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authorJesusaves <cpntb1@ymail.com>2023-06-30 22:10:56 -0300
committerJesusaves <cpntb1@ymail.com>2023-06-30 22:10:56 -0300
commit01111a347ba3546b941c73c8ad70e9507b8d1f9b (patch)
treea5cf1adc320988cf9b6729f644fae4138be29319
parentfc67a4740d86f4db3f638b3e8febc1a10a626ce4 (diff)
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Do it the easy way instead
-rw-r--r--conf/map/battle/exp.conf2
-rw-r--r--npc/functions/clientversion.txt2
2 files changed, 3 insertions, 1 deletions
diff --git a/conf/map/battle/exp.conf b/conf/map/battle/exp.conf
index 25d64b5..64225df 100644
--- a/conf/map/battle/exp.conf
+++ b/conf/map/battle/exp.conf
@@ -41,7 +41,7 @@ base_exp_rate: 100
job_exp_rate: 100
// Turn this on to allow a player to level up more than once from a kill. (Note 1)
-multi_level_up: false
+multi_level_up: true
// Setting this can cap the max experience one can get per kill specified as a
// % of the current exp bar. (Every 10 = 1.0%)
diff --git a/npc/functions/clientversion.txt b/npc/functions/clientversion.txt
index be28659..5fe42c2 100644
--- a/npc/functions/clientversion.txt
+++ b/npc/functions/clientversion.txt
@@ -183,6 +183,7 @@ function script clientupdater {
if (#ADD_LVL) {
resetlvl(2); // Not really a good idea...
//logmes "[Merger] EXP +"+#ADD_LVL, LOGMES_ATCOMMAND;
+ /*
if ((readparam(BaseExp)+#ADD_LVL > readparam(NextBaseExp))) {
freeloop(true);
do {
@@ -192,6 +193,7 @@ function script clientupdater {
} while (readparam(BaseExp)+#ADD_LVL > readparam(NextBaseExp));
freeloop(false);
}
+ */
// Left overs
getexp #ADD_LVL, 0;
#ADD_LVL=0;