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authorAndrei Karas <akaras@inbox.ru>2011-09-13 22:43:43 +0300
committerAndrei Karas <akaras@inbox.ru>2011-09-13 22:43:43 +0300
commitf63968bea4476ee87c75d59fb6c9068bab9a78d2 (patch)
tree6f6617f35c0c5bca28015f7cb4bd682ef7c3e6b7 /src/map.cpp
parent6bd4fff31e0b44b8b71876250c626fe8c15b4105 (diff)
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Add check and improve draw speed in map.
Diffstat (limited to 'src/map.cpp')
-rw-r--r--src/map.cpp92
1 files changed, 42 insertions, 50 deletions
diff --git a/src/map.cpp b/src/map.cpp
index ee4aae14a..41b80d02e 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -159,11 +159,6 @@ void MapLayer::setTile(int x, int y, Image *img)
setTile(x + y * mWidth, img);
}
-Image* MapLayer::getTile(int x, int y) const
-{
- return mTiles[x + y * mWidth];
-}
-
void MapLayer::draw(Graphics *graphics, int startX, int startY,
int endX, int endY, int scrollX, int scrollY,
int debugFlags) const
@@ -197,13 +192,14 @@ void MapLayer::draw(Graphics *graphics, int startX, int startY,
const int py0 = y32 + dy;
- for (int x = startX; x < endX; x++)
+ Image **tilePtr = mTiles + startX + yWidth;
+
+ for (int x = startX; x < endX; x++, tilePtr++)
{
const int x32 = x * 32;
- const int tilePtr = x + yWidth;
int c = 0;
- Image *img = mTiles[tilePtr];
+ Image *img = *tilePtr;
if (img)
{
const int px = x32 + dx;
@@ -212,7 +208,7 @@ void MapLayer::draw(Graphics *graphics, int startX, int startY,
{
int width = 0;
// here need not draw over player position
- c = getTileDrawWidth(tilePtr, endX - x, width);
+ c = getTileDrawWidth(img, endX - x, width);
if (!c)
{
@@ -267,10 +263,10 @@ void MapLayer::updateSDL(Graphics *graphics, int startX, int startY,
const int yWidth = y * mWidth;
const int py0 = y * 32 + dy;
+ int tilePtr = startX + yWidth;
- for (int x = startX; x < endX; x++)
+ for (int x = startX; x < endX; x++, tilePtr++)
{
- const int tilePtr = x + yWidth;
Image *img = mTiles[tilePtr];
if (img)
{
@@ -348,9 +344,9 @@ void MapLayer::updateOGL(Graphics *graphics, int startX, int startY,
const int py0 = y * 32 + dy;
std::map<Image*, ImageVertexes*> imgSet;
- for (int x = startX; x < endX; x++)
+ int tilePtr = startX + yWidth;
+ for (int x = startX; x < endX; x++, tilePtr++)
{
- const int tilePtr = x + yWidth;
Image *img = mTiles[tilePtr];
if (img)
{
@@ -476,14 +472,15 @@ void MapLayer::drawFringe(Graphics *graphics, int startX, int startY,
const int py0 = y32 + dy;
const int py1 = y32 - scrollY;
- for (int x = startX; x < endX; x++)
+// int tilePtr = startX + yWidth;
+ Image **tilePtr = mTiles + startX + yWidth;
+ for (int x = startX; x < endX; x++, tilePtr++)
{
const int x32 = x * 32;
const int px1 = x32 - scrollX;
- const int tilePtr = x + yWidth;
int c = 0;
- Image *img = mTiles[tilePtr];
+ Image *img = *tilePtr;
if (img)
{
const int px = x32 + dx;
@@ -494,7 +491,7 @@ void MapLayer::drawFringe(Graphics *graphics, int startX, int startY,
{
int width = 0;
// here need not draw over player position
- c = getTileDrawWidth(tilePtr, endX - x, width);
+ c = getTileDrawWidth(img, endX - x, width);
if (!c)
{
@@ -584,9 +581,9 @@ void MapLayer::drawFringe(Graphics *graphics, int startX, int startY,
}
}
-int MapLayer::getTileDrawWidth(int tilePtr, int endX, int &width) const
+int MapLayer::getTileDrawWidth(Image *img, int endX, int &width) const
{
- Image *img1 = mTiles[tilePtr];
+ Image *img1 = img;
int c = 0;
if (!img1)
{
@@ -596,8 +593,7 @@ int MapLayer::getTileDrawWidth(int tilePtr, int endX, int &width) const
width = img1->mBounds.w;
for (int x = 1; x < endX; x++)
{
- tilePtr ++;
- Image *img = mTiles[tilePtr];
+ img ++;
if (img != img1)
break;
c ++;
@@ -772,9 +768,12 @@ void Map::initializeAmbientLayers()
