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author | Jesusaves <cpntb1@ymail.com> | 2022-10-23 21:44:22 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2022-10-23 21:44:22 -0300 |
commit | a7c45a192268da2601cef47a4cdba987ae2327ca (patch) | |
tree | c5fb5b97db109fe7106496dd96498c475881046b /npc/017-6 | |
download | serverdata-a7c45a192268da2601cef47a4cdba987ae2327ca.tar.gz serverdata-a7c45a192268da2601cef47a4cdba987ae2327ca.tar.bz2 serverdata-a7c45a192268da2601cef47a4cdba987ae2327ca.tar.xz serverdata-a7c45a192268da2601cef47a4cdba987ae2327ca.zip |
Initial commit (Moubootaur Legends fork)
Diffstat (limited to 'npc/017-6')
-rw-r--r-- | npc/017-6/_import.txt | 5 | ||||
-rw-r--r-- | npc/017-6/_warps.txt | 5 | ||||
-rw-r--r-- | npc/017-6/axzell.txt | 173 | ||||
-rw-r--r-- | npc/017-6/sheila.txt | 47 |
4 files changed, 230 insertions, 0 deletions
diff --git a/npc/017-6/_import.txt b/npc/017-6/_import.txt new file mode 100644 index 0000000..197e95a --- /dev/null +++ b/npc/017-6/_import.txt @@ -0,0 +1,5 @@ +// Map 017-6: LoF Alchemy Shop +// This file is generated automatically. All manually added changes will be removed when running the Converter. +"npc/017-6/_warps.txt", +"npc/017-6/axzell.txt", +"npc/017-6/sheila.txt", diff --git a/npc/017-6/_warps.txt b/npc/017-6/_warps.txt new file mode 100644 index 0000000..5d600c7 --- /dev/null +++ b/npc/017-6/_warps.txt @@ -0,0 +1,5 @@ +// This file is generated automatically. All manually added changes will be removed when running the Converter. +// Map 017-6: LoF Alchemy Shop warps +017-6,30,44,0 warp #017-6_30_44 0,1,017-1,38,139 +017-6,30,32,0 warp #017-6_30_32 0,1,017-1,38,131 +017-6,30,53,0 warp #017-6_30_53 0,1,017-1,38,154 diff --git a/npc/017-6/axzell.txt b/npc/017-6/axzell.txt new file mode 100644 index 0000000..4148d53 --- /dev/null +++ b/npc/017-6/axzell.txt @@ -0,0 +1,173 @@ +// TMW2/LoF scripts. +// Authors: +// Jesusalva +// Dye Quest added by: +// Povo +// Description: +// Status Reset. Formely named Bobby + +017-6,25,30,0 script Axzell the Alchemist NPC_PLAYER,{ + + speech S_LAST_NEXT, + l("I am @@, an alchemist specialized in reset potions.", .name$); + +L_Menu: + .@plush_count = BaseLevel*190-(9*210); + // Lv 10: 10 GP + // Lv 90: 1.690 GP + if (BaseLevel > 10) + .@plush_count = .@plush_count/(BaseLevel/10); + + select + l("Can you reset my stats please?"), + l("Hey, nice hat! Can I have it?"), + l("Do you make anything else?"), + lg("You are weird, I have to go sorry."); + + mes ""; + switch (@menu) { + case 1: + goto L_ResetStats; + case 2: + mesn; + mesq l("Maybe."); + next; + mesn strcharinfo(0); + mes l("*_* \"Pretty please?\""); + next; + mesn; + mesq l("Well, I and my brother could make another one, but they are being checked for safety."); + next; + mesn; + mesq l("After all, what would you do if it open a black hole on your head by accident? %%4"); + next; + mesn strcharinfo(0); + mesq l("Welp, no, please!"); + next; + mesn; + mesq l("%%@ Then wait until Saulc says they are safe!"); + next; + goto L_Menu; + case 3: + goto L_Dye; + case 4: + goto L_Quit; + } + +L_ResetStats: + mesn; + mesq l("Status point reset can't be undone. Do you really want this?"); + +L_ConfirmReset: + ConfirmStatusReset(); + goto L_Quit; + +L_Dye: + mesn; + mesq l("Since red is the official color of Land of Fire Village, I craft dye for players who will properly represent our town.", + getitemlink(RedDye)); + if (BaseLevel < 50) { + mesn; + mesq l("Right now you are too weak."); + mesq l(" What would people think of our village if they come accross a defeated noob wearing our proud colors!"); + next; + mesq l("Come back when you are at a higher level."); + next; + goto L_Menu; + } + next; + mesq l("Bring me %d %s, %d %s, %d %s, and %d %s, and I will