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authorJesusaves <cpntb1@ymail.com>2022-10-23 21:44:22 -0300
committerJesusaves <cpntb1@ymail.com>2022-10-23 21:44:22 -0300
commita7c45a192268da2601cef47a4cdba987ae2327ca (patch)
treec5fb5b97db109fe7106496dd96498c475881046b /npc/024-8
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Initial commit (Moubootaur Legends fork)
Diffstat (limited to 'npc/024-8')
-rw-r--r--npc/024-8/_import.txt5
-rw-r--r--npc/024-8/_warps.txt33
-rw-r--r--npc/024-8/jeremy.txt116
-rw-r--r--npc/024-8/nurse.txt23
4 files changed, 177 insertions, 0 deletions
diff --git a/npc/024-8/_import.txt b/npc/024-8/_import.txt
new file mode 100644
index 0000000..7fcab78
--- /dev/null
+++ b/npc/024-8/_import.txt
@@ -0,0 +1,5 @@
+// Map 024-8: Frostia Indoors
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+"npc/024-8/_warps.txt",
+"npc/024-8/jeremy.txt",
+"npc/024-8/nurse.txt",
diff --git a/npc/024-8/_warps.txt b/npc/024-8/_warps.txt
new file mode 100644
index 0000000..9fee9a5
--- /dev/null
+++ b/npc/024-8/_warps.txt
@@ -0,0 +1,33 @@
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Map 024-8: Frostia Indoors warps
+024-8,71,32,0 warp #024-8_71_32 0,0,024-1,136,29
+024-8,69,24,0 script #024-8_69_24 NPC_HIDDEN,0,0,{
+ end;
+OnTouch:
+ slide 37,32; end;
+}
+024-8,67,24,0 script #024-8_67_24 NPC_HIDDEN,0,0,{
+ end;
+OnTouch:
+ slide 30,32; end;
+}
+024-8,65,24,0 script #024-8_65_24 NPC_HIDDEN,0,0,{
+ end;
+OnTouch:
+ slide 23,32; end;
+}
+024-8,37,33,0 script #024-8_37_33 NPC_HIDDEN,0,0,{
+ end;
+OnTouch:
+ slide 69,25; end;
+}
+024-8,30,33,0 script #024-8_30_33 NPC_HIDDEN,0,0,{
+ end;
+OnTouch:
+ slide 67,25; end;
+}
+024-8,23,33,0 script #024-8_23_33 NPC_HIDDEN,0,0,{
+ end;
+OnTouch:
+ slide 65,25; end;
+}
diff --git a/npc/024-8/jeremy.txt b/npc/024-8/jeremy.txt
new file mode 100644
index 0000000..79638bd
--- /dev/null
+++ b/npc/024-8/jeremy.txt
@@ -0,0 +1,116 @@
+// TMW2 scripts.
+// Authors:
+// Jesusalva
+// Description:
+// Questmaker Handbook 14.0 (F = Favorable)
+
+024-8,22,27,0 script Jeremy NPC_ELF,{
+ .@q = getq(FrostiaQuest_Jeremy);
+ if (BaseLevel < 50) {
+ mesc l("The old man seems busy. He ignores you.");
+ close;
+ }
+ if (.@q == 0) {
+ if (frally()) goto L_Start_F;
+ else goto L_Start_U;
+ }
+ else if (.@q == 1) {
+ if (frally()) goto L_Submit_F;
+ else goto L_Submit_U;
+ }
+ else if (.@q == 2) {
+ if (frally()) goto L_Done_F;
+ else goto L_Done_U;
+ }
+ Exception("Invalid quest state - "+str(.@q));
+ end;
+
+L_Start_F:
+ mesn;
+ mesq lg("Hey gal, could you do me a little favor?", "Hey pal, could you do me a little favor?");
+ next;
+ mesn;
+ mesq l("Bring me %d %s, the white slimes keep stealing them and I am a bit too old to go running around, hunting slimes!", 3, getitemlink(SilverMirror));
+ setq FrostiaQuest_Jeremy, 1;
+ close;
+
+L_Submit_F:
+ mesn;
+ mesq l("Did you got the %d %s I've asked?", 3, getitemlink(SilverMirror));
+ next;
