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author | Jesusaves <cpntb1@ymail.com> | 2022-10-23 21:44:22 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2022-10-23 21:44:22 -0300 |
commit | a7c45a192268da2601cef47a4cdba987ae2327ca (patch) | |
tree | c5fb5b97db109fe7106496dd96498c475881046b /npc/009-3 | |
download | serverdata-a7c45a192268da2601cef47a4cdba987ae2327ca.tar.gz serverdata-a7c45a192268da2601cef47a4cdba987ae2327ca.tar.bz2 serverdata-a7c45a192268da2601cef47a4cdba987ae2327ca.tar.xz serverdata-a7c45a192268da2601cef47a4cdba987ae2327ca.zip |
Initial commit (Moubootaur Legends fork)
Diffstat (limited to 'npc/009-3')
-rw-r--r-- | npc/009-3/_import.txt | 6 | ||||
-rw-r--r-- | npc/009-3/_warps.txt | 3 | ||||
-rw-r--r-- | npc/009-3/barzil.txt | 28 | ||||
-rw-r--r-- | npc/009-3/dangrostra.txt | 85 | ||||
-rw-r--r-- | npc/009-3/kevin.txt | 169 |
5 files changed, 291 insertions, 0 deletions
diff --git a/npc/009-3/_import.txt b/npc/009-3/_import.txt new file mode 100644 index 0000000..632f4c5 --- /dev/null +++ b/npc/009-3/_import.txt @@ -0,0 +1,6 @@ +// Map 009-3: Halinarzo General Store +// This file is generated automatically. All manually added changes will be removed when running the Converter. +"npc/009-3/_warps.txt", +"npc/009-3/barzil.txt", +"npc/009-3/dangrostra.txt", +"npc/009-3/kevin.txt", diff --git a/npc/009-3/_warps.txt b/npc/009-3/_warps.txt new file mode 100644 index 0000000..1577a7a --- /dev/null +++ b/npc/009-3/_warps.txt @@ -0,0 +1,3 @@ +// This file is generated automatically. All manually added changes will be removed when running the Converter. +// Map 009-3: Halinarzo General Store warps +009-3,44,57,0 warp #009-3_44_57 0,0,009-1,86,35 diff --git a/npc/009-3/barzil.txt b/npc/009-3/barzil.txt new file mode 100644 index 0000000..d4462bd --- /dev/null +++ b/npc/009-3/barzil.txt @@ -0,0 +1,28 @@ +// TMW-2 Script. +// Author: +// Saulc +// Jesusalva +// Description: +// Banker. Also used on Tier 2 Quest. + +009-3,29,38,0 script Barzil NPC_LLOYD,{ + if (ST_TIER == 2 && gettimetick(2) < QUEST_ELEVARTEMPO) goto L_Tier2; + Banker(.name$, "Halinarzo", 8900); + close; + +L_Tier2: + mesn strcharinfo(0); + mesq l("I need for the Magic Academy a @@, fast!", getitemlink(SunnyCrystal)); + next; + mesn; + mesq l("Of course! Quick, take it!!"); + inventoryplace SunnyCrystal, 1; + ST_TIER=3; + getitem SunnyCrystal, 1; + close; + +OnInit: + .sex = G_MALE; + .distance = 4; + end; +} diff --git a/npc/009-3/dangrostra.txt b/npc/009-3/dangrostra.txt new file mode 100644 index 0000000..665cf63 --- /dev/null +++ b/npc/009-3/dangrostra.txt @@ -0,0 +1,85 @@ +// TMW2 Script +// Author: +// Jesusalva +// Description: +// Dang Rostra is the seller of Halinarzo (and usually sells overpriced stuff) +// Dang Rostra is an anagram of DragonStar, winner of Easter 2018 + +009-3,26,47,0 script Dang Rostra NPC_PLAYER,{ + + mesn; + mesq l("Halinarzo people are very poor, but we have our resources..."); + mes ""; + menu + l("Trade"), -, + l("Leave"), L_Close; + + closedialog; + npcshopattach(.name$); + shop .name$; + close; + +L_Close: + closedialog; + goodbye; + close; + +OnInit: + .@npcId = getnpcid(.name$); + setunitdata(.@npcId, UDT_HEADTOP, NPCEyes); + setunitdata(.@npcId, UDT_HEADMIDDLE, VneckJumper); + setunitdata(.@npcId, UDT_HEADBOTTOM, RaidTrousers); + setunitdata(.@npcId, UDT_WEAPON, LousyMoccasins); // Boots + setunitdata(.@npcId, UDT_HAIRSTYLE, 6); + setunitdata(.@npcId, UDT_HAIRCOLOR, 3); + + .sex = G_MALE; + .distance = 5; + sleep(SHOPWAIT); + tradertype(NST_MARKET); + + // Bows (rare) + sellitem ShortBow, 10200, 1; + sellitem WoodenBow, 6800, 1; + // Misc (uncommon) + sellitem SharpKnife, -1, 1; + sellitem EmptyBottle, -1, 1; // You can buy some empty bottles here, but they're scarse + // Arrows (common) + sellitem Arrow, -1, 200; + sellitem IronArrow, -1, 90; + sellitem ArrowAmmoBox, -1, 2; + sellitem IronAmmoBox, -1, 1; + + // Speciality Drinks (common) + sellitem Coffee, -1, 3; + end; + +OnClock0001: + restoreshopitem ShortBow, 10200, 1; +OnClock1200: + restoreshopitem WoodenBow, 6800, 1; +OnClock0400: +OnClock1600: + restoreshopitem SharpKnife, 1; + restoreshopitem EmptyBottle, 1; +OnClock0800: +OnClock2000: + restoreshopitem Arrow, 200; + restoreshopitem IronArrow, 90; + restoreshopitem ArrowAmmoBox, 2; + restoreshopitem IronAmmoBox, 