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authorJesusaves <cpntb1@ymail.com>2022-10-23 21:44:22 -0300
committerJesusaves <cpntb1@ymail.com>2022-10-23 21:44:22 -0300
commita7c45a192268da2601cef47a4cdba987ae2327ca (patch)
treec5fb5b97db109fe7106496dd96498c475881046b /npc/006-0
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Initial commit (Moubootaur Legends fork)
Diffstat (limited to 'npc/006-0')
-rw-r--r--npc/006-0/_import.txt7
-rw-r--r--npc/006-0/_mobs.txt6
-rw-r--r--npc/006-0/_warps.txt3
-rw-r--r--npc/006-0/core.txt27
-rw-r--r--npc/006-0/piouisle.txt22
-rw-r--r--npc/006-0/warpcandorbattle.txt30
6 files changed, 95 insertions, 0 deletions
diff --git a/npc/006-0/_import.txt b/npc/006-0/_import.txt
new file mode 100644
index 0000000..8986616
--- /dev/null
+++ b/npc/006-0/_import.txt
@@ -0,0 +1,7 @@
+// Map 006-0: Candor's Underground, B1F
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+"npc/006-0/_mobs.txt",
+"npc/006-0/_warps.txt",
+"npc/006-0/core.txt",
+"npc/006-0/piouisle.txt",
+"npc/006-0/warpcandorbattle.txt",
diff --git a/npc/006-0/_mobs.txt b/npc/006-0/_mobs.txt
new file mode 100644
index 0000000..05bcb2c
--- /dev/null
+++ b/npc/006-0/_mobs.txt
@@ -0,0 +1,6 @@
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Map 006-0: Candor's Underground, B1F mobs
+006-0,46,38,16,14 monster Little Yellow Slime 1233,6,120000,30000
+006-0,45,30,16,8 monster Little Red Slime 1234,4,120000,30000
+006-0,46,23,19,4 monster Mineral Bif 1058,1,300000,30000
+006-0,44,25,23,9 monster Big Diamond Bif 1109,1,240000,30000,Rosen::OnKillMBif
diff --git a/npc/006-0/_warps.txt b/npc/006-0/_warps.txt
new file mode 100644
index 0000000..68a575b
--- /dev/null
+++ b/npc/006-0/_warps.txt
@@ -0,0 +1,3 @@
+// This file is generated automatically. All manually added changes will be removed when running the Converter.
+// Map 006-0: Candor's Underground, B1F warps
+006-0,49,54,0 warp #006-0_49_54 0,0,005-1,66,63
diff --git a/npc/006-0/core.txt b/npc/006-0/core.txt
new file mode 100644
index 0000000..4714a51
--- /dev/null
+++ b/npc/006-0/core.txt
@@ -0,0 +1,27 @@
+// TMW2 Script
+// Author:
+// Jesusalva
+
+006-0,46,26,0 script Magic Barrier#0060 NPC_HIDDEN,0,0,{
+ end;
+
+OnTouch:
+ if (CRAZYPOINTS < 3) goto L_Reject; // FIXME
+ /* TODO: Piou Isles Arc */
+ if (getq(General_Narrator) < 3) goto L_Reject; // Tulimshar Arc must be finished
+
+ specialeffect(5000, SELF, getcharid(3));
+ dispbottom l("The power which lies in Candor acknowledges your strength.");
+ sleep2(2500);
+ warp "006-3", 49, 52;
+ sleep2(500);
+ specialeffect(5001, SELF, getcharid(3));
+ end;
+
+L_Reject:
+ specialeffect(5000, SELF, getcharid(3));
+ dispbottom l("The power which lies in Candor rejects your strength.");
+ sleep2(3000);
+ specialeffect(5002, SELF, getcharid(3));
+ end;
+}
diff --git a/npc/006-0/piouisle.txt b/npc/006-0/piouisle.txt
new file mode 100644
index 0000000..7ad3afe
--- /dev/null
+++ b/npc/006-0/piouisle.txt
@@ -0,0 +1,22 @@
+// TMW2 Script
+// Author:
+// Jesusalva
+
+006-0,41,36,0 script Sign#0060PI NPC_SWORDS_SIGN,{
+ mesc l("To the lovely cuteness; Unwavering helpfulness.");
+ close;
+
+OnInit:
+ .sex = G_OTHER;
+ .distance = 3;
+ end;
+}
+
+// Effective warp
+006-0,40,35,0 script Magic Barrier#Pi NPC_HIDDEN,0,0,{
+ end;
+
+OnTouch:
+ warp "006-2", 68, 117;
+ end;
+}
diff --git a/npc/006-0/warpcandorbattle.txt b/npc/006-0/warpcandorbattle.txt
new file mode 100644
index 0000000..2a81960
--- /dev/null
+++ b/npc/006-0/warpcandorbattle.txt
@@ -0,0 +1,30 @@
+// TMW2 Script
+// Author:
+// Crazyfefe
+// Jesusalva
+
+
+006-0,53,36,0 script Sign#0060CF NPC_SWORDS_SIGN,{
+ //mesc l("To the brave heart; An endless maze.");
+ mesc l("To the strong soul; Challenges to overthrow."); // challenges await thou?
+ close;
+
+OnInit:
+ .sex = G_OTHER;
+ .distance = 3;
+ end;
+}
+
+// Effective warp
+006-0,54,35,0 script Magic Barrier NPC_HIDDEN,0,0,{
+ end;
+
+OnTouch:
+ if (BaseLevel >= 20 && !$@FEFE_CAVE_LEVEL)
+ warp "006-1", 49, 53;
+ else if (BaseLevel < 20)
+ npctalk3 l("You don't have the required level to pass this barrier.");
+ else
+ npctalk3 l("You can't pass this barrier while people are fighting inside!");
+ end;
+}