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authorJesusaves <cpntb1@ymail.com>2022-10-23 21:44:22 -0300
committerJesusaves <cpntb1@ymail.com>2022-10-23 21:44:22 -0300
commita7c45a192268da2601cef47a4cdba987ae2327ca (patch)
treec5fb5b97db109fe7106496dd96498c475881046b /npc/024-7
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Initial commit (Moubootaur Legends fork)
Diffstat (limited to 'npc/024-7')
-rw-r--r--npc/024-7/_import.txt4
-rw-r--r--npc/024-7/_warps.txt3
-rw-r--r--npc/024-7/afking.txt175
3 files changed, 182 insertions, 0 deletions
diff --git a/npc/024-7/_import.txt b/npc/024-7/_import.txt
new file mode 100644
index 0000000..41e09e8
--- /dev/null
+++ b/npc/024-7/_import.txt
@@ -0,0 +1,4 @@
+// Map 024-7: Frostia Indoors
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+"npc/024-7/_warps.txt",
+"npc/024-7/afking.txt",
diff --git a/npc/024-7/_warps.txt b/npc/024-7/_warps.txt
new file mode 100644
index 0000000..fcff269
--- /dev/null
+++ b/npc/024-7/_warps.txt
@@ -0,0 +1,3 @@
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Map 024-7: Frostia Indoors warps
+024-7,40,29,0 warp #024-7_40_29 0,0,024-1,160,50
diff --git a/npc/024-7/afking.txt b/npc/024-7/afking.txt
new file mode 100644
index 0000000..b6dc63d
--- /dev/null
+++ b/npc/024-7/afking.txt
@@ -0,0 +1,175 @@
+// TMW2 scripts.
+// Author:
+// TMW-BR
+// Jesusalva
+// Description:
+// AFK Cap quest (Lv 47)
+
+024-7,40,24,0 script AF King NPC_PLAYER,{
+ function AFPrologue;
+ function AFGrinding;
+ function AFKingGelid;
+ function AFItemList;
+ function AFDeliver;
+
+ if (BaseLevel < 47) {
+ npctalkonce l("*AFK: I am Away From Keyboard*");
+ end;
+ }
+ .@q=getq(FrostiaQuest_AFKCap);
+ @flag02474024=false;
+
+ switch (.@q) {
+ case 0: // Mission not started
+ mesn;
+ mesq l("I'm back, I'm here, I'm great! I am the AF King Arthur!");
+ next;
+ do {
+ mesn;
+ mesq l("But can I help you?");
+ next;
+ select
+ l("Good, I need to talk with the King."),
+ l("You have a nice hat."),
+ l("Do you know where I can level up?"),
+ rif(@flag02474024, l("I would like a hat like yours.")),
+ l("Nothing, good bye!");
+ mes "";
+ switch (@menu) {
+ case 1:
+ AFKingGelid();
+ break;
+ case 2:
+ AFPrologue();
+ @flag02474024=true;
+ break;
+ case 3:
+ AFGrinding();
+ break;
+ case 4:
+ setq FrostiaQuest_AFKCap, 1;
+ AFItemList();
+ break;
+ default:
+ close;
+ }
+ } while (true);
+ break;
+ case 1: // Mission accepted
+ AFItemList();
+ break;
+ default: // Mission complete
+ npctalkonce l("*AFK: I am Away From Keyboard*");
+ end;
+ break;
+ }
+
+ closedialog;
+ goodbye;
+ close;
+
+function AFPrologue {
+ mesn;
+ mesq l("No one is more there than here than me! Look at my hat, it symbolizes that I am an useless player!");
+ next;
+ mesn;
+ mesq l("And if you listen to Tulimshar's Professor lecture wearing it, you'll gain more experience!");
+ next;
+ mesn;
+ mesq l("Basically, no one else disturbs me anymore when I'm busy snoring in class! ^.^");
+ next;
+ return;
+}
+
+function AFGrinding {
+ mesn;
+ mesq l("Uhh... Not really! I love to kill Yetis, but sometimes they are really shy!");
+ next;
+ mesn;
+ mesq l("They must be hiding in some cave... It's a shame!");
+ next;
+ return;
+}
+
+function AFKingGelid {
+ mesn;
+ mesq l("Uhm, I'm not the king of Frostia, I'm the king of all useless adventurers.");
+ next;
+ mesn;
+ mesq l("I just go out removing swords from rocks, and then throwing them again at the lake. All that while I drink coffee.");
+ next;
+ mesn;
+ mesq l("If you need to talk with King Gelid, he should be in the castle north here.");
+ next;
+ return;
+}
+
+function AFItemList {
+ mesn;
+ mesq l("Sure, no problem! For this awesome hat which I can make it myself, you'll need to bring me a few items!");
+ next;
+ mes ".:: "+l("Item List")+" ::.";
+ mesc l("@@/@@ @@", countitem(SilkCocoon), 300, getitemlink(SilkCocoon));
+ mesc l("@@/@@ @@", countitem(CobaltHerb), 100, getitemlink(CobaltHerb));
+ mesc l("@@/@@ @@", countitem(CottonCloth), 25, getitemlink(CottonCloth));
+ mesc l("@@/@@ @@", countitem(BlueDye), 1, getitemlink(BlueDye));
+ mesc l("@@/@@ @@", format_number(Zeny), format_number(5000), "GP");
+ next;
+ // FIXME Deprecate .@ scope on flag
+ if (@flag02474024) {
+ mesn;
+ mesq l("Now I'll be waiting!");
+ close;
+ }
+ select
+ l("Okay, I'll be back!"),
+ l("I have everything you've asked for.");
+ mes "";
+ if (@menu == 2)
+ AFDeliver();
+ return;
+}
+
+function AFDeliver {
+ inventoryplace AFKCap, 1;
+ if (
+ countitem(SilkCocoon) < 300 ||
+ countitem(CobaltHerb) < 100 ||
+ countitem(CottonCloth) < 25 ||
+ countitem(BlueDye) < 1 ||
+ Zeny < 5000) {
+ mesn;
+ mesq l("I'll feed you to the Moubootaur %%e");
+ setparam(MaxHp, readparam(MaxHp)-100);
+ die();
+ close;
+ }
+ Zeny-=5000;
+ delitem SilkCocoon, 300;
+ delitem CobaltHerb, 100;
+ delitem CottonCloth, 25;
+ delitem BlueDye, 1;
+ getitem AFKCap, 1;
+ setq FrostiaQuest_AFKCap, 2;
+ mesn;
+ mesq l("As I had the spare materials I've already did yours in advance.");
+ next;
+ mesn;
+ mesq l("There you go. Enjoy it!");
+ next;
+ return;
+}
+
+OnInit:
+ .@npcId = getnpcid(.name$);
+ setunitdata(.@npcId, UDT_HEADTOP, AFKCap);
+ setunitdata(.@npcId, UDT_HEADMIDDLE, SilkRobe); // TODO
+ setunitdata(.@npcId, UDT_WEAPON, DeepBlackBoots);
+ setunitdata(.@npcId, UDT_HAIRSTYLE, 26);
+ setunitdata(.@npcId, UDT_HAIRCOLOR, 0);
+ npcsit;
+
+ .sex = G_MALE;
+ .distance = 4;
+ end;
+}