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-rw-r--r--monsters.xml18
1 files changed, 18 insertions, 0 deletions
diff --git a/monsters.xml b/monsters.xml
index 71bee17..71c7a1c 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -1743,4 +1743,22 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sound event="die">system/warp.ogg</sound>
<!--attack id="1" critical-hit-effect-id="42" missile-particle="graphics/particles/thelost-attack.particle.xml" action="attack"/-->
</monster>
+
+ <!-- ******************************************************************** -->
+ <!-- These are Crossroads' native monsters -->
+ <!-- They are defined in db/mob_db2.txt -->
+ <monster id="2000" name="Blanc Halifax">
+ <sprite>races/human-male.xml</sprite>
+ <sprite>hairstyles/hairstyle04.xml|#2b2b2b,000002,3f3f3f,020004,585858,0d0d13,858585,181c20,a7a7a7,2b302d,d6d6d6,616b64,ffffff,c7ccbf</sprite>
+ <sprite>ml/equipment/legs/cottontrousers-male.xml|#111111,222222,333333,444444,555555,aaaaaa</sprite>
+ <sprite>ml/equipment/chest/redknightarmor-female.xml</sprite>
+ <sprite>ml/equipment/feet/boots-male.xml|#212121</sprite>
+ <sprite>ml/equipment/hands/cottongloves-male.xml|#202020,505050</sprite>
+ <sprite>ml/equipment/head/corsairhat.xml</sprite>
+ <sprite>ml/equipment/weapons/jackal.xml</sprite>
+ <sprite>ml/equipment/shields/dragon.xml</sprite>
+ <sprite>ml/equipment/weapons/gun.xml</sprite>
+ <particlefx>graphics/particles/wispdance.particle.xml</particlefx>
+ <particlefx>graphics/particles/hastefurry.particle.xml</particlefx>
+ </monster>
</monsters>