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author | Jesusaves <cpntb1@ymail.com> | 2022-10-23 23:43:53 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2022-10-23 23:43:53 -0300 |
commit | c72bff04727cc001b6162f2886ad1952097d5ac1 (patch) | |
tree | 20fdf05b22ab6b990757b13d374eaa9090b2b327 /npc/000-0 | |
parent | a7c45a192268da2601cef47a4cdba987ae2327ca (diff) | |
download | serverdata-c72bff04727cc001b6162f2886ad1952097d5ac1.tar.gz serverdata-c72bff04727cc001b6162f2886ad1952097d5ac1.tar.bz2 serverdata-c72bff04727cc001b6162f2886ad1952097d5ac1.tar.xz serverdata-c72bff04727cc001b6162f2886ad1952097d5ac1.zip |
Remove some spurious maps
Diffstat (limited to 'npc/000-0')
-rw-r--r-- | npc/000-0/_import.txt | 2 | ||||
-rw-r--r-- | npc/000-0/sailors.txt | 275 |
2 files changed, 30 insertions, 247 deletions
diff --git a/npc/000-0/_import.txt b/npc/000-0/_import.txt index d2f0652..521f29e 100644 --- a/npc/000-0/_import.txt +++ b/npc/000-0/_import.txt @@ -1,4 +1,4 @@ -// Map 000-0: Ocean +// Map 000-0: Aethyr Central Crossroad // This file is generated automatically. All manually added changes will be removed when running the Converter. "npc/000-0/mapflags.txt", "npc/000-0/sailors.txt", diff --git a/npc/000-0/sailors.txt b/npc/000-0/sailors.txt index 65d06a7..024408f 100644 --- a/npc/000-0/sailors.txt +++ b/npc/000-0/sailors.txt @@ -1,282 +1,65 @@ // TMW2 Script -// Modified by Jesusalva - -// Evol scripts. -// Authors: -// 4144 -// Qwerty Dragon -// Reid -// Vasily_Makarov -// Jesusalva // Description: -// Starting script of Evol Online, modified for TMW2. -// Translation: -// FR Translated +// Main start NPC -000-0,23,19,0 script Sailors NPC_SAILORS,6,6,{ +000-0,23,19,0 script Lost Travelers NPC_SAILORS,6,6,{ OnTouch: - .@q=getq(General_Narrator); - if (.@q) + if (TUT_VAR) end; //checkclientversion; .@lang = requestlang(); if (.@lang >= 0 && .@lang <= MAX_LANG) Lang = .@lang; - showavatar 3; - if ($EVENT$ == "Steam") goto L_FiresOfSteam; - - mesn "Narrator"; - mesc l("You open your eyes. The remants of the salt water in your eyes is not particularly helping you see."); - mesc l("(Click next button to advance dialogs)"), 3; - next; - mesc l("What in the world is happening?! Where in Jesusalva's name are you?!"); - next; - if (getvaultid()) { - mesc l("Sometimes, you really wish you could visit new universes without having to pick some sort of role on it."); - next; - } - mesc l("Actually. Who are you again? A headache which doesn't want to pass strikes you."); - mesc l("You can hear creaking planks and a sail flapping in the storm. A ship?"); - mesc l("You hear shouting directed at you. Sailors from the ship?"); - next; - - showavatar NPC_ORC_MAN; - setcamnpc "Sailors", -64, -32; - mesn l("Orc Voice"); - mesq lg("Hey kid! Can you hear