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AntumDeluge/manaplus
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Advanced game client for tmwAthena and Evol2 servers.
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src
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being
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being.cpp
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Author
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2016-07-04
Use skill type as bit mask with skill types.
Andrei Karas
1
-1
/
+6
2016-06-21
Add support for items with cards in charcreation.xml
Andrei Karas
1
-0
/
+14
2016-06-21
Imrove Being::setTempSprite.
Andrei Karas
1
-6
/
+5
2016-06-21
Improve Being::setHairTempSprite
Andrei Karas
1
-13
/
+8
2016-06-21
In Being split setTempSprite into setTempSprite and setHairTempSprite.
Andrei Karas
1
-16
/
+82
2016-06-21
Remove cards parameter from Being::setTempSprite.
Andrei Karas
1
-14
/
+9
2016-06-21
Simplify Being::setSpriteCards, remove color parameters.
Andrei Karas
1
-11
/
+8
2016-06-21
Improve Being::setGender.
Andrei Karas
1
-7
/
+45
2016-06-21
Improve Being::setSpriteColor.
Andrei Karas
1
-5
/
+59
2016-06-21
Remove colorId parameter from Being::updateSprite.
Andrei Karas
1
-8
/
+5
2016-06-21
In Being split setSprite into setSpriteColor and setSpriteColorId.
Andrei Karas
1
-12
/
+103
2016-06-21
In Being split setSpriteId into setSpriteId and unSetSprite.
Andrei Karas
1
-2
/
+40
2016-06-21
Split in Being setSprite into setSprite and setSpriteId.
Andrei Karas
1
-8
/
+94
2016-06-21
In Being rename setSpriteID into setHairColorSpriteID.
Andrei Karas
1
-2
/
+2
2016-06-21
Split Being::setSprite into Being::setSprite and Being::setSpriteCards.
Andrei Karas
1
-15
/
+112
2016-06-21
Improve slots usage in Being.
Andrei Karas
1
-27
/
+38
2016-06-20
In Being replace mSpritesColor to using mSlots field.
Andrei Karas
1
-19
/
+10
2016-06-20
In Being replace mSpriteColorIds to using mSlots field.
Andrei Karas
1
-16
/
+9
2016-06-20
In Being replace mSpriteCardsIds to using mSlots field.
Andrei Karas
1
-23
/
+13
2016-06-20
In Being replace mSpriteIDs to mSlots.
Andrei Karas
1
-38
/
+38
2016-06-20
Add explicit keyword into CardsList.
Andrei Karas
1
-2
/
+2
2016-06-20
Add support for stored cards with sprites in Being.
Andrei Karas
1
-17
/
+28
2016-06-08
Simplify set weapon sprite.
Andrei Karas
1
-17
/
+2
2016-06-08
Add setWeaponId into Being class.
Andrei Karas
1
-0
/
+8
2016-06-08
Simplify setTempSprite in Being.
Andrei Karas
1
-19
/
+1
2016-06-08
Add setTempSprite method into Being.
Andrei Karas
1
-35
/
+101
2016-06-08
Remove default value from parameter cards in Being->setSprite.
Andrei Karas
1
-15
/
+29
2016-06-08
Remove default value from parameter isItemSprite in Being->setSprite.
Andrei Karas
1
-8
/
+16
2016-06-08
Remove default value from parameter isWeapon in Being->setSprite.
Andrei Karas
1
-8
/
+22
2016-06-08
Remove default value from parameter colorId in Being->setSprite.
Andrei Karas
1
-9
/
+27
2016-06-08
Remove default value from parameter color in Being->setSprite.
Andrei Karas
1
-2
/
+2
2016-06-08
Add support for getting sprite color by cards in Being.
Andrei Karas
1
-2
/
+7
2016-06-08
Add strong typed bool IsTempSprite.
Andrei Karas
1
-12
/
+16
2016-06-08
Add strong typed bool IsWeapon.
Andrei Karas
1
-10
/
+10
2016-06-07
Move image class into image directory.
Andrei Karas
1
-1
/
+2
2016-05-23
Dont show assert if for player set hair color without hair sprite.
Andrei Karas
1
-2
/
+7
2016-05-18
Fix random one tile desync in SMSG_BEING_MOVE3 packet.
Andrei Karas
1
-2
/
+4
2016-05-06
Fix code style.
Andrei Karas
1
-1
/
+1
2016-05-05
Fix erased players hide emotes and spech over head.
Andrei Karas
1
-0
/
+5
2016-05-05
Add missing check into function recalcSpritesOrder.
Andrei Karas
1
-2
/
+5
2016-04-30
Disable noexcept for clang and old gcc versions.
Andrei Karas
1
-1
/
+1
2016-04-11
Disable horses macro in tmwa.
Andrei Karas
1
-0
/
+2
2016-04-09
Revert "Improve drawing player sprites performance."
Andrei Karas
1
-29
/
+13
2016-03-31
Improve drawing player sprites performance.
Andrei Karas
1
-13
/
+29
2016-03-26
Fix code style.
Andrei Karas
1
-2
/
+2
2016-03-16
Split ParticleEngine from Particle class.
Andrei Karas
1
-4
/
+5
2016-03-16
Add nonnull attributes to particle classes.
Andrei Karas
1
-1
/
+1
2016-03-14
Split drawSprites in Being/CompoundSprite into drawSprites and drawPlayerSpri...
Andrei Karas
1
-14
/
+45
2016-03-13
Split CompoundSprite::draw into draw and drawSimple.
Andrei Karas
1
-5
/
+5
2016-03-13
Add separate functions for draw monsters.
Andrei Karas
1
-2
/
+26
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