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authorAndrei Karas <akaras@inbox.ru>2014-05-11 19:28:57 +0300
committerAndrei Karas <akaras@inbox.ru>2014-05-11 19:28:57 +0300
commit87c59212f8590a8dd72fac3e320fcb2ada781355 (patch)
tree198d627c44f1164140659827a5c782d30bec375b /src/gui/windows/killstats.cpp
parent02e91411eb9961e95f856bd717d6ca0d8ec0e435 (diff)
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Move player attributes into separate file.
Diffstat (limited to 'src/gui/windows/killstats.cpp')
-rw-r--r--src/gui/windows/killstats.cpp39
1 files changed, 20 insertions, 19 deletions
diff --git a/src/gui/windows/killstats.cpp b/src/gui/windows/killstats.cpp
index 832892fac..e9dd50d5d 100644
--- a/src/gui/windows/killstats.cpp
+++ b/src/gui/windows/killstats.cpp
@@ -30,6 +30,7 @@
#include "client.h"
#include "game.h"
+#include "being/attributes.h"
#include "being/localplayer.h"
#include "being/playerinfo.h"
@@ -109,8 +110,8 @@ KillStats::KillStats() :
setStickyButtonLock(true);
setDefaultSize(250, 250, 350, 300);
- const int xp(PlayerInfo::getAttribute(PlayerInfo::EXP));
- int xpNextLevel(PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED));
+ const int xp(PlayerInfo::getAttribute(Attributes::EXP));
+ int xpNextLevel(PlayerInfo::getAttribute(Attributes::EXP_NEEDED));
if (!xpNextLevel)
xpNextLevel = 1;
@@ -160,7 +161,7 @@ void KillStats::action(const ActionEvent &event)
mKillCounter = 0;
mExpCounter = 0;
mLine3->setCaption(strprintf("1%% = %d exp, avg mob for 1%%: %s",
- PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED) / 100, "?"));
+ PlayerInfo::getAttribute(Attributes::EXP_NEEDED) / 100, "?"));
// TRANSLATORS: kill stats window label
mLine4->setCaption(strprintf(_("Kills: %s, total exp: %s"), "?", "?"));
// TRANSLATORS: kill stats window label
@@ -199,7 +200,7 @@ void KillStats::resetTimes()
void KillStats::gainXp(int xp)
{
- const int expNeed = PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED);
+ const int expNeed = PlayerInfo::getAttribute(Attributes::EXP_NEEDED);
if (xp == expNeed)
xp = 0;
else if (!xp)
@@ -227,7 +228,7 @@ void KillStats::gainXp(int xp)
if (timeDiff <= 0.001)
timeDiff = 1;
- const int exp = PlayerInfo::getAttribute(PlayerInfo::EXP);
+ const int exp = PlayerInfo::getAttribute(Attributes::EXP);
// TRANSLATORS: kill stats window label
mLine1->setCaption(strprintf(_("Level: %d at %f%%"),
player_node->getLevel(), static_cast<double>(exp)
@@ -290,7 +291,7 @@ void KillStats::recalcStats()
// Need Update Exp Counter
if (curTime - m1minExpTime > 60)
{
- const int newExp = PlayerInfo::getAttribute(PlayerInfo::EXP);
+ const int newExp = PlayerInfo::getAttribute(Attributes::EXP);
if (m1minExpTime != 0)
m1minSpeed = newExp - m1minExpNum;
else
@@ -301,7 +302,7 @@ void KillStats::recalcStats()
if (curTime != 0 && mLastHost == 0xFF6B66 && cur_time > 1)
{
- const int newExp = PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED);
+ const int newExp = PlayerInfo::getAttribute(Attributes::EXP_NEEDED);
if (m1minExpTime != 0)
m1minSpeed = newExp - m1minExpNum;
mStatsReUpdated = true;
@@ -310,7 +311,7 @@ void KillStats::recalcStats()
if (curTime - m5minExpTime > 60*5)
{
- const int newExp = PlayerInfo::getAttribute(PlayerInfo::EXP);
+ const int newExp = PlayerInfo::getAttribute(Attributes::EXP);
if (m5minExpTime != 0)
m5minSpeed = newExp - m5minExpNum;
else
@@ -321,7 +322,7 @@ void KillStats::recalcStats()
if (curTime - m15minExpTime > 60*15)
{
- const int newExp = PlayerInfo::getAttribute(PlayerInfo::EXP);
+ const int newExp = PlayerInfo::getAttribute(Attributes::EXP);
if (m15minExpTime != 0)
m15minSpeed = newExp - m15minExpNum;
else
@@ -345,8 +346,8 @@ void KillStats::update()
// TRANSLATORS: kill stats window label
mExpTime1Label->setCaption(strprintf(_(" Time for next level: %s"),
toString(static_cast<float>((PlayerInfo::getAttribute(
- PlayerInfo::EXP_NEEDED) - PlayerInfo::getAttribute(
- PlayerInfo::EXP)) / m1minSpeed)).c_str()));
+ Attributes::EXP_NEEDED) - PlayerInfo::getAttribute(
+ Attributes::EXP)) / m1minSpeed)).c_str()));
}
else
{
@@ -365,8 +366,8 @@ void KillStats::update()
// TRANSLATORS: kill stats window label
mExpTime5Label->setCaption(strprintf(_(" Time for next level: %s"),
toString(static_cast<float>((PlayerInfo::getAttribute(
- PlayerInfo::EXP_NEEDED) - PlayerInfo::getAttribute(
- PlayerInfo::EXP)) / m5minSpeed * 5)).c_str()));
+ Attributes::EXP_NEEDED) - PlayerInfo::getAttribute(
+ Attributes::EXP)) / m5minSpeed * 5)).c_str()));
}
else
{
@@ -387,8 +388,8 @@ void KillStats::update()
// TRANSLATORS: kill stats window label
mExpTime15Label->setCaption(strprintf(_(" Time for next level: %s"),
toString(static_cast<float>((PlayerInfo::getAttribute(
- PlayerInfo::EXP_NEEDED) - PlayerInfo::getAttribute(
- PlayerInfo::EXP)) / m15minSpeed * 15)).c_str()));
+ Attributes::EXP_NEEDED) - PlayerInfo::getAttribute(
+ Attributes::EXP)) / m15minSpeed * 15)).c_str()));
}
else
{
@@ -495,17 +496,17 @@ void KillStats::attributeChanged(const int id,
{
switch (id)
{
- case PlayerInfo::EXP:
- case PlayerInfo::EXP_NEEDED:
+ case Attributes::EXP:
+ case Attributes::EXP_NEEDED:
gainXp(newVal - oldVal);
break;
- case PlayerInfo::LEVEL:
+ case Attributes::LEVEL:
mKillCounter = 0;
mKillTCounter = 0;
mExpCounter = 0;
mExpTCounter = 0;
mLine3->setCaption(strprintf("1%% = %d exp, avg mob for 1%%: %s",
- PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED) / 100, "?"));
+ PlayerInfo::getAttribute(Attributes::EXP_NEEDED) / 100, "?"));
mLine4->setCaption(strprintf(
// TRANSLATORS: kill stats window label
_("Kills: %s, total exp: %s"), "?", "?"));