me?"); - next; - - showavatar NPC_SILVIO; - setcamnpc "Sailors", 0, -32; - mesn l("Human Voice"); - mesq lg("Hear you? How do you even know she can understand you?!", "Hear you? How do you even know he can understand you?!"); - next; - - showavatar NPC_TRITAN_MAN_SAILOR; - setcamnpc "Sailors", 144, -80; - mesn l("Tritan Voice"); - mesq l("We speak various languages on this world. Let's try gesturing!"); - mesq l("Hey, you on the dune! Can you hear us?!"); - next; - restorecam; - - asklanguage(LANG_ON_SEA); - showavatar NPC_SAILORS; - setcamnpc; - mes ""; - mesn; - mesq lg("Oh, she's still alive!", "Oh, he's still alive!"); - next; - showavatar NPC_TRITAN_MAN_SAILOR; - setcamnpc "Sailors", 144, -80; - mesq lg("This girl needs help, we need to rescue her!", "This boy needs help, we need to rescue him!"); - next; - mesn; - mesc l("This is a menu. You can click on the desired option and press \"Send\", and double-clicking should work, too."); - mes ""; - select - l("I don't need to be rescued. I'm enjoying myself here."), - l("Thanks... I guess..."), - l("(Don't respond)"); - mes ""; - if (@menu == 1) { - mesn l("Sailor"); - mesq l("What do you mean? Do you at least have a rowboat with you?!"); - next; - mesn l("Billy Bons"); - // Dying of thirst will set in waaaay sooner than dying of hunger. - mesq l("We can't let you die of thirst! That wouldn't be cool at all! And I'm very cool!"); - next; - } else if (@menu == 2) { - mes ""; // You don't need to thank us! - } else { - mesn l("Sailor"); - mesq lg("Oh noes! She fainted! Quick, rescue her!!", "Oh noes! He fainted! Quick, rescue him!!"); + // Standard Procedures + if (!getvaultid()) { + mesc l("This world is exclusive for Mirror Lake Users."); next; + kick(getcharid(3), 3); + end; } - restorecam; - - showavatar; - mesn "Narrator"; - mesc l("The sailors take you aboard their ship."); - mesc l("Click on the NPCs (Non-Player Characters) around you to continue the introduction."); - next; + // TODO: Check if you have a homeworld set - addtimer(20000,"Elmo#sailors::OnSlow"); - warp "000-0-0", 30, 36; + // Set your language (WIP?) + asklanguage(LANG_ON_SEA); - closedialog; - close; -L_FiresOfSteam: - dispbottom l("Welcome to Moubootaur Legends: ##1Fires of Steam##0"); - warp "000-0-1", 26, 28; - sleep2(25); - atcommand("@refresh"); - asklanguage(LANG_ON_SEA); - clear; - mesn "Narrator"; - mesc l("You wake up in the middle of the night. How did you got here? WERE YOU KIDNAPPED?"); - next; - mesn "Narrator"; - mesc l("Memory slowly returns to you as you start growing aware of your surroundings. That's right, you are on a ship."); - next; - mesn "Narrator"; - mesc l("Andrei Sakar, the legendary Hurnscald Hero, as well as a group of alliance members which include yourself, are heading to the continent of Kolev, where is