+ if (askyesno() == ASK_YES) {
+ if (countitem(SilverMirror) < 3) {
+ mesn;
+ mesq l("You've been spending too much time with humans. You are picking up bad habits from them like lying. Be careful.");
+ close;
+ }
+ delitem SilverMirror, 3;
+ getexp 24000, 0;
+ setq FrostiaQuest_Jeremy, 2;
+ mesn;
+ mesq lg("Thanks, my friend.");
+ }
+ close;
+
+L_Done_F:
+ mesn;
+ mesq l("Thanks for the help earlier.");
+ next;
+ mesn;
+ mesq l("Did you knew that %s was the wizard whom sealed the path to Aethyr, the sacred elf land? I wonder what happened afterwards.", b("Tametomo"));
+ close;
+/////////////////////////////////////////////////////////////////////////////////
+L_Start_U:
+ mesn;
+ mesq l("What is a %s doing here? Eugh, you stink! You should keep away from our children!", get_race());
+ next;
+ mesn;
+ mesq l("I hate asking this of a lesser being like you, but if you plan in staying in our town, you should at very least make yourself useful.");
+ next;
+ mesn;
+ mesq l("Bring me %d %s, we elves are infinitely beautiful and the white slimes, just like your kin, seems to envy us. So please recover the stolen mirrors.", 3, getitemlink(SilverMirror));
+ setq FrostiaQuest_Jeremy, 1;
+ close;
+
+L_Submit_U:
+ mesn;
+ mesq l("Did you got the %d %s I've asked?", 3, getitemlink(SilverMirror));
+ next;
+ if (askyesno() == ASK_YES) {
+ if (countitem(SilverMirror) < 3) {
+ mesn;
+ mesq l("You liar, I'll teach you a lesson you won't forget!");
+ mesc l("%s slaps you!", .name$);
+ percentheal -30, 0;
+ close;
+ }
+ delitem SilverMirror, 3;
+ getexp 24000, 0;
+ setq FrostiaQuest_Jeremy, 2;
+ mesn;
+ mesq l("Hmpf, for a %s, you're a bit resourceful.", get_race());
+ }
+ close;
+
+L_Done_U:
+ mesn;
+ mesq l("What are you still doing here? Begone!");
+ next;
+ mesn;
+ mesq l("Hmpf, if %s was still around... He sealed the path to Aethyr, the sacred elf land. I'm sure he could protect Frostia from the likes of you as well!", b("Tametomo"));
+ close;
+
+OnInit:
+ .@npcId = getnpcid(.name$);
+ setunitdata(.@npcId, UDT_HEADBOTTOM, CottonTrousers);
+ setunitdata(.@npcId, UDT_HEADMIDDLE, LeatherShirt);
+ setunitdata(.@npcId, UDT_HEADTOP, Beard);
+ setunitdata(.@npcId, UDT_HAIRSTYLE, 26);
+ setunitdata(.@npcId, UDT_HAIRCOLOR, 3);
+ npcsit;
+
+ .sex = G_MALE;
+ .distance = 5;
+ end;
+}
+
diff --git a/npc/024-8/nurse.txt b/npc/024-8/nurse.txt
new file mode 100644
index 0000000..c50d8e5
--- /dev/null
+++ b/npc/024-8/nurse.txt
@@ -0,0 +1,23 @@
+// TMW2 scripts.
+// Authors:
+// Jesusalva
+// Description:
+// Nurse.
+
+024-8,73,26,0 script Frostia's Nurse NPC_ELF_F,{
+ Nurse(.name$, 10, 5);
+ close;
+
+OnInit:
+ .@npcId = getnpcid(.name$);
+ setunitdata(.@npcId, UDT_HEADBOTTOM, CottonSkirt);
+ setunitdata(.@npcId, UDT_HEADMIDDLE, TneckSweater);
+ setunitdata(.@npcId, UDT_HEADTOP, NPCEyes);
+ setunitdata(.@npcId, UDT_HAIRSTYLE, 12);
+ setunitdata(.@npcId, UDT_HAIRCOLOR, 14);
+
+ .sex = G_FEMALE;
+ .distance = 5;
+ end;
+}
+