make it for you. I also charge %d GP commission.", + 1, getitemlink(BottleOfSewerWater), + 200, getitemlink(AlizarinHerb), + 20, getitemlink(Coral), + 10, getitemlink(SulfurPowder), 3500); + mesq l("Do you want one?"); + compareandsetq LoFQuest_Axzell, 0, 1; + next; + select + l("Yeah, I need one."), + l("Thanks for the help, but no."), + l("Actually, nevermind. Good bye!"); + mes ""; + if (@menu == 2) + goto L_Menu; + + if (@menu == 3) + goto L_Quit; + + L_DyeLoop: + if (countitem(BottleOfSewerWater) >= 1 && + countitem(AlizarinHerb) >= 200 && + countitem(Coral) >= 20 && + countitem(SulfurPowder) >= 10 && + Zeny >= 3500) { + inventoryplace RedDye, 1, EmptyBottle, 1; + delitem BottleOfSewerWater, 1; + delitem AlizarinHerb, 200; + delitem Coral, 20; + delitem SulfurPowder, 10; + Zeny-=3500; + getitem RedDye, 1; + getitem EmptyBottle, 1; + if (getq(LoFQuest_Axzell) == 1) { + setq LoFQuest_Axzell, 2; + getexp 15000, 0; + } + mesn; + mesq l("Thanks! Here you go. Perhaps you want another one?"); + next; + if (askyesno() == ASK_YES) + goto L_DyeLoop; + } else { + mesn; + mesq l("Sorry, you don't seem to have everything I need."); + } + close; + +L_Quit: + closedialog; + goodbye; + close; + +OnTimer1000: + domovestep; + +OnInit: + .@npcId = getnpcid(.name$); + setunitdata(.@npcId, UDT_HEADTOP, ChemistHelmet); + setunitdata(.@npcId, UDT_HEADMIDDLE, AlchemistArmor); + setunitdata(.@npcId, UDT_HEADBOTTOM, RaidTrousers); + setunitdata(.@npcId, UDT_WEAPON, LousyMoccasins); // Boots + setunitdata(.@npcId, UDT_HAIRSTYLE, 14); + setunitdata(.@npcId, UDT_HAIRCOLOR, 17); + + initpath "move", 25, 30, + "dir", DOWN, 0, + "wait", 15, 0, + "move", 29, 21, + "dir", LEFT, 0, + "wait", 5, 0, + "dir", DOWN, 0, + "wait", 15, 0, + "move", 28, 34, + "dir", RIGHT, 0, + "wait", 15, 0, + "move", 22, 37, + "dir", RIGHT, 0, + "wait", 30, 0, + "move", 22, 48, + "dir", UP, 0, + "wait", 15, 0, + "move", 28, 62, + "dir", UP, 0, + "wait", 15, 0, + "move", 29, 47, + "dir", UP, 0, + "wait", 15, 0; + initialmove; + initnpctimer; + + .sex = G_MALE; + .distance = 5; + end; +} diff --git a/npc/017-6/sheila.txt b/npc/017-6/sheila.txt new file mode 100644 index 0000000..9c01e11 --- /dev/null +++ b/npc/017-6/sheila.txt @@ -0,0 +1,47 @@ +// TMW2/LoF scripts. +// Authors: +// Jesusalva +// Description: +// Makes the Time Potion Of Ozthokk + +017-6,27,48,0 script Sheila the Clockmaker NPC_SHEILA,{ + showavatar NPC_SHEILA; + mesn; + mesq l("Ah, hello... is it @@? Nice to meet you!", strcharinfo(0)); + next; + mesn; + mesq l("I am @@, student from the ancient secrets of the Mage of Time, Ozthokk.", .name$); + next; + mesn; + mesq l("My greatest realization thus far, besides some time rewinding clocks, is the @@!", getitemlink(TimeFlask)); + next; + mesn; + mesq l("I'm not sure what it needs to move on time, but I managed to make it move in space, back to this village, in no time!"); + mesq l("Well, maybe it takes a few hours or days of your life, but who cares! It is instant teleport!"); + next; + mesn; + mesq l("If you bring me a @@ and 500 GP I can make one for you!", getitemlink(DragonScales)); + if (!countitem(DragonScales) || Zeny < 500) + close; + select + l("Nice, but no, thanks."), + l("Pretty cool! I am interested!"); + mes ""; + if (@menu == 1) + close; + inventoryplace TimeFlask, 1; + delitem DragonScales, 1; + Zeny=Zeny-500; + getitem TimeFlask, 1; + mesn; + mesq l("Neat, neat! Thanks! Here you go, this amazing bottle! It is life-bond, so having multiple won't reduce the time you need to wait..."); + next; + mesn; + mesq l("Do not open. Do not attempt to eat. Be careful with it, to don't cause any time paradoxes. I also heard a NPC may be interested on that, by the way!"); + close; + +OnInit: + .sex = G_FEMALE; + .distance = 5; + end; +} |