1; + restoreshopitem Coffee, 3; + end; + +// Pay your taxes! +OnBuyItem: + debugmes("Purchase confirmed"); + PurchaseTaxes(); + end; + +OnSellItem: + debugmes("Sale confirmed"); + SaleTaxes(); + end; + +} diff --git a/npc/009-3/kevin.txt b/npc/009-3/kevin.txt new file mode 100644 index 0000000..923ac1b --- /dev/null +++ b/npc/009-3/kevin.txt @@ -0,0 +1,169 @@ +// TMW2 Script +// Author: +// Saulc +// Vasily_Makarov (original from Evol) +// Jesusalva +// Dye Quest added by: +// Povo +// Description: +// Status Reset, mixed gem powder, dye + +009-3,39,48,0 script Kevin NPC_PLAYER,{ + + speech S_LAST_NEXT, + l("I am @@, an alchemist specialized in reset potions.", .name$); + +L_Menu: + .@plush_count = BaseLevel*210-(9*210); + // Lv 10: 210 GP + // Lv 90: 1.890 GP + if (BaseLevel > 10) + .@plush_count = .@plush_count/(BaseLevel/10); + + select + l("Can you reset my stats please?"), + l("Can you mix Gem Powder?"), + l("Do you make anything else?"), + lg("You are weird, I have to go sorry."); + + switch (@menu) + { + case 1: + goto L_ResetStats; + case 2: + goto L_Powder; + case 3: + goto L_Dye; + case 4: + goto L_Quit; + } + +L_ResetStats: + mesn; + mesq l("Status point reset can't be undone. Do you really want this?"); + +L_ConfirmReset: + ConfirmStatusReset(); + goto L_Quit; + +L_Powder: + .@price=POL_AdjustPrice(800); + mes ""; + mesn; + mesq l("To make @@ I need one from each gem powders, and @@ GP for commission.", getitemlink(GemPowder), .@price); + next; + select + l("Yeah, I need one."), + l("Thanks for the help, but no."), + l("Actually, nevermind. Good bye!"); + if (@menu == 2) + goto L_Menu; + + if (@menu == 3) + goto L_Quit; + + if ( + countitem(DiamondPowder) && + countitem(RubyPowder) && + countitem(EmeraldPowder) && + countitem(SapphirePowder) && + countitem(TopazPowder) && + countitem(AmethystPowder) && + Zeny >= .@price) { + + inventoryplace GemPowder, 1; + delitem DiamondPowder, 1; + delitem RubyPowder, 1; + delitem EmeraldPowder, 1; + delitem SapphirePowder, 1; + delitem TopazPowder, 1; + delitem AmethystPowder, 1; + POL_PlayerMoney(.@price); + getitem GemPowder, 1; + getexp rand2(6,18), rand2(6,18); + + mesn; + mesq l("Thanks! Here you go. Perhaps you need another one?"); + next; + goto L_Powder; + } else { + mesn; + mesq l("Sorry, but I need one of each gem powder, and %d GP.", .@price); + next; + } + goto L_Menu; + +L_Dye: + mesn; + mesq l("Actually, using a byproduct of my other works and a few additional ingredients, I could make a %s", + getitemlink(PinkDye)); + if (BaseLevel < 25) { + mesq l("Hmm...actually, nevermind."); + next; + mesn; + mesq l("I cannot in good faith ask someone with so little experience to risk their life for something so trivial."); + next; + mesn; + mesq l("Come back when you are stronger."); + next; + goto L_Menu; + } + next; + mesq l("Bring me %d %s, %d %s, and %d %s and I can make it for you... oh and it will be %d GP for my work.", + 1, getitemlink(BottleOfTonoriWater), 20, getitemlink(PinkBlobime), 30, getitemlink(Plushroom), 500); + if (getq(HalinarzoQuest_Kevin) < 1) + setq HalinarzoQuest_Kevin, 1; + next; + select + l("Yeah, I need one."), + l("Thanks for the help, but no."), + l("Actually, nevermind. Good bye!"); + mes ""; + if (@menu == 2) + goto L_Menu; + + if (@menu == 3) + goto L_Quit; + + if (countitem(BottleOfTonoriWater) >= 1 && + countitem(PinkBlobime) >= 20 && + countitem(Plushroom) >= 30 && Zeny >= 500) { + inventoryplace PinkDye, 1, EmptyBottle, 1; + delitem BottleOfTonoriWater, 1; + delitem PinkBlobime, 20; + delitem Plushroom, 30; + Zeny=Zeny-500; + getitem PinkDye, 1; + getitem EmptyBottle, 1; + if (getq(HalinarzoQuest_Kevin) == 1) { + setq HalinarzoQuest_Kevin, 2; + getexp 300, 0; + } + mesn; + mesq l("Thanks! Here you go. Perhaps you want another one?"); + next; + goto L_Dye; + } else { + mesn; + mesq l("Sorry, you don't seem to have everything I need."); + } + close; + +L_Quit: + closedialog; + goodbye; + close; + +OnInit: + .@npcId = getnpcid(.name$); + setunitdata(.@npcId, UDT_HEADTOP, FancyHat); + setunitdata(.@npcId, UDT_HEADMIDDLE, SailorShirt); + setunitdata(.@npcId, UDT_HEADBOTTOM, BromenalPants); + setunitdata(.@npcId, UDT_WEAPON, LousyMoccasins); // Boots + setunitdata(.@npcId, UDT_HAIRSTYLE, 7); + setunitdata(.@npcId, UDT_HAIRCOLOR, 17); + + .sex = G_MALE; + .distance = 4; + end; +} |