said to be a legendary town which helped the humans from the second era to survive."); - next; - mesn "Narrator"; - mesc l("They were sending food and supplies to the Alliance, but in the past months, there was a deadly silence. Not a single sign of life came from there."); - next; - mesn "Narrator"; - mesc l("Hoping for the best, but prepared for the worst, you set off to the legendary continent of Kolev; Your destination: Artis."); - next; - clear; - mesc l("Moubootaur Legends presents..."), 3; + mesc l("Welcome to..."), 3; mes ""; - mesc b(l(" Fires of Steam ")), 1; - mesc l("- The Death of Andrei Sakar -"), 1; - mes ""; - mesc l("An event to prepare for the Steam Release"), 2; - mes ""; - next; + mesc b(l(" The Crossroads ")), 1; + mesc l("- The world between mana worlds -"), 1; mes ""; + mesc l("The only place where your home world is meaningless."), 2; mes ""; - mesn strcharinfo(0); - mesq l("We'll be arriving at Artis by the dawn, where Elora will be waiting for us. I can only hope, that the denizens are okay..."); + mesc l("This game follows the same gameplay rules as %s. Equipment real effects may differ from their description because this.", b(l("Moubootaur Legends"))); next; clear; GameRules(8 | 4); clear; closeclientdialog; -OnForceReset: - freeloop(true); - while (BaseLevel < 80) - getexp NextBaseExp, 100; - freeloop(false); - setq ShipQuests_Arpan, 5; - setq General_Narrator, 21; - consoleinfo "New account: %d (%s)", getcharid(3), getcharip(); - if (array_find($@IPBLIST$, getcharip()) >= 0) - #TUTORIAL_DONE=true; - else - array_push($@IPBLIST$, getcharip()); - if (!#TUTORIAL_DONE) { - .@acc=any(Mustache, Beard, HeartGlasses, Sunglasses, EyePatch, Shemagh, Monocle, Googles, BurglarMask, BanditMask, Shemagh); - .@ac2=any(OldTowel, SantaGlobe, RedStocking, LeatherBall, Doll, ZarkorScroll, ThetaBook, AshUrn, RubberDucky, DragonStar, BronzeQuiver, AstralCube, PlushMouboo, PlushMouboo, GraduationAlbum); - .@hat=any(TopHat, CaptainHat, SmileyCap, BowlerHat, DesertHat, PirateBandana, KnitHat, RightEyePatch, AntlersHat, BunnyEars, AxeHat, PaperBag, ShroomHat, AFKCap, BrimmedFeatherHat, CatEars, Earmuffs, CorsairHat, SailorHat, ChefHat, SkullMask, LeprechaunHat, PrsmHelmet, ImperialCrown, ClericCap); - .@ha2=any(DarkKnightHelmet, VikingHelmet, TerraniteMask, CenturionHelmet, ChemistHelmet, BullHelmet, DarkHelm, SamuraiHelmet, SamuraiHelmet); - .@che=any(RedknightArmor, AssassinChest, SaviorArmor, TerraniteArmor, GraduationRobe, GoldenWarlordPlate, RedknightArmor); - .@pan=any(JeansChaps, LeatherTrousers, AssassinPants, TerranitePants, BromenalPants, ChainmailSkirt, AssassinPants, ChainmailSkirt, AssassinPants); - .@sho=any(DeepBlackBoots, HeliosBoots, WizardMoccasins, WarlordBoots, TerraniteBoots, AssassinBoots, WitchBoots, RedStockings, DeepBlackBoots, DeepBlackBoots); - .