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authorAndrei Karas <akaras@inbox.ru>2012-07-23 00:10:43 +0300
committerAndrei Karas <akaras@inbox.ru>2012-07-23 00:10:43 +0300
commitd97189f055798b5b2051c1c5770a3def62747461 (patch)
treed66a891dba33d2ce1c882e0de7d6145bb2e0326b /src/game.cpp
parent25dce1399e40f24809842303d48ef090439de1e5 (diff)
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Improve perfomance in some object constructors.
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game.cpp b/src/game.cpp
index e5a86f4a3..db9486699 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -367,6 +367,7 @@ Game::Game():
mLastAction(0),
mNextAdjustTime(cur_time + adjustDelay),
mAdjustLevel(0),
+ mAdjustPerfomance(config.getBoolValue("adjustPerfomance")),
mLowerCounter(0),
mPing(0)
{
@@ -378,8 +379,6 @@ Game::Game():
disconnectedDialog = nullptr;
- mAdjustPerfomance = config.getBoolValue("adjustPerfomance");
-
// Create the viewport
viewport = new Viewport;
viewport->setSize(mainGraphics->mWidth, mainGraphics->mHeight);