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authorAndrei Karas <akaras@inbox.ru>2012-10-30 01:19:46 +0300
committerAndrei Karas <akaras@inbox.ru>2012-10-30 13:11:34 +0300
commit6b1684d33dec02eb6308bb3d8d3707f4d5252ba5 (patch)
tree4a0a5fd220828b92ef96446fe38dbe67ff446c6c /src/localplayer.h
parent2a70a50c785ce639b76141a3a6887836d22fe12c (diff)
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Add unused warnings to some files.
Diffstat (limited to 'src/localplayer.h')
-rw-r--r--src/localplayer.h97
1 files changed, 46 insertions, 51 deletions
diff --git a/src/localplayer.h b/src/localplayer.h
index c5767aa76..b56aefb0a 100644
--- a/src/localplayer.h
+++ b/src/localplayer.h
@@ -94,7 +94,8 @@ class LocalPlayer final : public Being,
* Compute the next pathnode location when walking using keyboard.
* used by nextTile().
*/
- Position getNextWalkPosition(const unsigned char dir) const;
+ Position getNextWalkPosition(const unsigned char dir)
+ const A_WARN_UNUSED;
/**
* Adds a new tile to the path when walking.
@@ -110,7 +111,8 @@ class LocalPlayer final : public Being,
/**
* Check the player has permission to invite users to specific guild
*/
- bool checkInviteRights(const std::string &guildName) const;
+ bool checkInviteRights(const std::string &guildName)
+ const A_WARN_UNUSED;
/**
* Invite a player to join guild
@@ -131,9 +133,9 @@ class LocalPlayer final : public Being,
/**
* Gets the attack range.
*/
- int getAttackRange() const;
+ int getAttackRange() const A_WARN_UNUSED;
- int getAttackRange2() const;
+ int getAttackRange2() const A_WARN_UNUSED;
void attack(Being *const target = nullptr, const bool keep = false,
const bool dontChangeEquipment = false);
@@ -143,7 +145,7 @@ class LocalPlayer final : public Being,
void setGMLevel(const int level);
- int getGMLevel() const
+ int getGMLevel() const A_WARN_UNUSED
{ return mGMLevel; }
void stopAttack(const bool keepAttack = false);
@@ -154,7 +156,7 @@ class LocalPlayer final : public Being,
* Returns the current target of the player. Returns 0 if no being is
* currently targeted.
*/
- Being *getTarget() const;
+ Being *getTarget() const A_WARN_UNUSED;
/**
* Sets the target being of the player.
@@ -174,7 +176,7 @@ class LocalPlayer final : public Being,
/**
* Gets the walking direction
*/
- unsigned char getWalkingDir() const
+ unsigned char getWalkingDir() const A_WARN_UNUSED
{ return mWalkingDir; }
/**
@@ -187,7 +189,7 @@ class LocalPlayer final : public Being,
*/
bool withinAttackRange(const Being *const target,
const bool fixDistance = false,
- const int addRange = 0) const;
+ const int addRange = 0) const A_WARN_UNUSED;
/**
* Stops the player dead in his tracks
@@ -207,24 +209,19 @@ class LocalPlayer final : public Being,
const unsigned char color, const int floorItemId,
const unsigned char fail);
- int getLevel() const override;
+ int getLevel() const override A_WARN_UNUSED;
- int getTargetTime();
-
-// int getSkillPoints() const
-// { return mSkillPoints; }
-
-// void setSkillPoints(int points);
+ int getTargetTime() A_WARN_UNUSED;
/** Tells that the path has been set by mouse. */
void pathSetByMouse()
{ mPathSetByMouse = true; }
/** Tells if the path has been set by mouse. */
- bool isPathSetByMouse() const
+ bool isPathSetByMouse() const A_WARN_UNUSED
{ return mPathSetByMouse; }
- int getInvertDirection() const
+ int getInvertDirection() const A_WARN_UNUSED
{ return mInvertDirection; }
void setInvertDirection(const int n)
@@ -232,16 +229,16 @@ class LocalPlayer final : public Being,
void invertDirection();
- int getAttackWeaponType() const
+ int getAttackWeaponType() const A_WARN_UNUSED
{ return mAttackWeaponType; }
- int getAttackType() const
+ int getAttackType() const A_WARN_UNUSED
{ return mAttackType; }
- int getFollowMode() const
+ int getFollowMode() const A_WARN_UNUSED
{ return mFollowMode; }
- int getImitationMode() const
+ int getImitationMode() const A_WARN_UNUSED
{ return mImitationMode; }
void changeAttackWeaponType();
@@ -254,20 +251,20 @@ class LocalPlayer final : public Being,
void changePickUpType();
- int getCrazyMoveType() const
+ int getCrazyMoveType() const A_WARN_UNUSED
{ return mCrazyMoveType; }
- int getPickUpType() const
+ int getPickUpType() const A_WARN_UNUSED
{ return mPickUpType; }
- int getQuickDropCounter() const
