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AntumDeluge/manaplus
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Advanced game client for tmwAthena and Evol2 servers.
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src
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being
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actorsprite.cpp
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Author
Files
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2019-01-01
Update copyright year.
Andrei Karas
1
-1
/
+1
2018-04-07
Remove extra includes.
Andrei Karas
1
-1
/
+0
2018-04-02
Remove legacy status effect field "block-id".
Andrei Karas
1
-81
/
+16
2018-01-04
Update copyrights year.
Andrei Karas
1
-1
/
+1
2017-12-27
Remove default parameters from particlevector.
Andrei Karas
1
-1
/
+1
2017-12-27
Remove default parameters from particleengine.
Andrei Karas
1
-1
/
+1
2017-12-18
Remove default parameters from animatedsprites.
Andrei Karas
1
-2
/
+4
2017-08-22
Add strong typed enum DisplayType.
Andrei Karas
1
-4
/
+4
2017-08-21
Remove useless check.
Andrei Karas
1
-2
/
+1
2017-08-02
Remove unused struct from actorsprite.cpp
Andrei Karas
1
-8
/
+0
2017-06-29
Move foreach macroses into separate file.
Andrei Karas
1
-0
/
+1
2017-06-07
Fix clang-tidy check readability-implicit-bool-cast.
Andrei Karas
1
-17
/
+24
2017-04-03
Use pathJoin for concatinate some paths.
Andrei Karas
1
-5
/
+5
2017-01-17
Add missing A_DEFAULT_COPY / A_DELETE_COPY into being.
Andrei Karas
1
-0
/
+2
2017-01-03
Update copyright year.
Andrei Karas
1
-1
/
+1
2016-11-03
Fix legacy status effects with block-id.
Andrei Karas
1
-1
/
+2
2016-09-30
Fix removing particle effects after end effect message.
Andrei Karas
1
-10
/
+22
2016-08-22
Add some missing consts.
Andrei Karas
1
-1
/
+1
2016-07-28
Remove define EATHENA_SUPPORT from all code.
Andrei Karas
1
-2
/
+0
2016-07-23
Remove extra include from actorsprite.cpp
Andrei Karas
1
-1
/
+0
2016-07-23
Allow delete untracker being particle effects.
Andrei Karas
1
-3
/
+24
2016-07-10
Add support for permanent particle effect.
s20160712
Andrei Karas
1
-4
/
+2
2016-07-10
Rename StatusEffect::getParticle into StatusEffect::getStartParticle
Andrei Karas
1
-2
/
+4
2016-07-10
Add support for initial particle effect for effect from status-effects.xml
Andrei Karas
1
-13
/
+34
2016-05-25
Change namespace in resources loaders from other to Loader.
Andrei Karas
1
-1
/
+1
2016-05-25
Move images load function from resourcemanager into separate file.
Andrei Karas
1
-2
/
+2
2016-05-24
Move resourcemanager into subdirectory.
Andrei Karas
1
-3
/
+3
2016-04-23
Fix code style.
Andrei Karas
1
-1
/
+1
2016-03-26
Fix code style.
Andrei Karas
1
-1
/
+1
2016-03-23
Add status effect id type from int to int32_t.
Andrei Karas
1
-9
/
+11
2016-03-21
Remove stun related functions from actorsprite.
Andrei Karas
1
-21
/
+1
2016-03-21
Show effect names in debug window in target tab.
Andrei Karas
1
-2
/
+23
2016-03-21
Fix reading opt1 field. This is not bit field.
Andrei Karas
1
-2
/
+33
2016-03-21
Add report about missing option, opt1, opt2, opt3 fields in status-effects.xml
Andrei Karas
1
-9
/
+30
2016-03-21
Add support for using fields from status effects: option, opt1, opt2, opt3.
Andrei Karas
1
-21
/
+59
2016-03-21
Rename some fields and methods in StatusEffectDB.
Andrei Karas
1
-1
/
+1
2016-03-21
Remove some getters from StatusEffect.
Andrei Karas
1
-6
/
+6
2016-03-21
Split StatusEffect into StatusEffect and StatusEffectDB.
Andrei Karas
1
-5
/
+7
2016-03-21
Move status effects start/end calls into separate functions in actorsprite.
Andrei Karas
1
-0
/
+38
2016-03-21
Add comment into ActorSprite::setStatusEffectBlock.
Andrei Karas
1
-1
/
+1
2016-03-16
Split ParticleEngine from Particle class.
Andrei Karas
1
-1
/
+1
2016-03-13
Move cursor drawing function from ActorSprite into Being.
Andrei Karas
1
-14
/
+0
2016-03-04
Remove getter empty from compoundsprite.
Andrei Karas
1
-1
/
+1
2016-02-08
Stop cast animation also if got skill error message.
Andrei Karas
1
-1
/
+1
2016-02-08
Add support for post delay status effect. It change cast animation to stand.
Andrei Karas
1
-0
/
+4
2016-02-07
Replace most static_cast<Type> to shorter versions from defines.
Andrei Karas
1
-13
/
+13
2016-01-02
Update copyrights year.
Andrei Karas
1
-1
/
+1
2015-12-20
Move imagesprite into sprite directory.
Andrei Karas
1
-1
/
+1
2015-12-20
Move animatedsprite into sprite directory.
Andrei Karas
1
-1
/
+1
2015-12-20
Move spritereference.h into sprite directory.
Andrei Karas
1
-1
/
+2
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