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authorJesusaves <cpntb1@ymail.com>2022-10-23 21:44:22 -0300
committerJesusaves <cpntb1@ymail.com>2022-10-23 21:44:22 -0300
commita7c45a192268da2601cef47a4cdba987ae2327ca (patch)
treec5fb5b97db109fe7106496dd96498c475881046b /npc/020-3
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Initial commit (Moubootaur Legends fork)
Diffstat (limited to 'npc/020-3')
-rw-r--r--npc/020-3/_import.txt4
-rw-r--r--npc/020-3/_warps.txt3
-rw-r--r--npc/020-3/mede.txt137
3 files changed, 144 insertions, 0 deletions
diff --git a/npc/020-3/_import.txt b/npc/020-3/_import.txt
new file mode 100644
index 0000000..b456279
--- /dev/null
+++ b/npc/020-3/_import.txt
@@ -0,0 +1,4 @@
+// Map 020-3: Nivalis Indoors
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+"npc/020-3/_warps.txt",
+"npc/020-3/mede.txt",
diff --git a/npc/020-3/_warps.txt b/npc/020-3/_warps.txt
new file mode 100644
index 0000000..c4408f0
--- /dev/null
+++ b/npc/020-3/_warps.txt
@@ -0,0 +1,3 @@
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Map 020-3: Nivalis Indoors warps
+020-3,19,28,0 warp #020-3_19_28 0,0,020-1,56,91
diff --git a/npc/020-3/mede.txt b/npc/020-3/mede.txt
new file mode 100644
index 0000000..697a786
--- /dev/null
+++ b/npc/020-3/mede.txt
@@ -0,0 +1,137 @@
+// TMW2 Script
+// Author:
+// Saulc
+// Vasily_Makarov (original from Evol)
+// Jesusalva
+// Dye Quest added by Povo
+// Description:
+// Status Reset
+
+020-3,26,28,2 script Mede NPC_PLAYER,{
+
+ speech S_LAST_NEXT,
+ l("I am @@, an alchemist specialized in reset potions.", .name$);
+
+L_Menu:
+ .@plush_count = BaseLevel*220-(9*220);
+ // Lv 10: 220 GP
+ // Lv 90: 1.782 GP
+ if (BaseLevel > 10)
+ .@plush_count = .@plush_count/(BaseLevel/9);
+
+ select
+ l("Can you reset my stats please?"),
+ rif(MONSTERPOT >= 1, l("Can you make me a Monster Potion?")),
+ l("Do you make anything else?"),
+ lg("You are weird, I have to go sorry.");
+
+ switch (@menu)
+ {
+ case 1:
+ goto L_ResetStats;
+ case 2:
+ goto L_MonsterPot;
+ case 3:
+ goto L_Dye;
+ case 4:
+ goto L_Quit;
+ }
+
+L_ResetStats:
+ mesn;
+ mesq l("Status point reset can't be undone. Do you really want this?");
+
+L_ConfirmReset:
+ ConfirmStatusReset();
+ goto L_Quit;
+
+L_MonsterPot:
+ mesn;
+ mesq l("Not yet, I'm waiting @@ to deliver me the @@ reagent.", any("Saulc", "Jesusalva", "Demure"), any(l("Red"), l("Green"), l("Blue"), l("White")));
+ next;
+ mesn;
+ mesq l("But if you want, you can farm @@ already. Good luck!", getitemlink(GoldenScorpionClaw));
+ next;
+ goto L_Quit;
+
+L_Dye:
+ mesn;
+ mesq l("I used to make dyes for Agostine but he hasn't bought any in a while. I could make you a %s if you bring me the right items.",
+ getitemlink(TealDye));
+ next;
+ if (BaseLevel < 35) {
+ mesn;
+ mesq l("But the monsters around here must be pretty scary for someone like you.");
+ next;
+ mesq l("Come back when you are a higher level.");
+ next;
+ goto L_Menu;
+ }
+ mesq l("Bring me %d %s, %d %s, %d %s, and %d %s, and I will make it for you. I also charge %d GP as commission.",
+ 1, getitemlink(IcedBottle),
+ 25, getitemlink(BlueCoral),
+ 60, getitemlink(CobaltHerb),
+ 5, getitemlink(IceCube),
+ 1500);
+ compareandsetq NivalisQuest_Mede, 0, 1;
+ next;
+ select
+ l("Yeah, I need one."),
+ l("Thanks for the help, but no."),
+ l("Actually, nevermind. Good bye!");
+ mes "";
+ if (@menu == 2)
+ goto L_Menu;
+
+ if (@menu == 3)
+ goto L_Quit;
+
+L_DyeLoop:
+ if (countitem(IcedBottle) >= 1 &&
+ countitem(BlueCoral) >= 25 &&
+ countitem(CobaltHerb) >= 60 &&
+ countitem(IceCube) >= 5 &&
+ Zeny >= 1500) {
+ inventoryplace TealDye, 1, EmptyBottle, 1;
+ delitem IcedBottle, 1;
+ delitem BlueCoral, 25;
+ delitem CobaltHerb, 60;
+ delitem IceCube, 5;
+ Zeny-=1500;
+ getitem TealDye, 1;
+ getitem EmptyBottle, 1;
+ if (getq(NivalisQuest_Mede) == 1) {
+ setq NivalisQuest_Mede, 2;
+ getexp 1500, 0;
+ }
+ mesn;
+ mesq l("Thanks! Here you go. Perhaps you want another one?");
+ next;
+ if (askyesno() == ASK_YES)
+ goto L_DyeLoop;
+ } else {
+ mesn;
+ mesq l("Sorry, you don't seem to have everything I need.");
+ }
+ close;
+
+
+L_Quit:
+ closedialog;
+ goodbye;
+ close;
+
+OnInit:
+ .@npcId = getnpcid(.name$);
+ setunitdata(.@npcId, UDT_HEADTOP, BrimmedHat);
+ setunitdata(.@npcId, UDT_HEADMIDDLE, TneckSweater);
+ setunitdata(.@npcId, UDT_HEADBOTTOM, BromenalPants);
+ setunitdata(.@npcId, UDT_WEAPON, LousyMoccasins); // Boots
+ setunitdata(.@npcId, UDT_HAIRSTYLE, 7);
+ setunitdata(.@npcId, UDT_HAIRCOLOR, 17);
+
+ .sex = G_MALE;
+ .distance = 4;
+ npcsit;
+ end;
+}