+ int getQuickDropCounter() const A_WARN_UNUSED
{ return mQuickDropCounter; }
void setQuickDropCounter(const int n);
void changeQuickDropCounter();
- int getMoveState() const
+ int getMoveState() const A_WARN_UNUSED
{ return mMoveState; }
void setMoveState(const int n)
@@ -277,19 +274,19 @@ class LocalPlayer final : public Being,
void switchPvpAttack();
- int getMagicAttackType() const
+ int getMagicAttackType() const A_WARN_UNUSED
{ return mMagicAttackType; }
- int getPvpAttackType() const
+ int getPvpAttackType() const A_WARN_UNUSED
{ return mPvpAttackType; }
- int getMoveToTargetType() const
+ int getMoveToTargetType() const A_WARN_UNUSED
{ return mMoveToTargetType; }
- int getDisableGameModifiers() const
+ int getDisableGameModifiers() const A_WARN_UNUSED
{ return mDisableGameModifiers; }
- int getPingTime() const
+ int getPingTime() const A_WARN_UNUSED
{ return mPingTime; }
void tryPingRequest();
@@ -320,13 +317,11 @@ class LocalPlayer final : public Being,
void debugMsg(std::string str) const;
-// int getSkillLv(int id);
-
bool isReachable(const int x, const int y,
- const int maxCost = 0) const;
+ const int maxCost = 0) const A_WARN_UNUSED;
bool isReachable(Being *const being,
- const int maxCost = 0);
+ const int maxCost = 0) A_WARN_UNUSED;
void setHome();
@@ -340,16 +335,16 @@ class LocalPlayer final : public Being,
void setPseudoAway(const std::string &message);
- bool getAway() const
+ bool getAway() const A_WARN_UNUSED
{ return mAwayMode; }
- bool getPseudoAway() const
+ bool getPseudoAway() const A_WARN_UNUSED
{ return mPseudoAwayMode; }
void setHalfAway(const bool n)
{ mInactive = n; }
- bool getHalfAway() const
+ bool getHalfAway() const A_WARN_UNUSED
{ return mInactive; }
void afkRespond(ChatTab *const tab, const std::string &nick);
@@ -376,13 +371,13 @@ class LocalPlayer final : public Being,
void followMoveTo(const Being *const being, const int x1, const int y1,
const int x2, const int y2);
- bool allowAction();
+ bool allowAction() A_WARN_UNUSED;
- bool allowMove() const;
+ bool allowMove() const A_WARN_UNUSED;
void setRealPos(const int x, const int y);
- bool isServerBuggy() const
+ bool isServerBuggy() const A_WARN_UNUSED
{ return mIsServerBuggy; }
void fixPos(const int maxDist = 1);
@@ -418,16 +413,15 @@ class LocalPlayer final : public Being,
*/
void setNextDest(const int x, const int y);
-
- int getNextDestX() const
+ int getNextDestX() const A_WARN_UNUSED
{ return mNextDestX; }
- int getNextDestY() const
+ int getNextDestY() const A_WARN_UNUSED
{ return mNextDestY; }
void respawn();
- FloorItem *getPickUpTarget() const
+ FloorItem *getPickUpTarget() const A_WARN_UNUSED
{ return mPickUpTarget; }
void unSetPickUpTarget()
@@ -441,13 +435,13 @@ class LocalPlayer final : public Being,
/**
* Get the playername followed by the current player.
*/
- std::string getFollow() const
+ const std::string &getFollow() const A_WARN_UNUSED
{ return mPlayerFollowed; }
/**
* Get the playername imitated by the current player.
*/
- std::string getImitate() const
+ const std::string &getImitate() const A_WARN_UNUSED
{ return mPlayerImitated; }
/**
@@ -461,14 +455,14 @@ class LocalPlayer final : public Being,
* Gets if the engine has to check
* if the Player Name is to be displayed.
*/
- bool getCheckNameSetting() const
+ bool getCheckNameSetting() const A_WARN_UNUSED
{ return mUpdateName; }
void fixAttackTarget();
void updateNavigateList();
- int getPathLength(const Being *const being);
+ int getPathLength(const Being *const being) A_WARN_UNUSED;
void targetMoved() const;
@@ -481,7 +475,7 @@ class LocalPlayer final : public Being,
void resetYellowBar();
- virtual unsigned char getWalkMask() const override;
+ unsigned char getWalkMask() const override A_WARN_UNUSED;
void saveHomes();
@@ -489,7 +483,8 @@ class LocalPlayer final : public Being,
void stopAdvert();
- bool checAttackPermissions(const Being *const target) const;
+ bool checAttackPermissions(const Being *const target)
+ const A_WARN_UNUSED;
void updateStatus() const;
@@ -541,7 +536,7 @@ class LocalPlayer final : public Being,
const char *getVarItem(const char *const *const arr,
const unsigned index,
- const unsigned sz) const;
+ const unsigned sz) const A_WARN_UNUSED;
void changeMode(unsigned *const var, const unsigned limit,
const char *const conf,