void Map::addLayer(MapLayer *layer)
{
- mLayers.push_back(layer);
- if (layer->isFringeLayer() && !mFringeLayer)
- mFringeLayer = layer;
+ if (layer)
+ {
+ mLayers.push_back(layer);
+ if (layer->isFringeLayer() && !mFringeLayer)
+ mFringeLayer = layer;
+ }
}
void Map::addTileset(Tileset *tileset)
@@ -829,7 +828,7 @@ void Map::draw(Graphics *graphics, int scrollX, int scrollY)
// Draw backgrounds
drawAmbientLayers(graphics, BACKGROUND_LAYERS, mOverlayDetail);
- if (mDebugFlags == MAP_BLACKWHITE)
+ if (mDebugFlags == MAP_BLACKWHITE && userPalette)
{
graphics->setColor(userPalette->getColorWithAlpha(
UserPalette::WALKABLE_HIGHLIGHT));
@@ -981,23 +980,26 @@ void Map::drawCollision(Graphics *graphics, int scrollX, int scrollY,
for (int y = startY; y < endY; y++)
{
- for (int x = startX; x < endX; x++)
+ const int yWidth = y * mWidth;
+ int tilePtr = startX + yWidth;
+ for (int x = startX; x < endX; x++, tilePtr++)
{
int width = 0;
int x0 = x;
- if (mMetaTiles[x + y * mWidth].blockmask & BLOCKMASK_WALL)
+ if (mMetaTiles[tilePtr].blockmask & BLOCKMASK_WALL)
{
width = 32;
- for (int x2 = x + 1; x < endX; x2 ++)
+ for (int x2 = tilePtr + 1; x < endX; x2 ++)
{
- if (!(mMetaTiles[x2 + y * mWidth].blockmask
+ if (!(mMetaTiles[x2].blockmask
& BLOCKMASK_WALL))
{
break;
}
width += 32;
x ++;
+ tilePtr ++;
}
if (width && userPalette)
{
@@ -1011,19 +1013,20 @@ void Map::drawCollision(Graphics *graphics, int scrollX, int scrollY,
}
}
- if (x < endX && mMetaTiles[x + y * mWidth].blockmask
+ if (x < endX && mMetaTiles[tilePtr].blockmask
& BLOCKMASK_AIR)
{
width = 32;
- for (int x2 = x + 1; x < endX; x2 ++)
+ for (int x2 = tilePtr + 1; x < endX; x2 ++)
{
- if (!(mMetaTiles[x2 + y * mWidth].blockmask
+ if (!(mMetaTiles[x2].blockmask
& BLOCKMASK_AIR))
{
break;
}
width += 32;
x ++;
+ tilePtr ++;
}
if (width && userPalette)
{
@@ -1037,19 +1040,20 @@ void Map::drawCollision(Graphics *graphics, int scrollX, int scrollY,
}
}
- if (x < endX && mMetaTiles[x + y * mWidth].blockmask
+ if (x < endX && mMetaTiles[tilePtr].blockmask
& BLOCKMASK_WATER)
{
width = 32;
- for (int x2 = x + 1; x < endX; x2 ++)
+ for (int x2 = tilePtr + 1; x < endX; x2 ++)
{
- if (!(mMetaTiles[x2 + y * mWidth].blockmask
+ if (!(mMetaTiles[x2].blockmask
& BLOCKMASK_WATER))
{
break;
}
width += 32;
x ++;
+ tilePtr ++;
}
if (width && userPalette)
{
@@ -1133,7 +1137,7 @@ void Map::drawAmbientLayers(Graphics *graphics, LayerType type,
Tileset *Map::getTilesetWithGid(int gid) const
{
- if (gid < mIndexedTilesetsSize)
+ if (gid >= 0 && gid < mIndexedTilesetsSize)
return mIndexedTilesets[gid];
else
return 0;
@@ -1654,12 +1658,7 @@ void Map::addExtraLayer()
comment += " " + buf;
int type = atoi(type1.c_str());
-/*
- MapItem *item = new MapItem(atoi(type.c_str()), comment);
- int x1 = atoi(x.c_str());
- int y1 = atoi(y.c_str());
- mSpecialLayer->setTile(x1, y1, item);
-*/
+
if (comment.empty())
{
if (type < MapItem::ARROW_UP
@@ -2106,14 +2105,9 @@ void SpecialLayer::setTile(int x, int y, int type)
int idx = x + y * mWidth;
if (mTiles[idx])
- {
mTiles[idx]->setType(type);
- }
else
- {
- delete mTiles[idx];
mTiles[idx] = new MapItem(type);
- }
mTiles[idx]->setPos(x, y);
}
@@ -2161,8 +2155,6 @@ void SpecialLayer::draw(Graphics *graphics, int startX, int startY,
if (endY > mHeight)
endY = mHeight;
-// MapSprites::const_iterator si = sprites.begin();
-
for (int y = startY; y < endY; y++)
{
for (int x = startX; x < endX; x++)
@@ -2289,7 +2281,7 @@ void MapItem::draw(Graphics *graphics, int x, int y, int dx, int dy)
default:
break;
}
- if (!mName.empty() && mType != PORTAL && mType != EMPTY)
+ if (!mName.empty() && mType != PORTAL && mType != EMPTY && userPalette)
{
gcn::Font *font = gui->getFont();
if (font)