@nec=any(BarbarianAmulet, GoldenFourLeafAmulet, PlatinumFourLeafAmulet, BarbarianMasterAmulet, MoubooPendant, LifestonePendant, AlvasusPendant, ToothNecklace); - .@rin=any(GoldenPearlRing, GoldenBlackPearlRing); - .@glo=any(WarlordGloves, AssassinGloves, TerraniteGloves, ManaGloves, SarabArmlet, LeatherGloves, MinerGloves); - .@shi=any(EnchantedHerbBag, RentCart, Barrel, MasterBola, PiouBola, AncientShield, BlueKnightShield, SteelShield, DragonShield, SnakeBola); - .@wpn=any(Setzer, Kitana, Lightsaber, BoneKnife, AncientSword, LongSword, RockKnife, DivineSword, CentaurSpear, Zambacutou, CursedScythe, Halberd, PynRifle, PynGatling, PynShotgun, PynRevolver, Dustynator, ChampionshipBow, BansheeBow, LeaderWand, ImmortalSword, MysticWand, ChampionshipBow, BansheeBow, LeaderWand, MysticWand); - .@bon=any(Pickaxe, Kanabo, ElficBow, Judgement, ThunderStaff, ReinbooWand, DarkPulsar, Skypiercer, IceGladius, RealBronzeGladius, PurpleBola, KidBola, SilkGloves, ClawPendant, Boots, LuffyxSummerShorts, UglyChristmasSweater, MinerTankTop, ContributorSweater, LinarianSoul, TuxSoul, DeliciousCookie, DarkEggshellHat, Wreath); - .@pet=any(PiouEgg, BhopEgg, MaggotCocoon, DoggyDog, CattyCat, BlackyCat, Ratte, ForestShroomEgg, FluffyEgg, DuckEgg, BatEgg, MoggunEgg, PinkieCrystal, DragonHorn, TamedSnakeEgg); - getitem .@acc, 1; - getitem .@ac2, 1; - getitem .@hat, 1; - getitem .@ha2, 1; - getitem .@che, 1; - getitem .@pan, 1; - getitem .@sho, 1; - getitem .@nec, 1; - getitem .@rin, 1; - getitem .@glo, 1; - getitem .@shi, 1; - getitem .@wpn, 1; - getitem .@bon, 1; - getitem .@pet, 1; - equip(.@acc); - equip(.@ac2); - equip(.@hat); - equip(.@ha2); - equip(.@che); - equip(.@pan); - equip(.@nec); - equip(.@rin); - equip(.@glo); - equip(.@shi); - equip(.@wpn); - Zeny+=rand2(10000, 60000); - } - adddefaultskills(); - sk_lvup(AL_DP); - sk_lvup(AL_DP); - sk_lvup(AL_DP); - sk_lvup(AL_DP); - sk_lvup(AL_DP); - sk_lvup(AL_DP); - sk_lvup(AL_DP); - sk_lvup(TMW2_TRANSMIGRATION); - sk_lvup(AM_REST); - sk_lvup(AM_RESURRECTHOMUN); - sk_lvup(AM_CALLHOMUN); - sk_lvup(TMW2_CRAFT); - sk_lvup(TMW2_CRAFT); - sk_lvup(TMW2_CRAFT); - sk_lvup(TMW2_CRAFT); - sk_lvup(TMW2_CRAFT); - sk_lvup(TMW2_ANCIENTLANGUAGES); - sk_lvup(TMW2_MANABOMB); - sk_lvup(TMW2_GROUNDSTRIKE); - sk_lvup(TMW2_NAPALMBEAT); - sk_lvup(TMW2_ARROWSHOWER); - sk_lvup(any(ALL_INCCARRY, TF_STEAL, MC_VENDING, MC_DISCOUNT, MC_OVERCHARGE)); - sk_lvup(any(AC_OWL, SA_DRAGONOLOGY, TMW2_SAGE, CR_TRUST, SM_PROVOKE, ALL_FULL_THROTTLE, SA_FREECAST, TF_BACKSLIDING, NV_TRICKDEAD, MG_FIREWALL, SO_FIREWALK, GC_DARKILLUSION)); - sk_lvup(any(AC_OWL, SA_DRAGONOLOGY, TMW2_SAGE, CR_TRUST, SM_PROVOKE, ALL_FULL_THROTTLE, SA_FREECAST, TF_BACKSLIDING, NV_TRICKDEAD, MG_FIREWALL, SO_FIREWALK, GC_DARKILLUSION)); - sk_lvup(any(TMW2_KALMURK, TMW2_DRAGOKIN, TMW2_LIMERIZER, TMW2_HALHISS)); - sk_lvup(any(TMW2_KALWULF, TMW2_FAIRYKINGDOM, TMW2_FROZENHEART, TMW2_STONEHEART)); - sk_lvup(any(TMW2_KALBOO, TMW2_KALSPIKE, TMW2_CUTEHEART, TMW2_PLANTKINGDOM, TMW2_FAIRYEMPIRE)); - sk_lvup(any(TMW2_FIRSTAID, TMW2_HEALING, TMW2_MAGNUSHEAL, EVOL_AREA_PROVOKE)); - sk_lvup(any(TMW2_FIRSTAID, TMW2_HEALING, TMW2_MAGNUSHEAL, EVOL_AREA_PROVOKE)); - sk_lvup(any(TMW2_FROSTDIVER, TMW2_NAPALMBEAT, TMW2_MAGICSTRIKE, TMW2_METEORSTRIKE, TMW2_FIREARROW, TMW2_BRAWLING, TMW2_FALKONSTRIKE, TMW2_CHARGEDARROW)); - sk_lvup(any(TMW2_FROSTDIVER, TMW2_NAPALMBEAT, TMW2_MAGICSTRIKE, TMW2_METEORSTRIKE, TMW2_FIREARROW, TMW2_BRAWLING, TMW2_FALKONSTRIKE, TMW2_CHARGEDARROW)); - sk_lvup(any(TMW2_FROSTDIVER, TMW2_NAPALMBEAT, TMW2_MAGICSTRIKE, TMW2_METEORSTRIKE, TMW2_FIREARROW, TMW2_BRAWLING, TMW2_FALKONSTRIKE, TMW2_CHARGEDARROW)); - sk_lvup(any(TMW2_FROSTNOVA, TMW2_HOLYLIGHT, TMW2_LIGHTNINGBOLT, TMW2_METEORSHOWER, TMW2_FIREBALL, TMW2_BEARSTRIKE, TMW2_SUPREMEATTACK, SN_SHARPSHOOTING)); - sk_lvup(any(TMW2_FROSTNOVA, TMW2_HOLYLIGHT, TMW2_LIGHTNINGBOLT, TMW2_METEORSHOWER, TMW2_FIREBALL, TMW2_BEARSTRIKE, TMW2_SUPREMEATTACK, SN_SHARPSHOOTING)); - sk_lvup(any(TMW2_NILFHEIM, TMW2_JUDGMENT, TMW2_TEMPEST, TMW2_GAIABREAK, TMW2_ARMAGEDDON, TMW2_ALLINONE, TMW2_GROUNDSTRIKE, TMW2_ARROWSHOWER, SN_WINDWALK)); - sk_lvup(any(TMW2_GDP_MAXPOWER, TMW2_GDP_SPREGEN)); - getitembound GuildCoin, rand2(500), 4; - getitembound any(StrengthFruit, AgilityFruit, VitalityFruit, IntelligenceFruit, DexterityFruit, LuckFruit), 1, 4; - getitembound any(StrengthFruit, AgilityFruit, VitalityFruit, IntelligenceFruit, DexterityFruit, LuckFruit), 1, 4; - getitembound any(SacredBullet, EvilBullet), 400, 4; - getitembound any(ThornArrow, PoisonArrow, CursedArrow), 400, 4; - getitembound DeathPenalty, rand2(18), 4; - getitembound ScentGrenade, rand2(4), 4; - getitembound InsuranceContract, 1, 4; - getitembound Wurtzite, 6, 4; - getitembound MercCard_AndreiSakar, 1, 4; - getitembound RecipeBook, 1, 1; - getitembound Bread, 10, 4; + + // No naked players + getitem CreasedShirt, 1; + getitem CreasedShorts, 1; + equip(CreasedShirt); + equip(CreasedShorts); + + // Basic setup + adddefaultskills; percentheal 100,100; - LOCATION$ = "Artis"; TUT_VAR=gettimetick(2); #TUTORIAL_DONE=true; #REG_DATE=gettimetick(2); - TUTORIAL=true; - CRAFTQUEST=true; - MPQUEST=true; - MAGIC_LVL=7; - savepoint "029-0", 202, 85; - if (!@forcereset) - warp "029-0", 202, 85; - close; -OnForceReset2: - logmes(sprintf("%s - Reset Forced by System Admin", getcharid(3))); - #TUTORIAL_DONE=false; - @forcereset=true; - goto OnForceReset; + // Final warp + warp "033-1", 122, 192; + savepoint "033-1", 122, 192; + close; OnInit: .sex = G_MALE; - bindatcmd "sakarfr", "Sailors::OnForceReset2", 100, 99, 1; end; } |