,2,0,2,0,0,0,2,0,2,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0, +0,0,0,0,0,0,0,0,0,0,0,0,0 +</data> + </layer> +</map> |