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author | Jesusaves <cpntb1@ymail.com> | 2022-10-23 21:44:22 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2022-10-23 21:44:22 -0300 |
commit | a7c45a192268da2601cef47a4cdba987ae2327ca (patch) | |
tree | c5fb5b97db109fe7106496dd96498c475881046b /npc/012-6 | |
download | serverdata-a7c45a192268da2601cef47a4cdba987ae2327ca.tar.gz serverdata-a7c45a192268da2601cef47a4cdba987ae2327ca.tar.bz2 serverdata-a7c45a192268da2601cef47a4cdba987ae2327ca.tar.xz serverdata-a7c45a192268da2601cef47a4cdba987ae2327ca.zip |
Initial commit (Moubootaur Legends fork)
Diffstat (limited to 'npc/012-6')
-rw-r--r-- | npc/012-6/_import.txt | 4 | ||||
-rw-r--r-- | npc/012-6/_warps.txt | 5 | ||||
-rw-r--r-- | npc/012-6/nurse.txt | 110 |
3 files changed, 119 insertions, 0 deletions
diff --git a/npc/012-6/_import.txt b/npc/012-6/_import.txt new file mode 100644 index 0000000..c690c77 --- /dev/null +++ b/npc/012-6/_import.txt @@ -0,0 +1,4 @@ +// Map 012-6: Hurnscald Hospital +// This file is generated automatically. All manually added changes will be removed when running the Converter. +"npc/012-6/_warps.txt", +"npc/012-6/nurse.txt", diff --git a/npc/012-6/_warps.txt b/npc/012-6/_warps.txt new file mode 100644 index 0000000..6ee0897 --- /dev/null +++ b/npc/012-6/_warps.txt @@ -0,0 +1,5 @@ +// This file is generated automatically. All manually added changes will be removed when running the Converter. +// Map 012-6: Hurnscald Hospital warps +012-6,58,69,0 warp #012-6_58_69 0,0,012-1,110,57 +012-6,64,64,0 warp #012-6_64_64 1,0,012-6,28,32 +012-6,28,33,0 warp #012-6_28_33 1,0,012-6,64,65 diff --git a/npc/012-6/nurse.txt b/npc/012-6/nurse.txt new file mode 100644 index 0000000..8e8d9af --- /dev/null +++ b/npc/012-6/nurse.txt @@ -0,0 +1,110 @@ +// TMW-2 Script +// Author: +// Jesusalva +// Crazyfefe +// Notes: +// HurnscaldQuest_BloodDonor +// 1 - Donation finished +// 2 - Donation in progress +// Structure +// Status, Next Attempt Timer + +012-6,56,67,6 script Hurnscald's Nurse NPC_FEMALE,{ + .@q2=getq2(HurnscaldQuest_BloodDonor); + if (.@q2 > gettimetick(2)) { + npctalk3 l("You can donate blood again in %s", FuzzyTime(.@q2)); + Nurse(.name$, 10, 6); + close; + } + mesn; + mesq l("Hello there. Do you want to donate blood?"); + mesc l("Donating blood will BLOCK YOUR MOVEMENT for three minutes."); + mesc l("Do not disconnect while waiting. You need 100% HP to donate."); + +L_BLCore: + mes ""; + select + l("I need infirmary services."), + l("Info"), + rif(readparam(Hp) == readparam(MaxHp), l("Yes, please use my blood to save lifes.")); + mes ""; + switch (@menu) { + case 1: + Nurse(.name$, 10, 6); + close; + case 2: + mesn; + mesq l("Donating blood is a noble act, which allows to save lifes."); + next; + mesn; + mesq l("When people loses too much blood, they die, unless we can lend them somebody's else blood."); + next; + mesn; + mesq l("Not everyone can be a blood donor. For example, you must be healthy."); + mesq l("You can find more info about this on these links:"); + mes ""; + mes "[@@https://www.blood.co.uk/|https://www.blood.co.uk/@@]"; + mes "[@@https://www.nhsbt.nhs.uk/what-we-do/blood-services/blood-donation/|https://www.nhsbt.nhs.uk/what-we-do/blood-services/blood-donation/@@]"; + mes l("France: [@@https://dondesang.efs.sante.fr/|https://dondesang.efs.sante.fr/@@]"); + mes l("Brazil: [@@http://www.prosangue.sp.gov.br/home/Default.html|http://www.prosangue.sp.gov.br/home/Default.html@@]"); + next; + goto L_BLCore; + case 3: + mesn; + mesq l("Please don't sound like I was some sort of vampire or something..."); + next; + mesn; + mesq l("This will take only a short while."); + next; + setq1 HurnscaldQuest_BloodDonor, 2; + percentheal -90, 0; + addtimer(180000, "Hurnscald's Nurse::OnDonationComplete"); + slide 34, 29; + setpcblock(PCBLOCK_SOFT, true); + dispbottom l("Any movement/skill/item will be without effect until time is up."); + closedialog; + close; + } + + close; + +OnDonationComplete: + if (checkpcblock() & PCBLOCK_ATTACK) + setpcblock(PCBLOCK_SOFT, false); + slide 58, 67; + percentheal 100, 0; + getexp readparam(Hp)*2, readparam(Hp)/100; + .@q3=getq3(HurnscaldQuest_BloodDonor)+1; + // Cooldown: 60*60*24*30: 30 days + setq HurnscaldQuest_BloodDonor, 1, gettimetick(2)+(2592000), .@q3; + if (BaseLevel >= 30) + getitem Bread, 1; + if (BaseLevel >= 50) + getitem ChocolateBar, 1; + if (BaseLevel >= 70) + getitem BottleOfWoodlandWater, 1; + mesn; + mesq l("Thanks for donating blood. You can donate again in 30 days."); + mesq l("You should eat and drink water after donating blood. Thanks for saving lifes!"); + if (.@q3 == 5) { + getitem Slippers, 1; + next; + mesn; + mesq l("Now you must feel homelike already here... take these slippers so your feet stays warm!"); + } + close; + +OnInit: + .@npcId = getnpcid(.name$); + //setunitdata(.@npcId, UDT_HEADTOP, BrimmedFeatherHat); + setunitdata(.@npcId, UDT_HEADMIDDLE, MiniSkirt); + setunitdata(.@npcId, UDT_HEADBOTTOM, ShortTankTop); + setunitdata(.@npcId, UDT_HAIRSTYLE, 12); + setunitdata(.@npcId, UDT_HAIRCOLOR, 16); + + .sex = G_FEMALE; + .distance = 5; + end; + +} + |